CMake/Modules/FindSDL_net.cmake
Eric Wing a5b3ab4eee BUG: Fixed modules to set FOO_FOUND when both headers and libraries are found.
BUG: FindSDL now has flag it responds to so it will not find/link against SDLmain. This is required to build libraries instead of applications since they don't have main().
ENH: All modules have a predictable search order, where environmental variables are searched before system paths. This is designed to make automation easier for those that need to automatically build projects without intervention but may be using alternative install locations for isolated testing.
ENH: New modules for OpenSceneGraph, Freetype, GDAL, Lua, QuickTime, GIFLIB, Producer, OpenThreads.
STYLE: Added documentation explaining peculuar SDL_LIBRARY_TEMP variable in SDL
  module when library find is incomplete.
2007-12-20 20:59:44 -05:00

82 lines
1.8 KiB
CMake

# Locate SDL_net library
# This module defines
# SDLNET_LIBRARY, the name of the library to link against
# SDLNET_FOUND, if false, do not try to link against
# SDLNET_INCLUDE_DIR, where to find the headers
#
# $SDLDIR is an environment variable that would
# correspond to the ./configure --prefix=$SDLDIR
# used in building SDL.
#
# Created by Eric Wing. This was influenced by the FindSDL.cmake
# module, but with modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
FIND_PATH(SDLNET_INCLUDE_DIR SDL_net.h
PATHS
$ENV{SDLNETDIR}
$ENV{SDLDIR}
NO_DEFAULT_PATH
PATH_SUFFIXES include
)
FIND_PATH(SDLNET_INCLUDE_DIR SDL_net.h
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES include
)
FIND_PATH(SDLNET_INCLUDE_DIR SDL_net.h
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local/include/SDL
/usr/include/SDL
/usr/local/include/SDL12
/usr/local/include/SDL11 # FreeBSD ports
/usr/include/SDL12
/usr/include/SDL11
/usr/local/include
/usr/include
/sw/include/SDL # Fink
/sw/include
/opt/local/include/SDL # DarwinPorts
/opt/local/include
/opt/csw/include/SDL # Blastwave
/opt/csw/include
/opt/include/SDL
/opt/include
)
FIND_LIBRARY(SDLNET_LIBRARY
NAMES SDL_net
PATHS
$ENV{SDLNETDIR}
$ENV{SDLDIR}
NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(SDLNET_LIBRARY
NAMES SDL_net
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(SDLNET_LIBRARY
NAMES SDL_net
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES lib64 lib
)
SET(SDLNET_FOUND "NO")
IF(SDLNET_LIBRARY AND SDLNET_INCLUDE_DIR)
SET(SDLNET_FOUND "YES")
ENDIF(SDLNET_LIBRARY AND SDLNET_INCLUDE_DIR)