CMake/Source/cmServerConnection.h

74 lines
1.4 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConnection.h"
#include "cmPipeConnection.h"
#include "cm_uv.h"
#include <string>
class cmServerBase;
/***
* This connection buffer strategy accepts messages in the form of
* [== "CMake Server" ==[
{
... some JSON message ...
}
]== "CMake Server" ==]
* and only passes on the core json; it discards the envelope.
*/
class cmServerBufferStrategy : public cmConnectionBufferStrategy
{
public:
std::string BufferMessage(std::string& rawBuffer) override;
private:
std::string RequestBuffer;
};
/***
* Generic connection over std io interfaces -- tty
*/
class cmStdIoConnection : public cmEventBasedConnection
{
public:
cmStdIoConnection(cmConnectionBufferStrategy* bufferStrategy);
void SetServer(cmServerBase* s) override;
bool OnConnectionShuttingDown() override;
bool OnServeStart(std::string* pString) override;
private:
typedef union
{
uv_tty_t* tty;
uv_pipe_t* pipe;
} InOutUnion;
bool usesTty = false;
InOutUnion Input;
InOutUnion Output;
};
/***
* These specific connections use the cmake server
* buffering strategy.
*/
class cmServerStdIoConnection : public cmStdIoConnection
{
public:
cmServerStdIoConnection();
};
class cmServerPipeConnection : public cmPipeConnection
{
public:
cmServerPipeConnection(const std::string& name);
};