CMake/Modules/FindCoin3D.cmake
Alex Neundorf ce28737c93 Remove usage of CMAKE_CURRENT_LIST_DIR now that we have CMP0017
This puts the new search behaviour for included files in action, i.e.
now when a file from Modules/ include()s another file, it also gets the
one from Modules/ included, i.e. the one it expects.

Alex
2011-01-04 08:20:08 -05:00

85 lines
2.8 KiB
CMake

# - Find Coin3D (Open Inventor)
# Coin3D is an implementation of the Open Inventor API.
# It provides data structures and algorithms for 3D visualization
# http://www.coin3d.org/
#
# This module defines the following variables
# COIN3D_FOUND - system has Coin3D - Open Inventor
# COIN3D_INCLUDE_DIRS - where the Inventor include directory can be found
# COIN3D_LIBRARIES - Link to this to use Coin3D
#
#=============================================================================
# Copyright 2008-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
IF (WIN32)
IF (CYGWIN)
FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h)
FIND_LIBRARY(COIN3D_LIBRARIES Coin)
ELSE (CYGWIN)
FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
)
FIND_LIBRARY(COIN3D_LIBRARY_DEBUG coin2d
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
FIND_LIBRARY(COIN3D_LIBRARY_RELEASE coin2
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
IF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
SET(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE}
debug ${COIN3D_LIBRARY_DEBUG})
ELSE (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
IF (COIN3D_LIBRARY_DEBUG)
SET (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG})
ENDIF (COIN3D_LIBRARY_DEBUG)
IF (COIN3D_LIBRARY_RELEASE)
SET (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE})
ENDIF (COIN3D_LIBRARY_RELEASE)
ENDIF (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
ENDIF (CYGWIN)
ELSE (WIN32)
IF(APPLE)
FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h
/Library/Frameworks/Inventor.framework/Headers
)
FIND_LIBRARY(COIN3D_LIBRARIES Coin
/Library/Frameworks/Inventor.framework/Libraries
)
SET(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
ELSE(APPLE)
FIND_PATH(COIN3D_INCLUDE_DIRS Inventor/So.h)
FIND_LIBRARY(COIN3D_LIBRARIES Coin)
ENDIF(APPLE)
ENDIF (WIN32)
# handle the QUIETLY and REQUIRED arguments and set COIN3D_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS)
MARK_AS_ADVANCED(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES )