CMake/Source/cmServer.h
Tobias Hunger 0d96e19329 server-mode: Add infrastructure to watch the filesystem
Enable the server to watch for filesystem changes. This patch includes
* The infrastructure for the file watching
* makes that infrastructure available to cmServerProtocols
* Resets the filesystemwatchers on "configure"
2016-09-29 21:47:05 +02:00

95 lines
2.5 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmListFileCache.h"
#include "cmState.h"
#if defined(CMAKE_BUILD_WITH_CMAKE)
#include "cm_jsoncpp_value.h"
#include "cm_uv.h"
#endif
#include <string>
#include <vector>
class cmFileMonitor;
class cmServerConnection;
class cmServerProtocol;
class cmServerRequest;
class cmServerResponse;
class cmServer
{
public:
class DebugInfo;
cmServer(cmServerConnection* conn, bool supportExperimental);
~cmServer();
bool Serve(std::string* errorMessage);
cmFileMonitor* FileMonitor() const;
private:
void RegisterProtocol(cmServerProtocol* protocol);
// Callbacks from cmServerConnection:
void PopOne();
void QueueRequest(const std::string& request);
static void reportProgress(const char* msg, float progress, void* data);
static void reportMessage(const char* msg, const char* title, bool& cancel,
void* data);
// Handle requests:
cmServerResponse SetProtocolVersion(const cmServerRequest& request);
void PrintHello() const;
// Write responses:
void WriteProgress(const cmServerRequest& request, int min, int current,
int max, const std::string& message) const;
void WriteMessage(const cmServerRequest& request, const std::string& message,
const std::string& title) const;
void WriteResponse(const cmServerResponse& response,
const DebugInfo* debug) const;
void WriteParseError(const std::string& message) const;
void WriteSignal(const std::string& name, const Json::Value& obj) const;
void WriteJsonObject(Json::Value const& jsonValue,
const DebugInfo* debug) const;
static cmServerProtocol* FindMatchingProtocol(
const std::vector<cmServerProtocol*>& protocols, int major, int minor);
cmServerConnection* Connection = nullptr;
const bool SupportExperimental;
cmServerProtocol* Protocol = nullptr;
std::vector<cmServerProtocol*> SupportedProtocols;
std::vector<std::string> Queue;
std::string DataBuffer;
std::string JsonData;
uv_loop_t* Loop = nullptr;
typedef union
{
uv_tty_t tty;
uv_pipe_t pipe;
} InOutUnion;
InOutUnion Input;
InOutUnion Output;
uv_stream_t* InputStream = nullptr;
uv_stream_t* OutputStream = nullptr;
mutable bool Writing = false;
friend class cmServerConnection;
friend class cmServerProtocol;
friend class cmServerRequest;
};