CMake/Source/cmInstallProgramsCommand.cxx
Alex Neundorf 7ced0732e8 make default install component name configurable
Until now an unnamed component was always named "Unspecified".
Now this name is taken from the new cmake variable CMAKE_INSTALL_DEFAULT_COMPONENT_NAME,
which is initialized to "Unspecified". But it can now be set to something
project-specific, per directory

Alex
2012-05-14 22:19:12 +02:00

143 lines
4.3 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmInstallProgramsCommand.h"
#include "cmInstallFilesGenerator.h"
// cmExecutableCommand
bool cmInstallProgramsCommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
if(args.size() < 2)
{
this->SetError("called with incorrect number of arguments");
return false;
}
// Enable the install target.
this->Makefile->GetLocalGenerator()
->GetGlobalGenerator()->EnableInstallTarget();
this->Destination = args[0];
std::vector<std::string>::const_iterator s = args.begin();
for (++s;s != args.end(); ++s)
{
this->FinalArgs.push_back(*s);
}
this->Makefile->GetLocalGenerator()->GetGlobalGenerator()
->AddInstallComponent(this->Makefile->GetSafeDefinition(
"CMAKE_INSTALL_DEFAULT_COMPONENT_NAME"));
return true;
}
void cmInstallProgramsCommand::FinalPass()
{
bool files_mode = false;
if(!this->FinalArgs.empty() && this->FinalArgs[0] == "FILES")
{
files_mode = true;
}
// two different options
if (this->FinalArgs.size() > 1 || files_mode)
{
// for each argument, get the programs
std::vector<std::string>::iterator s = this->FinalArgs.begin();
if(files_mode)
{
// Skip the FILES argument in files mode.
++s;
}
for(;s != this->FinalArgs.end(); ++s)
{
// add to the result
this->Files.push_back(this->FindInstallSource(s->c_str()));
}
}
else // reg exp list
{
std::vector<std::string> programs;
cmSystemTools::Glob(this->Makefile->GetCurrentDirectory(),
this->FinalArgs[0].c_str(), programs);
std::vector<std::string>::iterator s = programs.begin();
// for each argument, get the programs
for (;s != programs.end(); ++s)
{
this->Files.push_back(this->FindInstallSource(s->c_str()));
}
}
// Construct the destination. This command always installs under
// the prefix. We skip the leading slash given by the user.
std::string destination = this->Destination.substr(1);
cmSystemTools::ConvertToUnixSlashes(destination);
if(destination.empty())
{
destination = ".";
}
// Use a file install generator.
const char* no_permissions = "";
const char* no_rename = "";
std::string no_component = this->Makefile->GetSafeDefinition(
"CMAKE_INSTALL_DEFAULT_COMPONENT_NAME");
std::vector<std::string> no_configurations;
this->Makefile->AddInstallGenerator(
new cmInstallFilesGenerator(this->Files,
destination.c_str(), true,
no_permissions, no_configurations,
no_component.c_str(), no_rename));
}
/**
* Find a file in the build or source tree for installation given a
* relative path from the CMakeLists.txt file. This will favor files
* present in the build tree. If a full path is given, it is just
* returned.
*/
std::string cmInstallProgramsCommand
::FindInstallSource(const char* name) const
{
if(cmSystemTools::FileIsFullPath(name))
{
// This is a full path.
return name;
}
// This is a relative path.
std::string tb = this->Makefile->GetCurrentOutputDirectory();
tb += "/";
tb += name;
std::string ts = this->Makefile->GetCurrentDirectory();
ts += "/";
ts += name;
if(cmSystemTools::FileExists(tb.c_str()))
{
// The file exists in the binary tree. Use it.
return tb;
}
else if(cmSystemTools::FileExists(ts.c_str()))
{
// The file exists in the source tree. Use it.
return ts;
}
else
{
// The file doesn't exist. Assume it will be present in the
// binary tree when the install occurs.
return tb;
}
}