mirror of
https://github.com/reactos/CMake.git
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1221581aa8
Add platform configuration variable CMAKE_SYSTEM_IGNORE_PATH and user configuration variable CMAKE_IGNORE_PATH. These specify a set of directories that will be ignored by all the find commands. Update FindPackageTest so that several cases will fail without a functioning CMAKE_IGNORE_PATH.
569 lines
18 KiB
C++
569 lines
18 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmFindBase.h"
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cmFindBase::cmFindBase()
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{
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cmSystemTools::ReplaceString(this->GenericDocumentationPathsOrder,
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"FIND_ARGS_XXX", "<VAR> NAMES name");
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this->AlreadyInCache = false;
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this->AlreadyInCacheWithoutMetaInfo = false;
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this->GenericDocumentation =
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" FIND_XXX(<VAR> name1 [path1 path2 ...])\n"
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"This is the short-hand signature for the command that "
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"is sufficient in many cases. It is the same "
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"as FIND_XXX(<VAR> name1 [PATHS path1 path2 ...])\n"
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" FIND_XXX(\n"
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" <VAR>\n"
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" name | NAMES name1 [name2 ...]\n"
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" [HINTS path1 [path2 ... ENV var]]\n"
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" [PATHS path1 [path2 ... ENV var]]\n"
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" [PATH_SUFFIXES suffix1 [suffix2 ...]]\n"
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" [DOC \"cache documentation string\"]\n"
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" [NO_DEFAULT_PATH]\n"
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" [NO_CMAKE_ENVIRONMENT_PATH]\n"
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" [NO_CMAKE_PATH]\n"
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" [NO_SYSTEM_ENVIRONMENT_PATH]\n"
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" [NO_CMAKE_SYSTEM_PATH]\n"
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" [CMAKE_FIND_ROOT_PATH_BOTH |\n"
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" ONLY_CMAKE_FIND_ROOT_PATH |\n"
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" NO_CMAKE_FIND_ROOT_PATH]\n"
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" )\n"
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""
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"This command is used to find a SEARCH_XXX_DESC. "
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"A cache entry named by <VAR> is created to store the result "
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"of this command. "
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"If the SEARCH_XXX is found the result is stored in the variable "
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"and the search will not be repeated unless the variable is cleared. "
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"If nothing is found, the result will be "
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"<VAR>-NOTFOUND, and the search will be attempted again the "
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"next time FIND_XXX is invoked with the same variable. "
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"The name of the SEARCH_XXX that "
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"is searched for is specified by the names listed "
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"after the NAMES argument. Additional search locations "
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"can be specified after the PATHS argument. If ENV var is "
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"found in the HINTS or PATHS section the environment variable var "
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"will be read and converted from a system environment variable to "
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"a cmake style list of paths. For example ENV PATH would be a way "
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"to list the system path variable. The argument "
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"after DOC will be used for the documentation string in "
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"the cache. "
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"PATH_SUFFIXES specifies additional subdirectories to check below "
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"each search path."
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"\n"
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"If NO_DEFAULT_PATH is specified, then no additional paths are "
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"added to the search. "
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"If NO_DEFAULT_PATH is not specified, the search process is as follows:\n"
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"1. Search paths specified in cmake-specific cache variables. "
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"These are intended to be used on the command line with a -DVAR=value. "
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"This can be skipped if NO_CMAKE_PATH is passed.\n"
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" <prefix>/XXX_SUBDIR for each <prefix> in CMAKE_PREFIX_PATH\n"
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" CMAKE_XXX_PATH\n"
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" CMAKE_XXX_MAC_PATH\n"
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"2. Search paths specified in cmake-specific environment variables. "
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"These are intended to be set in the user's shell configuration. "
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"This can be skipped if NO_CMAKE_ENVIRONMENT_PATH is passed.\n"
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" <prefix>/XXX_SUBDIR for each <prefix> in CMAKE_PREFIX_PATH\n"
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" CMAKE_XXX_PATH\n"
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" CMAKE_XXX_MAC_PATH\n"
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"3. Search the paths specified by the HINTS option. "
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"These should be paths computed by system introspection, such as a "
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"hint provided by the location of another item already found. "
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"Hard-coded guesses should be specified with the PATHS option.\n"
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"4. Search the standard system environment variables. "
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"This can be skipped if NO_SYSTEM_ENVIRONMENT_PATH is an argument.\n"
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" PATH\n"
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" XXX_SYSTEM\n" // replace with "", LIB, or INCLUDE
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"5. Search cmake variables defined in the Platform files "
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"for the current system. This can be skipped if NO_CMAKE_SYSTEM_PATH "
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"is passed.\n"
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" <prefix>/XXX_SUBDIR for each <prefix> in CMAKE_SYSTEM_PREFIX_PATH\n"
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" CMAKE_SYSTEM_XXX_PATH\n"
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" CMAKE_SYSTEM_XXX_MAC_PATH\n"
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"6. Search the paths specified by the PATHS option "
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"or in the short-hand version of the command. "
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"These are typically hard-coded guesses.\n"
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;
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this->GenericDocumentation += this->GenericDocumentationMacPolicy;
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this->GenericDocumentation += this->GenericDocumentationRootPath;
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this->GenericDocumentation += this->GenericDocumentationPathsOrder;
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}
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bool cmFindBase::ParseArguments(std::vector<std::string> const& argsIn)
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{
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if(argsIn.size() < 2 )
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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// CMake versions below 2.3 did not search all these extra
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// locations. Preserve compatibility unless a modern argument is
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// passed.
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bool compatibility = this->Makefile->NeedBackwardsCompatibility(2,3);
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// copy argsIn into args so it can be modified,
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// in the process extract the DOC "documentation"
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size_t size = argsIn.size();
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std::vector<std::string> args;
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bool foundDoc = false;
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for(unsigned int j = 0; j < size; ++j)
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{
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if(foundDoc || argsIn[j] != "DOC" )
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{
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if(argsIn[j] == "ENV")
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{
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if(j+1 < size)
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{
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j++;
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cmSystemTools::GetPath(args, argsIn[j].c_str());
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}
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}
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else
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{
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args.push_back(argsIn[j]);
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}
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}
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else
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{
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if(j+1 < size)
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{
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foundDoc = true;
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this->VariableDocumentation = argsIn[j+1];
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j++;
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if(j >= size)
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{
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break;
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}
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}
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}
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}
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this->VariableName = args[0];
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if(this->CheckForVariableInCache())
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{
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this->AlreadyInCache = true;
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return true;
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}
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this->AlreadyInCache = false;
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// Find the current root path mode.
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this->SelectDefaultRootPathMode();
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// Find the current bundle/framework search policy.
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this->SelectDefaultMacMode();
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bool newStyle = false;
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enum Doing { DoingNone, DoingNames, DoingPaths, DoingPathSuffixes,
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DoingHints };
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Doing doing = DoingNames; // assume it starts with a name
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for (unsigned int j = 1; j < args.size(); ++j)
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{
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if(args[j] == "NAMES")
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{
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doing = DoingNames;
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newStyle = true;
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}
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else if (args[j] == "PATHS")
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{
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doing = DoingPaths;
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newStyle = true;
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}
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else if (args[j] == "HINTS")
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{
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doing = DoingHints;
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newStyle = true;
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}
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else if (args[j] == "PATH_SUFFIXES")
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{
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doing = DoingPathSuffixes;
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compatibility = false;
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newStyle = true;
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}
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else if (args[j] == "NO_SYSTEM_PATH")
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{
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doing = DoingNone;
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this->NoDefaultPath = true;
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}
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else if (this->CheckCommonArgument(args[j]))
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{
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doing = DoingNone;
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compatibility = false;
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// Some common arguments were accidentally supported by CMake
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// 2.4 and 2.6.0 in the short-hand form of the command, so we
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// must support it even though it is not documented.
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}
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else if(doing == DoingNames)
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{
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this->Names.push_back(args[j]);
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}
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else if(doing == DoingPaths)
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{
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this->AddUserPath(args[j], this->UserPaths);
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}
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else if(doing == DoingHints)
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{
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this->AddUserPath(args[j], this->UserHints);
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}
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else if(doing == DoingPathSuffixes)
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{
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this->AddPathSuffix(args[j]);
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}
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}
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// Now that arguments have been parsed check the compatibility
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// setting. If we need to be compatible with CMake 2.2 and earlier
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// do not add the CMake system paths. It is safe to add the CMake
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// environment paths and system environment paths because that
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// existed in 2.2. It is safe to add the CMake user variable paths
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// because the user or project has explicitly set them.
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if(compatibility)
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{
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this->NoCMakeSystemPath = true;
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}
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if(this->VariableDocumentation.size() == 0)
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{
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this->VariableDocumentation = "Where can ";
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if(this->Names.size() == 0)
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{
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this->VariableDocumentation += "the (unknown) library be found";
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}
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else if(this->Names.size() == 1)
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{
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this->VariableDocumentation += "the "
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+ this->Names[0] + " library be found";
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}
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else
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{
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this->VariableDocumentation += "one of the " + this->Names[0];
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for (unsigned int j = 1; j < this->Names.size() - 1; ++j)
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{
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this->VariableDocumentation += ", " + this->Names[j];
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}
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this->VariableDocumentation += " or "
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+ this->Names[this->Names.size() - 1] + " libraries be found";
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}
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}
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// look for old style
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// FIND_*(VAR name path1 path2 ...)
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if(!newStyle)
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{
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// All the short-hand arguments have been recorded as names.
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std::vector<std::string> shortArgs = this->Names;
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this->Names.clear(); // clear out any values in Names
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this->Names.push_back(shortArgs[0]);
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for(unsigned int j = 1; j < shortArgs.size(); ++j)
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{
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this->AddUserPath(shortArgs[j], this->UserPaths);
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}
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}
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this->ExpandPaths();
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// Filter out ignored paths from the prefix list
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std::set<std::string> ignored;
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this->GetIgnoredPaths(ignored);
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this->FilterPaths(this->SearchPaths, ignored);
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// Handle search root stuff.
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this->RerootPaths(this->SearchPaths);
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// Add a trailing slash to all prefixes to aid the search process.
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this->AddTrailingSlashes(this->SearchPaths);
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return true;
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}
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void cmFindBase::ExpandPaths()
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{
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this->AddCMakeVariablePath();
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this->AddCMakeEnvironmentPath();
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this->AddUserHintsPath();
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this->AddSystemEnvironmentPath();
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this->AddCMakeSystemVariablePath();
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this->AddUserGuessPath();
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// Add suffixes and clean up paths.
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this->AddPathSuffixes();
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddPrefixPaths(std::vector<std::string> const& in_paths,
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PathType pathType)
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{
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// default for programs
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std::string subdir = "bin";
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if (this->CMakePathName == "INCLUDE")
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{
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subdir = "include";
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}
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else if (this->CMakePathName == "LIBRARY")
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{
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subdir = "lib";
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}
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else if (this->CMakePathName == "FRAMEWORK")
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{
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subdir = ""; // ? what to do for frameworks ?
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}
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for(std::vector<std::string>::const_iterator it = in_paths.begin();
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it != in_paths.end(); ++it)
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{
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std::string dir = it->c_str();
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if(!subdir.empty() && !dir.empty() && dir[dir.size()-1] != '/')
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{
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dir += "/";
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}
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std::string add = dir + subdir;
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if(add != "/")
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{
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this->AddPathInternal(add, pathType);
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}
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if (subdir == "bin")
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{
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this->AddPathInternal(dir+"sbin", pathType);
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}
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if(!subdir.empty() && *it != "/")
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{
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this->AddPathInternal(*it, pathType);
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}
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}
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddCMakePrefixPath(const char* variable)
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{
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// Get a path from a CMake variable.
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if(const char* varPath = this->Makefile->GetDefinition(variable))
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{
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std::vector<std::string> tmp;
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cmSystemTools::ExpandListArgument(varPath, tmp);
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this->AddPrefixPaths(tmp, CMakePath);
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}
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddEnvPrefixPath(const char* variable)
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{
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// Get a path from the environment.
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std::vector<std::string> tmp;
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cmSystemTools::GetPath(tmp, variable);
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this->AddPrefixPaths(tmp, EnvPath);
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddCMakeEnvironmentPath()
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{
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if(!this->NoCMakeEnvironmentPath && !this->NoDefaultPath)
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{
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// Add CMAKE_*_PATH environment variables
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std::string var = "CMAKE_";
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var += this->CMakePathName;
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var += "_PATH";
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this->AddEnvPrefixPath("CMAKE_PREFIX_PATH");
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this->AddEnvPath(var.c_str());
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if(this->CMakePathName == "PROGRAM")
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{
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this->AddEnvPath("CMAKE_APPBUNDLE_PATH");
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}
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else
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{
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this->AddEnvPath("CMAKE_FRAMEWORK_PATH");
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}
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}
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddCMakeVariablePath()
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{
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if(!this->NoCMakePath && !this->NoDefaultPath)
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{
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// Add CMake varibles of the same name as the previous environment
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// varibles CMAKE_*_PATH to be used most of the time with -D
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// command line options
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std::string var = "CMAKE_";
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var += this->CMakePathName;
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var += "_PATH";
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this->AddCMakePrefixPath("CMAKE_PREFIX_PATH");
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this->AddCMakePath(var.c_str());
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if(this->CMakePathName == "PROGRAM")
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{
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this->AddCMakePath("CMAKE_APPBUNDLE_PATH");
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}
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else
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{
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this->AddCMakePath("CMAKE_FRAMEWORK_PATH");
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}
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}
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddSystemEnvironmentPath()
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{
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if(!this->NoSystemEnvironmentPath && !this->NoDefaultPath)
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{
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// Add LIB or INCLUDE
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if(!this->EnvironmentPath.empty())
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{
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this->AddEnvPath(this->EnvironmentPath.c_str());
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}
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// Add PATH
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this->AddEnvPath(0);
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}
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddCMakeSystemVariablePath()
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{
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if(!this->NoCMakeSystemPath && !this->NoDefaultPath)
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{
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std::string var = "CMAKE_SYSTEM_";
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var += this->CMakePathName;
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var += "_PATH";
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this->AddCMakePrefixPath("CMAKE_SYSTEM_PREFIX_PATH");
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this->AddCMakePath(var.c_str());
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if(this->CMakePathName == "PROGRAM")
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{
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this->AddCMakePath("CMAKE_SYSTEM_APPBUNDLE_PATH");
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}
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else
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{
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this->AddCMakePath("CMAKE_SYSTEM_FRAMEWORK_PATH");
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}
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}
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddUserHintsPath()
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{
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this->AddPathsInternal(this->UserHints, CMakePath);
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddUserGuessPath()
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{
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this->AddPathsInternal(this->UserPaths, CMakePath);
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}
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//----------------------------------------------------------------------------
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void cmFindBase::AddPathSuffixes()
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{
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std::vector<std::string>& paths = this->SearchPaths;
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std::vector<std::string> finalPath = paths;
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std::vector<std::string>::iterator i;
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// clear the path
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paths.clear();
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// convert all paths to unix slashes and add search path suffixes
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// if there are any
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for(i = finalPath.begin();
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i != finalPath.end(); ++i)
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{
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cmSystemTools::ConvertToUnixSlashes(*i);
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// copy each finalPath combined with SearchPathSuffixes
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// to the SearchPaths ivar
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for(std::vector<std::string>::iterator j =
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this->SearchPathSuffixes.begin();
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j != this->SearchPathSuffixes.end(); ++j)
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{
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// if *i is only / then do not add a //
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// this will get incorrectly considered a network
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// path on windows and cause huge delays.
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std::string p = *i;
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if(p.size() && p[p.size()-1] != '/')
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{
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p += std::string("/");
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}
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p += *j;
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// add to all paths because the search path may be modified
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// later with lib being replaced for lib64 which may exist
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paths.push_back(p);
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}
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// now put the path without the path suffixes in the SearchPaths
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paths.push_back(*i);
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}
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}
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void cmFindBase::PrintFindStuff()
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{
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std::cerr << "SearchFrameworkLast: " << this->SearchFrameworkLast << "\n";
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std::cerr << "SearchFrameworkOnly: " << this->SearchFrameworkOnly << "\n";
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std::cerr << "SearchFrameworkFirst: " << this->SearchFrameworkFirst << "\n";
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std::cerr << "SearchAppBundleLast: " << this->SearchAppBundleLast << "\n";
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std::cerr << "SearchAppBundleOnly: " << this->SearchAppBundleOnly << "\n";
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std::cerr << "SearchAppBundleFirst: " << this->SearchAppBundleFirst << "\n";
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std::cerr << "VariableName " << this->VariableName << "\n";
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std::cerr << "VariableDocumentation "
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<< this->VariableDocumentation << "\n";
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std::cerr << "NoDefaultPath " << this->NoDefaultPath << "\n";
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std::cerr << "NoCMakeEnvironmentPath "
|
|
<< this->NoCMakeEnvironmentPath << "\n";
|
|
std::cerr << "NoCMakePath " << this->NoCMakePath << "\n";
|
|
std::cerr << "NoSystemEnvironmentPath "
|
|
<< this->NoSystemEnvironmentPath << "\n";
|
|
std::cerr << "NoCMakeSystemPath " << this->NoCMakeSystemPath << "\n";
|
|
std::cerr << "EnvironmentPath " << this->EnvironmentPath << "\n";
|
|
std::cerr << "CMakePathName " << this->CMakePathName << "\n";
|
|
std::cerr << "Names ";
|
|
for(unsigned int i =0; i < this->Names.size(); ++i)
|
|
{
|
|
std::cerr << this->Names[i] << " ";
|
|
}
|
|
std::cerr << "\n";
|
|
std::cerr << "\n";
|
|
std::cerr << "SearchPathSuffixes ";
|
|
for(unsigned int i =0; i < this->SearchPathSuffixes.size(); ++i)
|
|
{
|
|
std::cerr << this->SearchPathSuffixes[i] << "\n";
|
|
}
|
|
std::cerr << "\n";
|
|
std::cerr << "SearchPaths\n";
|
|
for(unsigned int i =0; i < this->SearchPaths.size(); ++i)
|
|
{
|
|
std::cerr << "[" << this->SearchPaths[i] << "]\n";
|
|
}
|
|
}
|
|
|
|
bool cmFindBase::CheckForVariableInCache()
|
|
{
|
|
if(const char* cacheValue =
|
|
this->Makefile->GetDefinition(this->VariableName.c_str()))
|
|
{
|
|
cmCacheManager::CacheIterator it =
|
|
this->Makefile->GetCacheManager()->
|
|
GetCacheIterator(this->VariableName.c_str());
|
|
bool found = !cmSystemTools::IsNOTFOUND(cacheValue);
|
|
bool cached = !it.IsAtEnd();
|
|
if(found)
|
|
{
|
|
// If the user specifies the entry on the command line without a
|
|
// type we should add the type and docstring but keep the
|
|
// original value. Tell the subclass implementations to do
|
|
// this.
|
|
if(cached && it.GetType() == cmCacheManager::UNINITIALIZED)
|
|
{
|
|
this->AlreadyInCacheWithoutMetaInfo = true;
|
|
}
|
|
return true;
|
|
}
|
|
else if(cached)
|
|
{
|
|
const char* hs = it.GetProperty("HELPSTRING");
|
|
this->VariableDocumentation = hs?hs:"(none)";
|
|
}
|
|
}
|
|
return false;
|
|
}
|