CMake/Modules/FindProducer.cmake
Rolf Eike Beer e93ac6fbfe do not explicitely specify /usr and /usr/local as search paths
If not explicitely excluded these paths are searched automatically anyway.
2012-06-19 21:06:27 +02:00

79 lines
2.7 KiB
CMake

# Though Producer isn't directly part of OpenSceneGraph, its primary user
# is OSG so I consider this part of the Findosg* suite used to find
# OpenSceneGraph components. You'll notice that I accept OSGDIR as an
# environment path.
#
# Each component is separate and you must opt in to each module. You must
# also opt into OpenGL (and OpenThreads?) as these
# modules won't do it for you. This is to allow you control over your own
# system piece by piece in case you need to opt out of certain components
# or change the Find behavior for a particular module (perhaps because the
# default FindOpenGL.cmake module doesn't work with your system as an
# example).
# If you want to use a more convenient module that includes everything,
# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
# Locate Producer
# This module defines
# PRODUCER_LIBRARY
# PRODUCER_FOUND, if false, do not try to link to Producer
# PRODUCER_INCLUDE_DIR, where to find the headers
#
# $PRODUCER_DIR is an environment variable that would
# correspond to the ./configure --prefix=$PRODUCER_DIR
# used in building osg.
#
# Created by Eric Wing.
#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# Header files are presumed to be included like
# #include <Producer/CameraGroup>
# Try the user's environment request before anything else.
FIND_PATH(PRODUCER_INCLUDE_DIR Producer/CameraGroup
HINTS
$ENV{PRODUCER_DIR}
$ENV{OSG_DIR}
$ENV{OSGDIR}
PATH_SUFFIXES include
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
)
FIND_LIBRARY(PRODUCER_LIBRARY
NAMES Producer
HINTS
$ENV{PRODUCER_DIR}
$ENV{OSG_DIR}
$ENV{OSGDIR}
PATH_SUFFIXES lib64 lib
PATHS
/sw
/opt/local
/opt/csw
/opt
)
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Producer DEFAULT_MSG
PRODUCER_LIBRARY PRODUCER_INCLUDE_DIR)