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2d072069e2
This avoids requiring cmGlobalGenerator::GenerateBuildCommand to produce a string so that it can be later refactored to produce a vector with no quoting or escaping. It also makes the ctest_build command match what "ctest -T Build" would run in a build tree configured with the new build_command() command behavior. It also ensures that the native build tool used matches that selected by the configuration of the tree to be built.
190 lines
6.4 KiB
C++
190 lines
6.4 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmCTestBuildCommand.h"
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#include "cmCTest.h"
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#include "cmCTestGenericHandler.h"
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#include "cmCTestBuildHandler.h"
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#include "cmake.h"
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#include "cmGlobalGenerator.h"
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//----------------------------------------------------------------------------
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cmCTestBuildCommand::cmCTestBuildCommand()
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{
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this->GlobalGenerator = 0;
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this->Arguments[ctb_NUMBER_ERRORS] = "NUMBER_ERRORS";
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this->Arguments[ctb_NUMBER_WARNINGS] = "NUMBER_WARNINGS";
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this->Arguments[ctb_TARGET] = "TARGET";
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this->Arguments[ctb_CONFIGURATION] = "CONFIGURATION";
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this->Arguments[ctb_FLAGS] = "FLAGS";
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this->Arguments[ctb_PROJECT_NAME] = "PROJECT_NAME";
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this->Arguments[ctb_LAST] = 0;
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this->Last = ctb_LAST;
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}
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//----------------------------------------------------------------------------
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cmCTestBuildCommand::~cmCTestBuildCommand()
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{
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if ( this->GlobalGenerator )
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{
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delete this->GlobalGenerator;
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this->GlobalGenerator = 0;
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}
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}
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//----------------------------------------------------------------------------
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cmCTestGenericHandler* cmCTestBuildCommand::InitializeHandler()
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{
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cmCTestGenericHandler* handler
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= this->CTest->GetInitializedHandler("build");
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if ( !handler )
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{
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this->SetError("internal CTest error. Cannot instantiate build handler");
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return 0;
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}
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this->Handler = (cmCTestBuildHandler*)handler;
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const char* ctestBuildCommand
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= this->Makefile->GetDefinition("CTEST_BUILD_COMMAND");
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if ( ctestBuildCommand && *ctestBuildCommand )
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{
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this->CTest->SetCTestConfiguration("MakeCommand", ctestBuildCommand);
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}
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else
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{
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const char* cmakeGeneratorName
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= this->Makefile->GetDefinition("CTEST_CMAKE_GENERATOR");
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const char* cmakeProjectName
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= (this->Values[ctb_PROJECT_NAME] && *this->Values[ctb_PROJECT_NAME])
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? this->Values[ctb_PROJECT_NAME]
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: this->Makefile->GetDefinition("CTEST_PROJECT_NAME");
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// Build configuration is determined by: CONFIGURATION argument,
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// or CTEST_BUILD_CONFIGURATION script variable, or
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// CTEST_CONFIGURATION_TYPE script variable, or ctest -C command
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// line argument... in that order.
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//
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const char* ctestBuildConfiguration
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= this->Makefile->GetDefinition("CTEST_BUILD_CONFIGURATION");
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const char* cmakeBuildConfiguration
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= (this->Values[ctb_CONFIGURATION] && *this->Values[ctb_CONFIGURATION])
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? this->Values[ctb_CONFIGURATION]
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: ((ctestBuildConfiguration && *ctestBuildConfiguration)
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? ctestBuildConfiguration
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: this->CTest->GetConfigType().c_str());
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const char* cmakeBuildAdditionalFlags
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= (this->Values[ctb_FLAGS] && *this->Values[ctb_FLAGS])
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? this->Values[ctb_FLAGS]
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: this->Makefile->GetDefinition("CTEST_BUILD_FLAGS");
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const char* cmakeBuildTarget
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= (this->Values[ctb_TARGET] && *this->Values[ctb_TARGET])
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? this->Values[ctb_TARGET]
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: this->Makefile->GetDefinition("CTEST_BUILD_TARGET");
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if ( cmakeGeneratorName && *cmakeGeneratorName &&
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cmakeProjectName && *cmakeProjectName )
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{
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if ( !cmakeBuildConfiguration )
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{
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cmakeBuildConfiguration = "Release";
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}
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if ( this->GlobalGenerator )
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{
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if ( strcmp(this->GlobalGenerator->GetName(),
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cmakeGeneratorName) != 0 )
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{
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delete this->GlobalGenerator;
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this->GlobalGenerator = 0;
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}
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}
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if ( !this->GlobalGenerator )
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{
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this->GlobalGenerator =
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this->Makefile->GetCMakeInstance()->CreateGlobalGenerator(
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cmakeGeneratorName);
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}
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if(strlen(cmakeBuildConfiguration) == 0)
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{
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const char* config = 0;
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#ifdef CMAKE_INTDIR
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config = CMAKE_INTDIR;
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#endif
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if(!config)
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{
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config = "Debug";
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}
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cmakeBuildConfiguration = config;
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}
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std::string dir = this->CTest->GetCTestConfiguration("BuildDirectory");
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std::string buildCommand
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= this->GlobalGenerator->
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GenerateCMakeBuildCommand(cmakeBuildTarget, cmakeBuildConfiguration,
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cmakeBuildAdditionalFlags, true);
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cmCTestLog(this->CTest, HANDLER_VERBOSE_OUTPUT,
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"SetMakeCommand:"
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<< buildCommand.c_str() << "\n");
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this->CTest->SetCTestConfiguration("MakeCommand", buildCommand.c_str());
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}
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else
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{
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cmOStringStream ostr;
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ostr << "has no project to build. If this is a "
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"\"built with CMake\" project, verify that CTEST_CMAKE_GENERATOR "
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"and CTEST_PROJECT_NAME are set."
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"\n"
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"CTEST_PROJECT_NAME is usually set in CTestConfig.cmake. Verify "
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"that CTestConfig.cmake exists, or CTEST_PROJECT_NAME "
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"is set in the script, or PROJECT_NAME is passed as an argument "
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"to ctest_build."
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"\n"
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"Alternatively, set CTEST_BUILD_COMMAND to build the project "
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"with a custom command line.";
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this->SetError(ostr.str().c_str());
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return 0;
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}
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}
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if(const char* useLaunchers =
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this->Makefile->GetDefinition("CTEST_USE_LAUNCHERS"))
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{
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this->CTest->SetCTestConfiguration("UseLaunchers", useLaunchers);
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}
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return handler;
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}
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bool cmCTestBuildCommand::InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus &status)
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{
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bool ret = cmCTestHandlerCommand::InitialPass(args, status);
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if ( this->Values[ctb_NUMBER_ERRORS] && *this->Values[ctb_NUMBER_ERRORS])
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{
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cmOStringStream str;
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str << this->Handler->GetTotalErrors();
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this->Makefile->AddDefinition(
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this->Values[ctb_NUMBER_ERRORS], str.str().c_str());
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}
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if ( this->Values[ctb_NUMBER_WARNINGS]
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&& *this->Values[ctb_NUMBER_WARNINGS])
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{
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cmOStringStream str;
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str << this->Handler->GetTotalWarnings();
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this->Makefile->AddDefinition(
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this->Values[ctb_NUMBER_WARNINGS], str.str().c_str());
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}
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return ret;
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}
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