CMake/Source/cmVariableWatch.h
Ben Boeckel 270eb96df0 strings: Remove cmStdString references
Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.

The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
2014-03-08 13:05:35 -05:00

91 lines
2.4 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmVariableWatch_h
#define cmVariableWatch_h
#include "cmStandardIncludes.h"
class cmMakefile;
/** \class cmVariableWatch
* \brief Helper class for watching of variable accesses.
*
* Calls function when variable is accessed
*/
class cmVariableWatch
{
public:
typedef void (*WatchMethod)(const std::string& variable, int access_type,
void* client_data, const char* newValue, const cmMakefile* mf);
typedef void (*DeleteData)(void* client_data);
cmVariableWatch();
~cmVariableWatch();
/**
* Add watch to the variable
*/
bool AddWatch(const std::string& variable, WatchMethod method,
void* client_data=0, DeleteData delete_data=0);
void RemoveWatch(const std::string& variable, WatchMethod method,
void* client_data=0);
/**
* This method is called when variable is accessed
*/
void VariableAccessed(const std::string& variable, int access_type,
const char* newValue, const cmMakefile* mf) const;
/**
* Different access types.
*/
enum
{
VARIABLE_READ_ACCESS = 0,
UNKNOWN_VARIABLE_READ_ACCESS,
UNKNOWN_VARIABLE_DEFINED_ACCESS,
ALLOWED_UNKNOWN_VARIABLE_READ_ACCESS,
VARIABLE_MODIFIED_ACCESS,
VARIABLE_REMOVED_ACCESS,
NO_ACCESS
};
/**
* Return the access as string
*/
static const char* GetAccessAsString(int access_type);
protected:
struct Pair
{
WatchMethod Method;
void* ClientData;
DeleteData DeleteDataCall;
Pair() : Method(0), ClientData(0), DeleteDataCall(0) {}
~Pair()
{
if (this->DeleteDataCall && this->ClientData)
{
this->DeleteDataCall(this->ClientData);
}
}
};
typedef std::vector< Pair* > VectorOfPairs;
typedef std::map<std::string, VectorOfPairs > StringToVectorOfPairs;
StringToVectorOfPairs WatchMap;
};
#endif