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4760eade42
SublimeClang is a optional plugin to SublimeText and I felt it shouldn't be part of the generator for the following reasons: 1. Reduces the amount of sublime and sublimeClang specific code we have to maintain inside CMake. 2. In testing the SublimeClang commands generated did not work for the VTK project. For people that do want this feature I recommend that they looking into https://gist.github.com/robertmaynard/4724705 for a way to use CMAKE_EXPORT_COMPILE_COMMANDS to generate JSON files that can be used by SublimeClang.
90 lines
3.5 KiB
C++
90 lines
3.5 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2004-2009 Kitware, Inc.
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Copyright 2004 Alexander Neundorf (neundorf@kde.org)
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmExtraSublimeTextGenerator_h
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#define cmExtraSublimeTextGenerator_h
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#include "cmExternalMakefileProjectGenerator.h"
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#include "cmSourceFile.h"
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class cmLocalGenerator;
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class cmMakefile;
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class cmTarget;
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class cmGeneratedFileStream;
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class cmGeneratorTarget;
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/** \class cmExtraSublimeTextGenerator
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* \brief Write Sublime Text 2 project files for Makefile based projects
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*/
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class cmExtraSublimeTextGenerator : public cmExternalMakefileProjectGenerator
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{
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public:
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typedef std::map<std::string, std::vector<std::string> > MapSourceFileFlags;
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cmExtraSublimeTextGenerator();
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virtual const char* GetName() const
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{ return cmExtraSublimeTextGenerator::GetActualName();}
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static const char* GetActualName()
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{ return "Sublime Text 2";}
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static cmExternalMakefileProjectGenerator* New()
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{ return new cmExtraSublimeTextGenerator; }
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/** Get the documentation entry for this generator. */
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virtual void GetDocumentation(cmDocumentationEntry& entry,
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const char* fullName) const;
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virtual void Generate();
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private:
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void CreateProjectFile(const std::vector<cmLocalGenerator*>& lgs);
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void CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
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const std::string& filename);
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/** Appends all targets as build systems to the project file and get all
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* include directories and compiler definitions used.
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*/
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void AppendAllTargets(const std::vector<cmLocalGenerator*>& lgs,
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const cmMakefile* mf,
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cmGeneratedFileStream& fout,
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MapSourceFileFlags& sourceFileFlags);
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/** Returns the build command that needs to be executed to build the
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* specified target.
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*/
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std::string BuildMakeCommand(const std::string& make, const char* makefile,
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const char* target);
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/** Appends the specified target to the generated project file as a Sublime
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* Text build system.
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*/
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void AppendTarget(cmGeneratedFileStream& fout,
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const char* targetName,
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cmLocalGenerator* lg,
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cmTarget* target,
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const char* make,
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const cmMakefile* makefile,
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const char* compiler,
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MapSourceFileFlags& sourceFileFlags, bool firstTarget);
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/**
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* Compute the flags for compilation of object files for a given @a language.
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* @note Generally it is the value of the variable whose name is computed
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* by LanguageFlagsVarName().
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*/
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std::string ComputeFlagsForObject(cmSourceFile *source,
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cmLocalGenerator* lg,
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cmTarget *target,
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cmGeneratorTarget* gtgt);
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std::string ComputeDefines(cmSourceFile *source, cmLocalGenerator* lg,
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cmTarget *target, cmGeneratorTarget* gtgt);
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};
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#endif
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