CMake/Source/cmAddDependenciesCommand.cxx
Brad King e01cce2869 Allow add_dependencies() on imported targets (#10395)
Imported targets do not themselves build, but we can follow dependencies
through them to find real targets.  This allows imported targets to
depend on custom targets that provide the underlying files at build
time.
2010-11-19 17:19:21 -05:00

47 lines
1.4 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmAddDependenciesCommand.h"
#include "cmLocalGenerator.h"
#include "cmGlobalGenerator.h"
// cmDependenciesCommand
bool cmAddDependenciesCommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
if(args.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
std::string target_name = args[0];
if(cmTarget* target = this->Makefile->FindTargetToUse(target_name.c_str()))
{
std::vector<std::string>::const_iterator s = args.begin();
++s; // skip over target_name
for (; s != args.end(); ++s)
{
target->AddUtility(s->c_str());
}
}
else
{
std::string error = "Adding dependency to non-existent target: ";
error += target_name;
this->SetError(error.c_str());
return false;
}
return true;
}