CMake/Source/cmComputeTargetDepends.h
Brad King e01cce2869 Allow add_dependencies() on imported targets (#10395)
Imported targets do not themselves build, but we can follow dependencies
through them to find real targets.  This allows imported targets to
depend on custom targets that provide the underlying files at build
time.
2010-11-19 17:19:21 -05:00

83 lines
2.7 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmComputeTargetDepends_h
#define cmComputeTargetDepends_h
#include "cmStandardIncludes.h"
#include "cmGraphAdjacencyList.h"
#include <stack>
class cmComputeComponentGraph;
class cmGlobalGenerator;
class cmTarget;
class cmTargetDependSet;
/** \class cmComputeTargetDepends
* \brief Compute global interdependencies among targets.
*
* Static libraries may form cycles in the target dependency graph.
* This class evaluates target dependencies globally and adjusts them
* to remove cycles while preserving a safe build order.
*/
class cmComputeTargetDepends
{
public:
cmComputeTargetDepends(cmGlobalGenerator* gg);
~cmComputeTargetDepends();
bool Compute();
std::vector<cmTarget*> const& GetTargets() const { return this->Targets; }
void GetTargetDirectDepends(cmTarget* t, cmTargetDependSet& deps);
private:
void CollectTargets();
void CollectDepends();
void CollectTargetDepends(int depender_index);
void AddTargetDepend(int depender_index, const char* dependee_name,
bool linking);
void AddTargetDepend(int depender_index, cmTarget* dependee, bool linking);
bool ComputeFinalDepends(cmComputeComponentGraph const& ccg);
cmGlobalGenerator* GlobalGenerator;
bool DebugMode;
bool NoCycles;
// Collect all targets.
std::vector<cmTarget*> Targets;
std::map<cmTarget*, int> TargetIndex;
// Represent the target dependency graph. The entry at each
// top-level index corresponds to a depender whose dependencies are
// listed.
typedef cmGraphNodeList NodeList;
typedef cmGraphEdgeList EdgeList;
typedef cmGraphAdjacencyList Graph;
Graph InitialGraph;
Graph FinalGraph;
void DisplayGraph(Graph const& graph, const char* name);
// Deal with connected components.
void DisplayComponents(cmComputeComponentGraph const& ccg);
bool CheckComponents(cmComputeComponentGraph const& ccg);
void ComplainAboutBadComponent(cmComputeComponentGraph const& ccg, int c,
bool strong = false);
std::vector<int> ComponentHead;
std::vector<int> ComponentTail;
bool IntraComponent(std::vector<int> const& cmap, int c, int i, int* head,
std::set<int>& emitted, std::set<int>& visited);
};
#endif