CMake/Source/cmLocalVisualStudioGenerator.cxx
Brad King d57047de33 Pre-compute object file names before VS project generation
Implement cmGlobalGenerator::ComputeTargetObjects in the VS generator
to pre-compute all the object file names.  Use the results during
generation instead of re-computing it later.
2012-03-09 15:16:02 -05:00

207 lines
6.2 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmLocalVisualStudioGenerator.h"
#include "cmGlobalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmSystemTools.h"
#include "cmCustomCommandGenerator.h"
#include "windows.h"
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::cmLocalVisualStudioGenerator(VSVersion v)
{
this->WindowsShell = true;
this->WindowsVSIDE = true;
this->Version = v;
}
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::~cmLocalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
cmsys::auto_ptr<cmCustomCommand>
cmLocalVisualStudioGenerator::MaybeCreateImplibDir(cmTarget& target,
const char* config,
bool isFortran)
{
cmsys::auto_ptr<cmCustomCommand> pcc;
// If an executable exports symbols then VS wants to create an
// import library but forgets to create the output directory.
// The Intel Fortran plugin always forgets to the directory.
if(target.GetType() != cmTarget::EXECUTABLE &&
!(isFortran && target.GetType() == cmTarget::SHARED_LIBRARY))
{ return pcc; }
std::string outDir = target.GetDirectory(config, false);
std::string impDir = target.GetDirectory(config, true);
if(impDir == outDir) { return pcc; }
// Add a pre-build event to create the directory.
cmCustomCommandLine command;
command.push_back(this->Makefile->GetRequiredDefinition("CMAKE_COMMAND"));
command.push_back("-E");
command.push_back("make_directory");
command.push_back(impDir);
std::vector<std::string> no_output;
std::vector<std::string> no_depends;
cmCustomCommandLines commands;
commands.push_back(command);
pcc.reset(new cmCustomCommand(0, no_output, no_depends, commands, 0, 0));
pcc->SetEscapeOldStyle(false);
pcc->SetEscapeAllowMakeVars(true);
return pcc;
}
//----------------------------------------------------------------------------
const char* cmLocalVisualStudioGenerator::ReportErrorLabel() const
{
return ":VCReportError";
}
//----------------------------------------------------------------------------
const char* cmLocalVisualStudioGenerator::GetReportErrorLabel() const
{
return this->ReportErrorLabel();
}
//----------------------------------------------------------------------------
std::string
cmLocalVisualStudioGenerator
::ConstructScript(cmCustomCommand const& cc,
const char* configName,
const char* newline_text)
{
bool useLocal = this->CustomCommandUseLocal();
const cmCustomCommandLines& commandLines = cc.GetCommandLines();
const char* workingDirectory = cc.GetWorkingDirectory();
cmCustomCommandGenerator ccg(cc, configName, this->Makefile);
RelativeRoot relativeRoot = workingDirectory? NONE : START_OUTPUT;
// Avoid leading or trailing newlines.
const char* newline = "";
// Line to check for error between commands.
std::string check_error = newline_text;
if(useLocal)
{
check_error += "if %errorlevel% neq 0 goto :cmEnd";
}
else
{
check_error += "if errorlevel 1 goto ";
check_error += this->GetReportErrorLabel();
}
// Store the script in a string.
std::string script;
// Open a local context.
if(useLocal)
{
script += newline;
newline = newline_text;
script += "setlocal";
}
if(workingDirectory)
{
// Change the working directory.
script += newline;
newline = newline_text;
script += "cd ";
script += this->Convert(workingDirectory, FULL, SHELL);
script += check_error;
// Change the working drive.
if(workingDirectory[0] && workingDirectory[1] == ':')
{
script += newline;
newline = newline_text;
script += workingDirectory[0];
script += workingDirectory[1];
script += check_error;
}
}
// for visual studio IDE add extra stuff to the PATH
// if CMAKE_MSVCIDE_RUN_PATH is set.
if(this->Makefile->GetDefinition("MSVC_IDE"))
{
const char* extraPath =
this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH");
if(extraPath)
{
script += newline;
newline = newline_text;
script += "set PATH=";
script += extraPath;
script += ";%PATH%";
}
}
// Write each command on a single line.
for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c)
{
// Start a new line.
script += newline;
newline = newline_text;
// Add this command line.
std::string cmd = ccg.GetCommand(c);
// Use "call " before any invocations of .bat or .cmd files
// invoked as custom commands.
//
std::string suffix;
if (cmd.size() > 4)
{
suffix = cmSystemTools::LowerCase(cmd.substr(cmd.size()-4));
if (suffix == ".bat" || suffix == ".cmd")
{
script += "call ";
}
}
script += this->Convert(cmd.c_str(), relativeRoot, SHELL);
ccg.AppendArguments(c, script);
// After each custom command, check for an error result.
// If there was an error, jump to the VCReportError label,
// skipping the run of any subsequent commands in this
// sequence.
script += check_error;
}
// Close the local context.
if(useLocal)
{
script += newline;
script += ":cmEnd";
script += newline;
script += "endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone";
script += newline;
script += ":cmErrorLevel";
script += newline;
script += "exit /b %1";
script += newline;
script += ":cmDone";
script += newline;
script += "if %errorlevel% neq 0 goto ";
script += this->GetReportErrorLabel();
}
return script;
}