CMake/Source/cmGlobalVisualStudio11Generator.cxx
Patrick Gansterer 0416a0e6d8 VS11: Add support for Windows CE SDKs
Allow additional generator platforms for the installed WinCE SDKs.
2013-08-07 10:28:30 -04:00

179 lines
5.7 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmGlobalVisualStudio11Generator.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs11generatorName[] = "Visual Studio 11";
class cmGlobalVisualStudio11Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
if(strstr(name, vs11generatorName) != name)
{
return 0;
}
const char* p = name + sizeof(vs11generatorName) - 1;
if(p[0] == '\0')
{
return new cmGlobalVisualStudio11Generator(
name, NULL, NULL);
}
if(p[0] != ' ')
{
return 0;
}
++p;
if(!strcmp(p, "ARM"))
{
return new cmGlobalVisualStudio11Generator(
name, "ARM", NULL);
}
if(!strcmp(p, "Win64"))
{
return new cmGlobalVisualStudio11Generator(
name, "x64", "CMAKE_FORCE_WIN64");
}
std::set<std::string> installedSDKs =
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs();
if(installedSDKs.find(p) == installedSDKs.end())
{
return 0;
}
cmGlobalVisualStudio11Generator* ret =
new cmGlobalVisualStudio11Generator(name, p, NULL);
ret->WindowsCEVersion = "8.00";
return ret;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const {
entry.Name = "Visual Studio 11";
entry.Brief = "Generates Visual Studio 11 (2012) project files.";
entry.Full =
"It is possible to append a space followed by the platform name "
"to create project files for a specific target platform. E.g. "
"\"Visual Studio 11 Win64\" will create project files for "
"the x64 processor; \"Visual Studio 11 ARM\" for ARM.";
}
virtual void GetGenerators(std::vector<std::string>& names) const {
names.push_back(vs11generatorName);
names.push_back(vs11generatorName + std::string(" ARM"));
names.push_back(vs11generatorName + std::string(" Win64"));
std::set<std::string> installedSDKs =
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs();
for(std::set<std::string>::const_iterator i =
installedSDKs.begin(); i != installedSDKs.end(); ++i)
{
names.push_back("Visual Studio 11 " + *i);
}
}
};
//----------------------------------------------------------------------------
cmGlobalGeneratorFactory* cmGlobalVisualStudio11Generator::NewFactory()
{
return new Factory;
}
//----------------------------------------------------------------------------
cmGlobalVisualStudio11Generator::cmGlobalVisualStudio11Generator(
const char* name, const char* platformName,
const char* additionalPlatformDefinition)
: cmGlobalVisualStudio10Generator(name, platformName,
additionalPlatformDefinition)
{
this->FindMakeProgramFile = "CMakeVS11FindMake.cmake";
std::string vc11Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\11.0\\Setup\\VC;"
"ProductDir", vc11Express, cmSystemTools::KeyWOW64_32);
this->PlatformToolset = "v110";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio11Generator::WriteSLNHeader(std::ostream& fout)
{
fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
if (this->ExpressEdition)
{
fout << "# Visual Studio Express 2012 for Windows Desktop\n";
}
else
{
fout << "# Visual Studio 2012\n";
}
}
//----------------------------------------------------------------------------
cmLocalGenerator *cmGlobalVisualStudio11Generator::CreateLocalGenerator()
{
cmLocalVisualStudio10Generator* lg =
new cmLocalVisualStudio10Generator(cmLocalVisualStudioGenerator::VS11);
lg->SetPlatformName(this->GetPlatformName());
lg->SetGlobalGenerator(this);
return lg;
}
//----------------------------------------------------------------------------
bool cmGlobalVisualStudio11Generator::UseFolderProperty()
{
// Intentionally skip over the parent class implementation and call the
// grand-parent class's implementation. Folders are not supported by the
// Express editions in VS10 and earlier, but they are in VS11 Express.
return cmGlobalVisualStudio8Generator::UseFolderProperty();
}
//----------------------------------------------------------------------------
std::set<std::string>
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs()
{
const char sdksKey[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"Windows CE Tools\\SDKs";
std::vector<std::string> subkeys;
cmSystemTools::GetRegistrySubKeys(sdksKey, subkeys,
cmSystemTools::KeyWOW64_32);
std::set<std::string> ret;
for(std::vector<std::string>::const_iterator i =
subkeys.begin(); i != subkeys.end(); ++i)
{
std::string key = sdksKey;
key += '\\';
key += *i;
key += ';';
std::string path;
if(cmSystemTools::ReadRegistryValue(key.c_str(),
path,
cmSystemTools::KeyWOW64_32) &&
!path.empty())
{
ret.insert(*i);
}
}
return ret;
}