CMake/Source/cmComputeLinkDepends.h
Brad King 86578eccf2 Simplify CMake per-source license notices
Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool.  Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience.  Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.

Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices.  It also references version control
history for more precise information.  Therefore we no longer need to spell
out the list of Contributors in each source file notice.

Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing".  The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.

Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically.  Manually fix up shebang lines and trailing
newlines in a few files.  Manually update the notices in a few files that the
script does not handle.
2016-09-27 15:14:44 -04:00

174 lines
4.7 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmComputeLinkDepends_h
#define cmComputeLinkDepends_h
#include <cmConfigure.h> // IWYU pragma: keep
#include "cmGraphAdjacencyList.h"
#include "cmLinkItem.h"
#include "cmTargetLinkLibraryType.h"
#include <map>
#include <queue>
#include <set>
#include <string>
#include <vector>
class cmComputeComponentGraph;
class cmGeneratorTarget;
class cmGlobalGenerator;
class cmMakefile;
class cmake;
/** \class cmComputeLinkDepends
* \brief Compute link dependencies for targets.
*/
class cmComputeLinkDepends
{
public:
cmComputeLinkDepends(cmGeneratorTarget const* target,
const std::string& config);
~cmComputeLinkDepends();
// Basic information about each link item.
struct LinkEntry
{
std::string Item;
cmGeneratorTarget const* Target;
bool IsSharedDep;
bool IsFlag;
LinkEntry()
: Item()
, Target(CM_NULLPTR)
, IsSharedDep(false)
, IsFlag(false)
{
}
LinkEntry(LinkEntry const& r)
: Item(r.Item)
, Target(r.Target)
, IsSharedDep(r.IsSharedDep)
, IsFlag(r.IsFlag)
{
}
};
typedef std::vector<LinkEntry> EntryVector;
EntryVector const& Compute();
void SetOldLinkDirMode(bool b);
std::set<cmGeneratorTarget const*> const& GetOldWrongConfigItems() const
{
return this->OldWrongConfigItems;
}
private:
// Context information.
cmGeneratorTarget const* Target;
cmMakefile* Makefile;
cmGlobalGenerator const* GlobalGenerator;
cmake* CMakeInstance;
std::string Config;
EntryVector FinalLinkEntries;
std::map<std::string, int>::iterator AllocateLinkEntry(
std::string const& item);
int AddLinkEntry(cmLinkItem const& item);
void AddVarLinkEntries(int depender_index, const char* value);
void AddDirectLinkEntries();
template <typename T>
void AddLinkEntries(int depender_index, std::vector<T> const& libs);
cmGeneratorTarget const* FindTargetToLink(int depender_index,
const std::string& name);
// One entry for each unique item.
std::vector<LinkEntry> EntryList;
std::map<std::string, int> LinkEntryIndex;
// BFS of initial dependencies.
struct BFSEntry
{
int Index;
const char* LibDepends;
};
std::queue<BFSEntry> BFSQueue;
void FollowLinkEntry(BFSEntry const&);
// Shared libraries that are included only because they are
// dependencies of other shared libraries, not because they are part
// of the interface.
struct SharedDepEntry
{
cmLinkItem Item;
int DependerIndex;
};
std::queue<SharedDepEntry> SharedDepQueue;
std::set<int> SharedDepFollowed;
void FollowSharedDeps(int depender_index, cmLinkInterface const* iface,
bool follow_interface = false);
void QueueSharedDependencies(int depender_index,
std::vector<cmLinkItem> const& deps);
void HandleSharedDependency(SharedDepEntry const& dep);
// Dependency inferral for each link item.
struct DependSet : public std::set<int>
{
};
struct DependSetList : public std::vector<DependSet>
{
};
std::vector<DependSetList*> InferredDependSets;
void InferDependencies();
// Ordering constraint graph adjacency list.
typedef cmGraphNodeList NodeList;
typedef cmGraphEdgeList EdgeList;
typedef cmGraphAdjacencyList Graph;
Graph EntryConstraintGraph;
void CleanConstraintGraph();
void DisplayConstraintGraph();
// Ordering algorithm.
void OrderLinkEntires();
std::vector<char> ComponentVisited;
std::vector<int> ComponentOrder;
struct PendingComponent
{
// The real component id. Needed because the map is indexed by
// component topological index.
int Id;
// The number of times the component needs to be seen. This is
// always 1 for trivial components and is initially 2 for
// non-trivial components.
int Count;
// The entries yet to be seen to complete the component.
std::set<int> Entries;
};
std::map<int, PendingComponent> PendingComponents;
cmComputeComponentGraph* CCG;
std::vector<int> FinalLinkOrder;
void DisplayComponents();
void VisitComponent(unsigned int c);
void VisitEntry(int index);
PendingComponent& MakePendingComponent(unsigned int component);
int ComputeComponentCount(NodeList const& nl);
void DisplayFinalEntries();
// Record of the original link line.
std::vector<int> OriginalEntries;
std::set<cmGeneratorTarget const*> OldWrongConfigItems;
void CheckWrongConfigItem(cmLinkItem const& item);
int ComponentOrderId;
cmTargetLinkLibraryType LinkType;
bool HasConfig;
bool DebugMode;
bool OldLinkDirMode;
};
#endif