CMake/Source/cmPropertyMap.cxx
Ben Boeckel ec97ed7d0c stringapi: Use strings for property names
Property names are always generated by CMake and should never be NULL.
2014-03-08 13:05:28 -05:00

83 lines
2.0 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmPropertyMap.h"
#include "cmSystemTools.h"
#include "cmake.h"
cmProperty *cmPropertyMap::GetOrCreateProperty(const std::string& name)
{
cmPropertyMap::iterator it = this->find(name);
cmProperty *prop;
if (it == this->end())
{
prop = &(*this)[name];
}
else
{
prop = &(it->second);
}
return prop;
}
void cmPropertyMap::SetProperty(const std::string& name, const char *value,
cmProperty::ScopeType scope)
{
if(!value)
{
this->erase(name);
return;
}
(void)scope;
cmProperty *prop = this->GetOrCreateProperty(name);
prop->Set(name,value);
}
void cmPropertyMap::AppendProperty(const std::string& name, const char* value,
cmProperty::ScopeType scope, bool asString)
{
// Skip if nothing to append.
if(!value || !*value)
{
return;
}
(void)scope;
cmProperty *prop = this->GetOrCreateProperty(name);
prop->Append(name,value,asString);
}
const char *cmPropertyMap
::GetPropertyValue(const std::string& name,
cmProperty::ScopeType scope,
bool &chain) const
{
chain = false;
if (name.empty())
{
return 0;
}
cmPropertyMap::const_iterator it = this->find(name);
if (it == this->end())
{
// should we chain up?
if (this->CMakeInstance)
{
chain = this->CMakeInstance->IsPropertyChained(name,scope);
}
return 0;
}
return it->second.GetValue();
}