CMake/Source/FLTKDialog/FLTKPropertyItemRow.cxx
Luis Ibanez d0614d75ea ENH: Paths are now expanded for environment variables and made absolute.
The binary directory is created if it doesn't exist.
2001-06-12 08:34:29 -04:00

211 lines
4.9 KiB
C++

#include "FLTKPropertyItemRow.h"
#include <Fl/Fl_Button.H>
#include <Fl/Fl_Input.H>
#include <Fl/Fl_Tile.H>
#include <Fl/fl_ask.H>
#include <Fl/fl_file_chooser.H>
namespace fltk {
PropertyItemRow::PropertyItemRow( PropertyItem * pItem )
{
m_PropertyItem = pItem;
m_ItemValue = new ItemValue;
const unsigned int nameWidth = 200;
const unsigned int textWidth = 1400;
const unsigned int checkWidth = textWidth;
const unsigned int browseWidth = 20;
const unsigned int firstColumn = 0;
const unsigned int secondColumn = nameWidth;
const unsigned int rowHeight = 20;
const unsigned int rowSpacing = 20;
Fl_Tile * group = new Fl_Tile(0,0,nameWidth+textWidth,rowHeight,"");
// Make the parent Fl_Pack widget at least a row wide.
group->parent()->size( nameWidth + textWidth , rowHeight );
Fl_Button * name = new
Fl_Button( firstColumn, 0, nameWidth, rowHeight,
pItem->m_propName.c_str() );
name->align( FL_ALIGN_CLIP | FL_ALIGN_LEFT | FL_ALIGN_INSIDE );
name->labelsize(11);
name->box( FL_DOWN_BOX );
name->callback( NameClickCallback, (void *)pItem );
switch( pItem->m_nItemType )
{
case 1:
{
name->size( secondColumn, rowHeight );
Fl_Input * input = new
Fl_Input( secondColumn, 0, textWidth ,rowHeight ,"");
input->value( pItem->m_curValue.c_str() );
input->textsize(11);
input->callback( InputTextCallback, (void *)pItem );
input->when( FL_WHEN_CHANGED );
break;
}
case 2:
{
break;
}
case 3:
{
break;
}
case 4:
{
name->size( secondColumn, rowHeight );
Fl_Button * browseButton = new
Fl_Button( secondColumn, 0, browseWidth ,rowHeight ,"...");
browseButton->labelsize(11);
Fl_Input * input = new
Fl_Input( secondColumn+browseWidth, 0, textWidth ,rowHeight ,"");
input->value( pItem->m_curValue.c_str() );
input->textsize(11);
m_ItemValue->m_InputText = input;
m_ItemValue->m_PropertyItem = pItem;
browseButton->callback( BrowsePathCallback, (void *)m_ItemValue );
input->callback( InputTextCallback, pItem );
input->when( FL_WHEN_CHANGED );
break;
}
case 5:
{
Fl_Button * button = new
Fl_Button( secondColumn, 0, checkWidth ,rowHeight ,"");
button->align( FL_ALIGN_INSIDE | FL_ALIGN_LEFT );
button->callback( CheckButtonCallback, (void *)pItem );
if( pItem->m_curValue == "ON" )
{
button->label(" ON ");
button->value(1);
}
else if( pItem->m_curValue == "OFF" )
{
button->label(" OFF ");
button->value(0);
}
button->type( FL_TOGGLE_BUTTON );
button->labelsize(11);
break;
}
case 6:
{
name->size( secondColumn, rowHeight );
Fl_Button * browseButton = new
Fl_Button( secondColumn, 0, browseWidth ,rowHeight ,"...");
browseButton->labelsize(11);
Fl_Input * input = new
Fl_Input( secondColumn+browseWidth, 0, textWidth ,rowHeight ,"");
input->value( pItem->m_curValue.c_str() );
input->textsize(11);
m_ItemValue->m_InputText = input;
m_ItemValue->m_PropertyItem = pItem;
browseButton->callback( BrowsePathCallback, (void *)m_ItemValue );
input->callback( InputTextCallback, pItem );
input->when( FL_WHEN_CHANGED );
break;
}
break;
default:
fl_alert("Unkown item type %d",pItem->m_nItemType);
break;
}
group->end();
}
PropertyItemRow::~PropertyItemRow( )
{
delete m_ItemValue;
}
void
PropertyItemRow::
CheckButtonCallback( Fl_Widget * widget, void * data)
{
Fl_Button * button = (Fl_Button *)widget;
PropertyItem * pItem = (PropertyItem *)data;
int value = button->value();
if( value )
{
button->label(" ON ");
pItem->m_curValue = "ON";
}
else
{
button->label(" OFF ");
pItem->m_curValue = "OFF";
}
button->redraw();
}
void
PropertyItemRow::
NameClickCallback( Fl_Widget * widget, void * data)
{
PropertyItem * pItem = (PropertyItem *)data;
fl_message( pItem->m_HelpString.c_str() );
}
void
PropertyItemRow::
InputTextCallback( Fl_Widget * widget, void * data)
{
Fl_Input * input = (Fl_Input *)widget;
PropertyItem * item = (PropertyItem *)data;
item->m_curValue = input->value();
}
void
PropertyItemRow::
BrowsePathCallback( Fl_Widget * widget, void * data)
{
ItemValue * itemValue = (ItemValue *)data;
Fl_Input * inputText = itemValue->m_InputText;
PropertyItem * propertyItem = itemValue->m_PropertyItem;
const char * newpath =
fl_file_chooser("Select a path","*", inputText->value() );
if( newpath )
{
propertyItem->m_curValue = newpath;
inputText->value( newpath );
}
}
} // end namespace fltk