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https://github.com/reactos/CMake.git
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68277e16c4
Add a signal handler to trigger shutdown and be more paranoid about libuv doing things asynchronously. This should fix test cases not shutting down properly.
96 lines
1.9 KiB
C++
96 lines
1.9 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include <string>
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#include <vector>
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#if defined(CMAKE_BUILD_WITH_CMAKE)
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#include "cm_uv.h"
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#endif
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class cmServer;
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class cmFileMonitor;
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class LoopGuard;
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class cmServerConnection
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{
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public:
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cmServerConnection();
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virtual ~cmServerConnection();
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void SetServer(cmServer* s);
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bool ProcessEvents(std::string* errorMessage);
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void ReadData(const std::string& data);
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void TriggerShutdown();
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void WriteData(const std::string& data);
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void ProcessNextRequest();
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virtual void Connect(uv_stream_t* server) { (void)(server); }
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cmFileMonitor* FileMonitor() const { return this->mFileMonitor; }
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protected:
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virtual bool DoSetup(std::string* errorMessage) = 0;
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virtual void TearDown() = 0;
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void SendGreetings();
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uv_loop_t* Loop() const { return mLoop; }
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protected:
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std::string RawReadBuffer;
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std::string RequestBuffer;
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uv_stream_t* ReadStream = nullptr;
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uv_stream_t* WriteStream = nullptr;
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private:
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uv_loop_t* mLoop = nullptr;
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cmFileMonitor* mFileMonitor = nullptr;
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cmServer* Server = nullptr;
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uv_signal_t* SIGINTHandler = nullptr;
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uv_signal_t* SIGHUPHandler = nullptr;
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friend class LoopGuard;
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};
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class cmServerStdIoConnection : public cmServerConnection
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{
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public:
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cmServerStdIoConnection();
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bool DoSetup(std::string* errorMessage) override;
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void TearDown() override;
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private:
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typedef union
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{
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uv_tty_t* tty;
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uv_pipe_t* pipe;
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} InOutUnion;
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bool usesTty = false;
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InOutUnion Input;
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InOutUnion Output;
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};
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class cmServerPipeConnection : public cmServerConnection
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{
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public:
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cmServerPipeConnection(const std::string& name);
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bool DoSetup(std::string* errorMessage) override;
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void TearDown() override;
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void Connect(uv_stream_t* server) override;
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private:
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const std::string PipeName;
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uv_pipe_t* ServerPipe = nullptr;
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uv_pipe_t* ClientPipe = nullptr;
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};
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