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b20a32ac73
CMake requires both the Desktop SDK and the correct platform SDK (Windows Phone or Windows Store) to be installed when targeting the Windows mobile platforms. Verify that the right platform components are installed and give a more detailed error message when something is wrong.
59 lines
2.1 KiB
C++
59 lines
2.1 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmGlobalVisualStudio11Generator_h
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#define cmGlobalVisualStudio11Generator_h
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#include "cmGlobalVisualStudio10Generator.h"
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/** \class cmGlobalVisualStudio11Generator */
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class cmGlobalVisualStudio11Generator:
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public cmGlobalVisualStudio10Generator
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{
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public:
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cmGlobalVisualStudio11Generator(const std::string& name,
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const std::string& platformName);
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static cmGlobalGeneratorFactory* NewFactory();
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virtual bool MatchesGeneratorName(const std::string& name) const;
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virtual void WriteSLNHeader(std::ostream& fout);
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///! create the correct local generator
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virtual cmLocalGenerator *CreateLocalGenerator();
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/** TODO: VS 11 user macro support. */
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virtual std::string GetUserMacrosDirectory() { return ""; }
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protected:
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virtual bool InitializeWindowsPhone(cmMakefile* mf);
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virtual bool InitializeWindowsStore(cmMakefile* mf);
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virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
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virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
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// These aren't virtual because we need to check if the selected version
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// of the toolset is installed
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bool IsWindowsDesktopToolsetInstalled() const;
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bool IsWindowsPhoneToolsetInstalled() const;
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bool IsWindowsStoreToolsetInstalled() const;
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virtual const char* GetIDEVersion() { return "11.0"; }
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bool UseFolderProperty();
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static std::set<std::string> GetInstalledWindowsCESDKs();
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/** Return true if the configuration needs to be deployed */
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virtual bool NeedsDeploy(cmTarget::TargetType type) const;
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private:
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class Factory;
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friend class Factory;
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};
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#endif
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