CMake/Source/cmNinjaTargetGenerator.h
Ben Boeckel 26762e1681 Ninja: Cache target-level flags
Instead of figuring out target flags per-source file, cache the flags
that are being used. This results in a *much* faster generate time for
Ninja.
2014-02-13 10:20:56 -05:00

165 lines
5.1 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2011 Peter Collingbourne <peter@pcc.me.uk>
Copyright 2011 Nicolas Despres <nicolas.despres@gmail.com>
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmNinjaTargetGenerator_h
#define cmNinjaTargetGenerator_h
#include "cmStandardIncludes.h"
#include "cmNinjaTypes.h"
#include "cmLocalNinjaGenerator.h"
#include "cmOSXBundleGenerator.h"
class cmTarget;
class cmGlobalNinjaGenerator;
class cmGeneratedFileStream;
class cmGeneratorTarget;
class cmMakefile;
class cmSourceFile;
class cmCustomCommand;
class cmNinjaTargetGenerator
{
public:
/// Create a cmNinjaTargetGenerator according to the @a target's type.
static cmNinjaTargetGenerator* New(cmGeneratorTarget* target);
/// Build a NinjaTargetGenerator.
cmNinjaTargetGenerator(cmTarget* target);
/// Destructor.
virtual ~cmNinjaTargetGenerator();
virtual void Generate() = 0;
std::string GetTargetName() const;
bool needsDepFile(const std::string& lang);
protected:
bool SetMsvcTargetPdbVariable(cmNinjaVars&) const;
cmGeneratedFileStream& GetBuildFileStream() const;
cmGeneratedFileStream& GetRulesFileStream() const;
cmTarget* GetTarget() const
{ return this->Target; }
cmGeneratorTarget* GetGeneratorTarget() const
{ return this->GeneratorTarget; }
cmLocalNinjaGenerator* GetLocalGenerator() const
{ return this->LocalGenerator; }
cmGlobalNinjaGenerator* GetGlobalGenerator() const;
cmMakefile* GetMakefile() const
{ return this->Makefile; }
const char* GetConfigName() const;
std::string LanguageCompilerRule(const std::string& lang) const
{ return lang + "_COMPILER"; }
const char* GetFeature(const char* feature);
bool GetFeatureAsBool(const char* feature);
void AddFeatureFlags(std::string& flags, const char* lang);
/**
* Compute the flags for compilation of object files for a given @a language.
* @note Generally it is the value of the variable whose name is computed
* by LanguageFlagsVarName().
*/
std::string ComputeFlagsForObject(cmSourceFile *source,
const std::string& language);
std::string ComputeDefines(cmSourceFile *source,
const std::string& language);
std::string ConvertToNinjaPath(const char *path) const {
return this->GetLocalGenerator()->ConvertToNinjaPath(path);
}
cmLocalNinjaGenerator::map_to_ninja_path MapToNinjaPath() const {
return this->GetLocalGenerator()->MapToNinjaPath();
}
/// @return the list of link dependency for the given target @a target.
cmNinjaDeps ComputeLinkDeps() const;
/// @return the source file path for the given @a source.
std::string GetSourceFilePath(cmSourceFile* source) const;
/// @return the object file path for the given @a source.
std::string GetObjectFilePath(cmSourceFile* source) const;
/// @return the file path where the target named @a name is generated.
std::string GetTargetFilePath(const std::string& name) const;
/// @return the output path for the target.
virtual std::string GetTargetOutputDir() const;
void WriteLanguageRules(const std::string& language);
void WriteCompileRule(const std::string& language);
void WriteObjectBuildStatements();
void WriteObjectBuildStatement(cmSourceFile* source);
void WriteCustomCommandBuildStatement(cmCustomCommand *cc);
cmNinjaDeps GetObjects() const
{ return this->Objects; }
// Helper to add flag for windows .def file.
void AddModuleDefinitionFlag(std::string& flags);
void EnsureDirectoryExists(const std::string& dir) const;
void EnsureParentDirectoryExists(const std::string& path) const;
// write rules for Mac OS X Application Bundle content.
struct MacOSXContentGeneratorType :
cmOSXBundleGenerator::MacOSXContentGeneratorType
{
MacOSXContentGeneratorType(cmNinjaTargetGenerator* g) :
Generator(g) {}
void operator()(cmSourceFile& source, const char* pkgloc);
private:
cmNinjaTargetGenerator* Generator;
};
friend struct MacOSXContentGeneratorType;
MacOSXContentGeneratorType* MacOSXContentGenerator;
// Properly initialized by sub-classes.
cmOSXBundleGenerator* OSXBundleGenerator;
std::set<cmStdString> MacContentFolders;
void addPoolNinjaVariable(const char* pool_property,
cmTarget* target,
cmNinjaVars& vars);
private:
cmTarget* Target;
cmGeneratorTarget* GeneratorTarget;
cmMakefile* Makefile;
cmLocalNinjaGenerator* LocalGenerator;
/// List of object files for this target.
cmNinjaDeps Objects;
typedef std::map<std::string, std::string> LanguageFlagMap;
LanguageFlagMap LanguageFlags;
// The windows module definition source file (.def), if any.
std::string ModuleDefinitionFile;
};
#endif // ! cmNinjaTargetGenerator_h