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67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmGetPropertyCommand_h
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#define cmGetPropertyCommand_h
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#include <cmConfigure.h>
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#include <string>
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#include <vector>
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#include "cmCommand.h"
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class cmExecutionStatus;
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class cmGetPropertyCommand : public cmCommand
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{
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public:
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cmGetPropertyCommand();
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cmCommand* Clone() CM_OVERRIDE { return new cmGetPropertyCommand; }
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/**
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* This is called when the command is first encountered in
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* the input file.
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*/
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bool InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus& status) CM_OVERRIDE;
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/**
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* This determines if the command is invoked when in script mode.
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*/
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bool IsScriptable() const CM_OVERRIDE { return true; }
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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std::string GetName() const CM_OVERRIDE { return "get_property"; }
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private:
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enum OutType
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{
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OutValue,
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OutDefined,
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OutBriefDoc,
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OutFullDoc,
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OutSet
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};
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std::string Variable;
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std::string Name;
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std::string PropertyName;
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OutType InfoType;
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// Implementation of result storage.
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bool StoreResult(const char* value);
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// Implementation of each property type.
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bool HandleGlobalMode();
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bool HandleDirectoryMode();
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bool HandleTargetMode();
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bool HandleSourceMode();
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bool HandleTestMode();
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bool HandleVariableMode();
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bool HandleCacheMode();
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bool HandleInstallMode();
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};
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#endif
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