CMake/Source/cmFLTKWrapUICommand.cxx
Brad King 35936433e1 ENH: Merging changes from branch CMake-SourceFile2-b between tags
CMake-SourceFile2-bp and CMake-SourceFile2-b-mp1 to trunk.  This
commit is surrounded by tags CMake-SourceFile2-b-mp1-pre and
CMake-SourceFile2-b-mp1-post on the trunk.

The changes re-implement cmSourceFile and the use of it to allow
instances to be created much earlier.  The use of cmSourceFileLocation
allows locating a source file referenced by a user to be much simpler
and more robust.  The two SetName methods are no longer needed so some
duplicate code has been removed.  The strange "SourceName" stuff is
gone.  Code that created cmSourceFile instances on the stack and then
sent them to cmMakefile::AddSource has been simplified and converted
to getting cmSourceFile instances from cmMakefile.  The CPluginAPI has
preserved the old API through a compatibility interface.

Source lists are gone.  Targets now get real instances of cmSourceFile
right away instead of storing a list of strings until the final pass.

TraceVSDependencies has been re-written to avoid the use of
SourceName.  It is now called TraceDependencies since it is not just
for VS.  It is now implemented with a helper object which makes the
code simpler.
2007-06-18 11:59:23 -04:00

166 lines
6.2 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmFLTKWrapUICommand.h"
#include "cmSourceFile.h"
// cmFLTKWrapUICommand
bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
{
if(args.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
// what is the current source dir
std::string cdir = this->Makefile->GetCurrentDirectory();
const char* fluid_exe =
this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
// get parameter for the command
this->Target = args[0]; // Target that will use the generated files
std::vector<std::string> newArgs;
this->Makefile->ExpandSourceListArguments(args,newArgs, 1);
// get the list of GUI files from which .cxx and .h will be generated
std::string outputDirectory = this->Makefile->GetCurrentOutputDirectory();
// Some of the generated files are *.h so the directory "GUI"
// where they are created have to be added to the include path
this->Makefile->AddIncludeDirectory( outputDirectory.c_str() );
for(std::vector<std::string>::iterator i = (newArgs.begin() + 1);
i != newArgs.end(); i++)
{
cmSourceFile *curr = this->Makefile->GetSource(i->c_str());
// if we should use the source GUI
// to generate .cxx and .h files
if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
{
std::string outName = outputDirectory;
outName += "/";
outName += cmSystemTools::GetFilenameWithoutExtension(*i);
std::string hname = outName;
hname += ".h";
std::string origname = cdir + "/" + *i;
// add starting depends
std::vector<std::string> depends;
depends.push_back(origname);
depends.push_back(fluid_exe);
std::string cxxres = outName;
cxxres += ".cxx";
cmCustomCommandLine commandLine;
commandLine.push_back(fluid_exe);
commandLine.push_back("-c"); // instructs Fluid to run in command line
commandLine.push_back("-h"); // optionally rename .h files
commandLine.push_back(hname);
commandLine.push_back("-o"); // optionally rename .cxx files
commandLine.push_back(cxxres);
commandLine.push_back(origname);// name of the GUI fluid file
cmCustomCommandLines commandLines;
commandLines.push_back(commandLine);
// Add command for generating the .h and .cxx files
const char* no_main_dependency = 0;
const char* no_comment = 0;
const char* no_working_dir = 0;
this->Makefile->AddCustomCommandToOutput(cxxres.c_str(),
depends, no_main_dependency,
commandLines, no_comment,
no_working_dir);
this->Makefile->AddCustomCommandToOutput(hname.c_str(),
depends, no_main_dependency,
commandLines, no_comment,
no_working_dir);
cmSourceFile *sf = this->Makefile->GetSource(cxxres.c_str());
sf->AddDepend(hname.c_str());
sf->AddDepend(origname.c_str());
this->GeneratedSourcesClasses.push_back(sf);
}
}
// create the variable with the list of sources in it
size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
std::string sourceListValue;
for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
{
if (classNum)
{
sourceListValue += ";";
}
sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
}
std::string varName = this->Target;
varName += "_FLTK_UI_SRCS";
this->Makefile->AddDefinition(varName.c_str(), sourceListValue.c_str());
return true;
}
void cmFLTKWrapUICommand::FinalPass()
{
// people should add the srcs to the target themselves, but the old command
// didn't support that, so check and see if they added the files in and if
// they didn;t then print a warning and add then anyhow
std::vector<cmSourceFile*> const& srcs =
this->Makefile->GetTargets()[this->Target].GetSourceFiles();
bool found = false;
for (unsigned int i = 0; i < srcs.size(); ++i)
{
if (srcs[i]->GetFullPath() ==
this->GeneratedSourcesClasses[0]->GetFullPath())
{
found = true;
break;
}
}
if (!found)
{
std::string msg =
"In CMake 2.2 the FLTK_WRAP_UI command sets a variable to the list of "
"source files that should be added to your executable or library. It "
"appears that you have not added these source files to your target. "
"You should change your CMakeLists.txt file to "
"directly add the generated files to the target. "
"For example FTLK_WRAP_UI(foo src1 src2 src3) "
"will create a variable named foo_FLTK_UI_SRCS that contains the list "
"of sources to add to your target when you call ADD_LIBRARY or "
"ADD_EXECUTABLE. For now CMake will add the sources to your target "
"for you as was done in CMake 2.0 and earlier. In the future this may "
"become an error.";
msg +="The problem was found while processing the source directory: ";
msg += this->Makefile->GetStartDirectory();
cmSystemTools::Message(msg.c_str(),"Warning");
// first we add the rules for all the .fl to .h and .cxx files
size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
// Generate code for all the .fl files
for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
{
this->Makefile->GetTargets()[this->Target]
.AddSourceFile(this->GeneratedSourcesClasses[classNum]);
}
}
}