mirror of
https://github.com/reactos/CMake.git
synced 2024-12-05 02:06:34 +00:00
282 lines
9.9 KiB
CMake
282 lines
9.9 KiB
CMake
# - Find the native FLTK2 includes and library
|
|
# The following settings are defined
|
|
# FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
|
|
# FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
|
|
# FLTK2_INCLUDE_DIR, where to find include files
|
|
# FLTK2_LIBRARIES, list of fltk2 libraries
|
|
# FLTK2_FOUND, Don't use FLTK2 if false.
|
|
# The following settings should not be used in general.
|
|
# FLTK2_BASE_LIBRARY = the full path to fltk2.lib
|
|
# FLTK2_GL_LIBRARY = the full path to fltk2_gl.lib
|
|
# FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib
|
|
|
|
#=============================================================================
|
|
# Copyright 2007-2009 Kitware, Inc.
|
|
#
|
|
# Distributed under the OSI-approved BSD License (the "License");
|
|
# see accompanying file Copyright.txt for details.
|
|
#
|
|
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
|
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
# See the License for more information.
|
|
#=============================================================================
|
|
# (To distribute this file outside of CMake, substitute the full
|
|
# License text for the above reference.)
|
|
|
|
SET (FLTK2_DIR $ENV{FLTK2_DIR} )
|
|
|
|
# Platform dependent libraries required by FLTK2
|
|
IF(WIN32)
|
|
IF(NOT CYGWIN)
|
|
IF(BORLAND)
|
|
SET( FLTK2_PLATFORM_DEPENDENT_LIBS import32 )
|
|
ELSE(BORLAND)
|
|
SET( FLTK2_PLATFORM_DEPENDENT_LIBS wsock32 comctl32 )
|
|
ENDIF(BORLAND)
|
|
ENDIF(NOT CYGWIN)
|
|
ENDIF(WIN32)
|
|
|
|
IF(UNIX)
|
|
INCLUDE(${CMAKE_ROOT}/Modules/FindX11.cmake)
|
|
SET( FLTK2_PLATFORM_DEPENDENT_LIBS ${X11_LIBRARIES} -lm)
|
|
ENDIF(UNIX)
|
|
|
|
IF(APPLE)
|
|
SET( FLTK2_PLATFORM_DEPENDENT_LIBS "-framework Carbon -framework Cocoa -framework ApplicationServices -lz")
|
|
ENDIF(APPLE)
|
|
|
|
IF(CYGWIN)
|
|
SET( FLTK2_PLATFORM_DEPENDENT_LIBS ole32 uuid comctl32 wsock32 supc++ -lm -lgdi32)
|
|
ENDIF(CYGWIN)
|
|
|
|
# If FLTK2_INCLUDE_DIR is already defined we assigne its value to FLTK2_DIR
|
|
IF(FLTK2_INCLUDE_DIR)
|
|
SET(FLTK2_DIR ${FLTK2_INCLUDE_DIR})
|
|
ELSE(FLTK2_INCLUDE_DIR)
|
|
SET(FLTK2_INCLUDE_DIR ${FLTK2_DIR})
|
|
ENDIF(FLTK2_INCLUDE_DIR)
|
|
|
|
|
|
# If FLTK2 has been built using CMake we try to find everything directly
|
|
SET(FLTK2_DIR_STRING "directory containing FLTK2Config.cmake. This is either the root of the build tree, or PREFIX/lib/fltk for an installation.")
|
|
|
|
# Search only if the location is not already known.
|
|
IF(NOT FLTK2_DIR)
|
|
# Get the system search path as a list.
|
|
IF(UNIX)
|
|
STRING(REGEX MATCHALL "[^:]+" FLTK2_DIR_SEARCH1 "$ENV{PATH}")
|
|
ELSE(UNIX)
|
|
STRING(REGEX REPLACE "\\\\" "/" FLTK2_DIR_SEARCH1 "$ENV{PATH}")
|
|
ENDIF(UNIX)
|
|
STRING(REGEX REPLACE "/;" ";" FLTK2_DIR_SEARCH2 ${FLTK2_DIR_SEARCH1})
|
|
|
|
# Construct a set of paths relative to the system search path.
|
|
SET(FLTK2_DIR_SEARCH "")
|
|
FOREACH(dir ${FLTK2_DIR_SEARCH2})
|
|
SET(FLTK2_DIR_SEARCH ${FLTK2_DIR_SEARCH} "${dir}/../lib/fltk")
|
|
ENDFOREACH(dir)
|
|
|
|
#
|
|
# Look for an installation or build tree.
|
|
#
|
|
FIND_PATH(FLTK2_DIR FLTK2Config.cmake
|
|
# Look for an environment variable FLTK2_DIR.
|
|
$ENV{FLTK2_DIR}
|
|
|
|
# Look in places relative to the system executable search path.
|
|
${FLTK2_DIR_SEARCH}
|
|
|
|
# Look in standard UNIX install locations.
|
|
/usr/local/lib/fltk2
|
|
/usr/lib/fltk2
|
|
/usr/local/include
|
|
/usr/include
|
|
/usr/local/fltk2
|
|
/usr/X11R6/include
|
|
|
|
# Read from the CMakeSetup registry entries. It is likely that
|
|
# FLTK2 will have been recently built.
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9]
|
|
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10]
|
|
|
|
# Help the user find it if we cannot.
|
|
DOC "The ${FLTK2_DIR_STRING}"
|
|
)
|
|
|
|
IF(NOT FLTK2_DIR)
|
|
FIND_PATH(FLTK2_DIR fltk/run.h ${FLTK2_INCLUDE_SEARCH_PATH})
|
|
ENDIF(NOT FLTK2_DIR)
|
|
|
|
ENDIF(NOT FLTK2_DIR)
|
|
|
|
|
|
# If FLTK2 was found, load the configuration file to get the rest of the
|
|
# settings.
|
|
IF(FLTK2_DIR)
|
|
|
|
# Check if FLTK2 was built using CMake
|
|
IF(EXISTS ${FLTK2_DIR}/FLTK2Config.cmake)
|
|
SET(FLTK2_BUILT_WITH_CMAKE 1)
|
|
ENDIF(EXISTS ${FLTK2_DIR}/FLTK2Config.cmake)
|
|
|
|
IF(FLTK2_BUILT_WITH_CMAKE)
|
|
SET(FLTK2_FOUND 1)
|
|
INCLUDE(${FLTK2_DIR}/FLTK2Config.cmake)
|
|
|
|
# Fluid
|
|
IF(FLUID_COMMAND)
|
|
SET(FLTK2_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable")
|
|
ELSE(FLUID_COMMAND)
|
|
FIND_PROGRAM(FLTK2_FLUID_EXECUTABLE fluid2 PATHS
|
|
${FLTK2_EXECUTABLE_DIRS}
|
|
${FLTK2_EXECUTABLE_DIRS}/RelWithDebInfo
|
|
${FLTK2_EXECUTABLE_DIRS}/Debug
|
|
${FLTK2_EXECUTABLE_DIRS}/Release
|
|
NO_SYSTEM_PATH)
|
|
ENDIF(FLUID_COMMAND)
|
|
|
|
MARK_AS_ADVANCED(FLTK2_FLUID_EXECUTABLE)
|
|
SET( FLTK_FLUID_EXECUTABLE ${FLTK2_FLUID_EXECUTABLE} )
|
|
|
|
|
|
|
|
|
|
SET(FLTK2_INCLUDE_DIR ${FLTK2_DIR})
|
|
LINK_DIRECTORIES(${FLTK2_LIBRARY_DIRS})
|
|
|
|
SET(FLTK2_BASE_LIBRARY fltk2)
|
|
SET(FLTK2_GL_LIBRARY fltk2_gl)
|
|
SET(FLTK2_IMAGES_LIBRARY fltk2_images)
|
|
|
|
# Add the extra libraries
|
|
LOAD_CACHE(${FLTK2_DIR}
|
|
READ_WITH_PREFIX
|
|
FL FLTK2_USE_SYSTEM_JPEG
|
|
FL FLTK2_USE_SYSTEM_PNG
|
|
FL FLTK2_USE_SYSTEM_ZLIB
|
|
)
|
|
|
|
SET(FLTK2_IMAGES_LIBS "")
|
|
IF(FLFLTK2_USE_SYSTEM_JPEG)
|
|
SET(FLTK2_IMAGES_LIBS ${FLTK2_IMAGES_LIBS} fltk2_jpeg)
|
|
ENDIF(FLFLTK2_USE_SYSTEM_JPEG)
|
|
IF(FLFLTK2_USE_SYSTEM_PNG)
|
|
SET(FLTK2_IMAGES_LIBS ${FLTK2_IMAGES_LIBS} fltk2_png)
|
|
ENDIF(FLFLTK2_USE_SYSTEM_PNG)
|
|
IF(FLFLTK2_USE_SYSTEM_ZLIB)
|
|
SET(FLTK2_IMAGES_LIBS ${FLTK2_IMAGES_LIBS} fltk2_zlib)
|
|
ENDIF(FLFLTK2_USE_SYSTEM_ZLIB)
|
|
SET(FLTK2_IMAGES_LIBS "${FLTK2_IMAGES_LIBS}" CACHE INTERNAL
|
|
"Extra libraries for fltk2_images library.")
|
|
|
|
ELSE(FLTK2_BUILT_WITH_CMAKE)
|
|
|
|
# if FLTK2 was not built using CMake
|
|
# Find fluid executable.
|
|
FIND_PROGRAM(FLTK2_FLUID_EXECUTABLE fluid2 ${FLTK2_INCLUDE_DIR}/fluid)
|
|
|
|
# Use location of fluid to help find everything else.
|
|
SET(FLTK2_INCLUDE_SEARCH_PATH "")
|
|
SET(FLTK2_LIBRARY_SEARCH_PATH "")
|
|
IF(FLTK2_FLUID_EXECUTABLE)
|
|
SET( FLTK_FLUID_EXECUTABLE ${FLTK2_FLUID_EXECUTABLE} )
|
|
GET_FILENAME_COMPONENT(FLTK2_BIN_DIR "${FLTK2_FLUID_EXECUTABLE}" PATH)
|
|
SET(FLTK2_INCLUDE_SEARCH_PATH ${FLTK2_INCLUDE_SEARCH_PATH}
|
|
${FLTK2_BIN_DIR}/../include ${FLTK2_BIN_DIR}/..)
|
|
SET(FLTK2_LIBRARY_SEARCH_PATH ${FLTK2_LIBRARY_SEARCH_PATH}
|
|
${FLTK2_BIN_DIR}/../lib)
|
|
SET(FLTK2_WRAP_UI 1)
|
|
ENDIF(FLTK2_FLUID_EXECUTABLE)
|
|
|
|
SET(FLTK2_INCLUDE_SEARCH_PATH ${FLTK2_INCLUDE_SEARCH_PATH}
|
|
/usr/local/include
|
|
/usr/include
|
|
/usr/local/fltk2
|
|
/usr/X11R6/include
|
|
)
|
|
|
|
FIND_PATH(FLTK2_INCLUDE_DIR fltk/run.h ${FLTK2_INCLUDE_SEARCH_PATH})
|
|
|
|
SET(FLTK2_LIBRARY_SEARCH_PATH ${FLTK2_LIBRARY_SEARCH_PATH}
|
|
/usr/lib
|
|
/usr/local/lib
|
|
/usr/local/fltk2/lib
|
|
/usr/X11R6/lib
|
|
${FLTK2_INCLUDE_DIR}/lib
|
|
)
|
|
|
|
FIND_LIBRARY(FLTK2_BASE_LIBRARY NAMES fltk2
|
|
PATHS ${FLTK2_LIBRARY_SEARCH_PATH})
|
|
FIND_LIBRARY(FLTK2_GL_LIBRARY NAMES fltk2_gl
|
|
PATHS ${FLTK2_LIBRARY_SEARCH_PATH})
|
|
FIND_LIBRARY(FLTK2_IMAGES_LIBRARY NAMES fltk2_images
|
|
PATHS ${FLTK2_LIBRARY_SEARCH_PATH})
|
|
|
|
# Find the extra libraries needed for the fltk_images library.
|
|
IF(UNIX)
|
|
FIND_PROGRAM(FLTK2_CONFIG_SCRIPT fltk2-config PATHS ${FLTK2_BIN_DIR})
|
|
IF(FLTK2_CONFIG_SCRIPT)
|
|
EXEC_PROGRAM(${FLTK2_CONFIG_SCRIPT} ARGS --use-images --ldflags
|
|
OUTPUT_VARIABLE FLTK2_IMAGES_LDFLAGS)
|
|
SET(FLTK2_LIBS_EXTRACT_REGEX ".*-lfltk2_images (.*) -lfltk2.*")
|
|
IF("${FLTK2_IMAGES_LDFLAGS}" MATCHES "${FLTK2_LIBS_EXTRACT_REGEX}")
|
|
STRING(REGEX REPLACE "${FLTK2_LIBS_EXTRACT_REGEX}" "\\1"
|
|
FLTK2_IMAGES_LIBS "${FLTK2_IMAGES_LDFLAGS}")
|
|
STRING(REGEX REPLACE " +" ";" FLTK2_IMAGES_LIBS "${FLTK2_IMAGES_LIBS}")
|
|
# The EXEC_PROGRAM will not be inherited into subdirectories from
|
|
# the file that originally included this module. Save the answer.
|
|
SET(FLTK2_IMAGES_LIBS "${FLTK2_IMAGES_LIBS}" CACHE INTERNAL
|
|
"Extra libraries for fltk_images library.")
|
|
ENDIF("${FLTK2_IMAGES_LDFLAGS}" MATCHES "${FLTK2_LIBS_EXTRACT_REGEX}")
|
|
ENDIF(FLTK2_CONFIG_SCRIPT)
|
|
ENDIF(UNIX)
|
|
|
|
ENDIF(FLTK2_BUILT_WITH_CMAKE)
|
|
ENDIF(FLTK2_DIR)
|
|
|
|
|
|
SET(FLTK2_FOUND 1)
|
|
FOREACH(var FLTK2_FLUID_EXECUTABLE FLTK2_INCLUDE_DIR
|
|
FLTK2_BASE_LIBRARY FLTK2_GL_LIBRARY
|
|
FLTK2_IMAGES_LIBRARY)
|
|
IF(NOT ${var})
|
|
MESSAGE( STATUS "${var} not found" )
|
|
SET(FLTK2_FOUND 0)
|
|
ENDIF(NOT ${var})
|
|
ENDFOREACH(var)
|
|
|
|
|
|
IF(FLTK2_FOUND)
|
|
SET(FLTK2_LIBRARIES ${FLTK2_IMAGES_LIBRARY} ${FLTK2_IMAGES_LIBS} ${FLTK2_BASE_LIBRARY} ${FLTK2_GL_LIBRARY} )
|
|
IF(APPLE)
|
|
SET(FLTK2_LIBRARIES ${FLTK2_PLATFORM_DEPENDENT_LIBS} ${FLTK2_LIBRARIES})
|
|
ELSE(APPLE)
|
|
SET(FLTK2_LIBRARIES ${FLTK2_LIBRARIES} ${FLTK2_PLATFORM_DEPENDENT_LIBS})
|
|
ENDIF(APPLE)
|
|
|
|
# The following deprecated settings are for compatibility with CMake 1.4
|
|
SET (HAS_FLTK2 ${FLTK2_FOUND})
|
|
SET (FLTK2_INCLUDE_PATH ${FLTK2_INCLUDE_DIR})
|
|
SET (FLTK2_FLUID_EXE ${FLTK2_FLUID_EXECUTABLE})
|
|
SET (FLTK2_LIBRARY ${FLTK2_LIBRARIES})
|
|
ELSE(FLTK2_FOUND)
|
|
# make FIND_PACKAGE friendly
|
|
IF(NOT FLTK2_FIND_QUIETLY)
|
|
IF(FLTK2_FIND_REQUIRED)
|
|
MESSAGE(FATAL_ERROR
|
|
"FLTK2 required, please specify its location with FLTK2_DIR.")
|
|
ELSE(FLTK2_FIND_REQUIRED)
|
|
MESSAGE(STATUS "FLTK2 was not found.")
|
|
ENDIF(FLTK2_FIND_REQUIRED)
|
|
ENDIF(NOT FLTK2_FIND_QUIETLY)
|
|
ENDIF(FLTK2_FOUND)
|
|
|