CMake/Source/cmPropertyDefinitionMap.cxx
Ben Boeckel 270eb96df0 strings: Remove cmStdString references
Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.

The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
2014-03-08 13:05:35 -05:00

53 lines
1.6 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmPropertyDefinitionMap.h"
#include "cmSystemTools.h"
#include "cmDocumentationSection.h"
void cmPropertyDefinitionMap
::DefineProperty(const std::string& name, cmProperty::ScopeType scope,
const char *ShortDescription,
const char *FullDescription,
bool chain)
{
cmPropertyDefinitionMap::iterator it = this->find(name);
cmPropertyDefinition *prop;
if (it == this->end())
{
prop = &(*this)[name];
prop->DefineProperty(name,scope,ShortDescription, FullDescription,
chain);
}
}
bool cmPropertyDefinitionMap::IsPropertyDefined(const std::string& name)
{
cmPropertyDefinitionMap::iterator it = this->find(name);
if (it == this->end())
{
return false;
}
return true;
}
bool cmPropertyDefinitionMap::IsPropertyChained(const std::string& name)
{
cmPropertyDefinitionMap::iterator it = this->find(name);
if (it == this->end())
{
return false;
}
return it->second.IsChained();
}