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7f11536704
add_custom_target() as COMMAND, and cmake will recognize them and replace them with the actual output path of these executables. Also the dependency will be added automatically. Test included. ENH: moved TraceVSDependencies() to the end of GlobalGenerator::Configure(), so it is done now in one central place Alex
56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmLocalVisualStudioGenerator_h
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#define cmLocalVisualStudioGenerator_h
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#include "cmLocalGenerator.h"
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class cmSourceFile;
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class cmSourceGroup;
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/** \class cmLocalVisualStudioGenerator
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* \brief Base class for Visual Studio generators.
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*
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* cmLocalVisualStudioGenerator provides functionality common to all
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* Visual Studio generators.
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*/
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class cmLocalVisualStudioGenerator : public cmLocalGenerator
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{
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public:
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cmLocalVisualStudioGenerator();
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virtual ~cmLocalVisualStudioGenerator();
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/** Return the directories into which object files will be put.
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* There maybe more than one for fat binary systems like OSX.
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*/
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protected:
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/** Construct a script from the given list of command lines. */
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std::string ConstructScript(const cmCustomCommandLines& commandLines,
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const char* workingDirectory,
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const char* configName,
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bool escapeOldStyle,
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bool escapeAllowMakeVars,
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const char* newline = "\n");
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// Safe object file name generation.
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void ComputeObjectNameRequirements(std::vector<cmSourceGroup> const&);
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bool SourceFileCompiles(const cmSourceFile* sf);
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std::set<const cmSourceFile*> NeedObjectName;
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};
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#endif
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