CMake/Source/cmExportBuildFileGenerator.cxx
Brad King afb00fef19 Add CMAKE_GNUtoMS option to convert GNU .dll.a to MS .lib
Teach the Windows-GNU.cmake platform file to look for Visual Studio
tools matching the target ABI.  Add an extra step to the link command
for shared libraries and executables that export symbols and on which a
new GNUtoMS property is set (initialized by the CMAKE_GNUtoMS option).
Tell the GNU linker to output a module definition (.def) file listing
exported symbols in addition to the GNU-format import library (.dll.a).
Pass the .def file to the MS "lib" tool to construct a MS-format DLL
import library (.lib).

Teach the install(TARGETS) command to install the MS import library next
to the GNU one.  Teach the install(EXPORT) and export() command to set
the IMPORTED_IMPLIB property pointing at the import library to use the
import library matching the tools in the importing project.
2011-12-05 18:13:49 -05:00

153 lines
4.9 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmExportBuildFileGenerator.h"
#include "cmExportCommand.h"
//----------------------------------------------------------------------------
cmExportBuildFileGenerator::cmExportBuildFileGenerator()
{
this->ExportCommand = 0;
}
//----------------------------------------------------------------------------
bool cmExportBuildFileGenerator::GenerateMainFile(std::ostream& os)
{
// Create all the imported targets.
for(std::vector<cmTarget*>::const_iterator
tei = this->Exports->begin();
tei != this->Exports->end(); ++tei)
{
cmTarget* te = *tei;
if(this->ExportedTargets.insert(te).second)
{
this->GenerateImportTargetCode(os, te);
}
else
{
if(this->ExportCommand && this->ExportCommand->ErrorMessage.empty())
{
cmOStringStream e;
e << "given target \"" << te->GetName() << "\" more than once.";
this->ExportCommand->ErrorMessage = e.str();
}
return false;
}
}
// Generate import file content for each configuration.
for(std::vector<std::string>::const_iterator
ci = this->Configurations.begin();
ci != this->Configurations.end(); ++ci)
{
this->GenerateImportConfig(os, ci->c_str());
}
return true;
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::GenerateImportTargetsConfig(std::ostream& os,
const char* config, std::string const& suffix)
{
for(std::vector<cmTarget*>::const_iterator
tei = this->Exports->begin();
tei != this->Exports->end(); ++tei)
{
// Collect import properties for this target.
cmTarget* target = *tei;
ImportPropertyMap properties;
this->SetImportLocationProperty(config, suffix, target, properties);
if(!properties.empty())
{
// Get the rest of the target details.
this->SetImportDetailProperties(config, suffix,
target, properties);
// TOOD: PUBLIC_HEADER_LOCATION
// This should wait until the build feature propagation stuff
// is done. Then this can be a propagated include directory.
// this->GenerateImportProperty(config, te->HeaderGenerator,
// properties);
// Generate code in the export file.
this->GenerateImportPropertyCode(os, config, target, properties);
}
}
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::SetImportLocationProperty(const char* config, std::string const& suffix,
cmTarget* target, ImportPropertyMap& properties)
{
// Get the makefile in which to lookup target information.
cmMakefile* mf = target->GetMakefile();
// Add the main target file.
{
std::string prop = "IMPORTED_LOCATION";
prop += suffix;
std::string value;
if(target->IsFrameworkOnApple() || target->IsAppBundleOnApple())
{
value = target->GetFullPath(config, false);
}
else
{
value = target->GetFullPath(config, false, true);
}
properties[prop] = value;
}
// Check whether this is a DLL platform.
bool dll_platform =
(mf->IsOn("WIN32") || mf->IsOn("CYGWIN") || mf->IsOn("MINGW"));
// Add the import library for windows DLLs.
if(dll_platform &&
(target->GetType() == cmTarget::SHARED_LIBRARY ||
target->IsExecutableWithExports()) &&
mf->GetDefinition("CMAKE_IMPORT_LIBRARY_SUFFIX"))
{
std::string prop = "IMPORTED_IMPLIB";
prop += suffix;
std::string value = target->GetFullPath(config, true);
target->GetImplibGNUtoMS(value, value,
"${CMAKE_IMPORT_LIBRARY_SUFFIX}");
properties[prop] = value;
}
}
//----------------------------------------------------------------------------
void
cmExportBuildFileGenerator
::ComplainAboutMissingTarget(cmTarget* depender,
cmTarget* dependee)
{
if(!this->ExportCommand || !this->ExportCommand->ErrorMessage.empty())
{
return;
}
cmOStringStream e;
e << "called with target \"" << depender->GetName()
<< "\" which requires target \"" << dependee->GetName()
<< "\" that is not in the export list.\n"
<< "If the required target is not easy to reference in this call, "
<< "consider using the APPEND option with multiple separate calls.";
this->ExportCommand->ErrorMessage = e.str();
}