CMake/Source/cmLocalVisualStudioGenerator.h
Alexander Neundorf 7f11536704 ENH: now target names can be used in add_custom_command() and
add_custom_target() as COMMAND, and cmake will recognize them and replace
them with the actual output path of these executables. Also the dependency
will be added automatically. Test included.
ENH: moved TraceVSDependencies() to the end of GlobalGenerator::Configure(),
so it is done now in one central place

Alex
2007-05-09 08:25:45 -04:00

56 lines
1.9 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmLocalVisualStudioGenerator_h
#define cmLocalVisualStudioGenerator_h
#include "cmLocalGenerator.h"
class cmSourceFile;
class cmSourceGroup;
/** \class cmLocalVisualStudioGenerator
* \brief Base class for Visual Studio generators.
*
* cmLocalVisualStudioGenerator provides functionality common to all
* Visual Studio generators.
*/
class cmLocalVisualStudioGenerator : public cmLocalGenerator
{
public:
cmLocalVisualStudioGenerator();
virtual ~cmLocalVisualStudioGenerator();
/** Return the directories into which object files will be put.
* There maybe more than one for fat binary systems like OSX.
*/
protected:
/** Construct a script from the given list of command lines. */
std::string ConstructScript(const cmCustomCommandLines& commandLines,
const char* workingDirectory,
const char* configName,
bool escapeOldStyle,
bool escapeAllowMakeVars,
const char* newline = "\n");
// Safe object file name generation.
void ComputeObjectNameRequirements(std::vector<cmSourceGroup> const&);
bool SourceFileCompiles(const cmSourceFile* sf);
std::set<const cmSourceFile*> NeedObjectName;
};
#endif