CMake/Source/cmLocalUnixMakefileGenerator3.cxx
Brad King 42a732ba20 Change working drive only in MinGW Makefiles
The parent commit assumed that "cd /d" would work in all Windows shells.
While all modern versions of windows have shells that support it, the
shells used by NMake and Borland make do not.  Borland make does not
seem to even support changing drive letters with "d:".  Just revert the
feature for all make tools except MinGW where the shell is known to
support this feature.
2011-04-08 16:12:18 -04:00

2278 lines
73 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmGeneratedFileStream.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmMakefileTargetGenerator.h"
#include "cmSourceFile.h"
#include "cmake.h"
#include "cmVersion.h"
#include "cmFileTimeComparison.h"
#include "cmCustomCommandGenerator.h"
// Include dependency scanners for supported languages. Only the
// C/C++ scanner is needed for bootstrapping CMake.
#include "cmDependsC.h"
#ifdef CMAKE_BUILD_WITH_CMAKE
# include "cmDependsFortran.h"
# include "cmDependsJava.h"
# include <cmsys/Terminal.h>
#endif
#include <cmsys/auto_ptr.hxx>
#include <memory> // auto_ptr
#include <queue>
//----------------------------------------------------------------------------
// Helper function used below.
static std::string cmSplitExtension(std::string const& in, std::string& base)
{
std::string ext;
std::string::size_type dot_pos = in.rfind(".");
if(dot_pos != std::string::npos)
{
// Remove the extension first in case &base == &in.
ext = in.substr(dot_pos, std::string::npos);
base = in.substr(0, dot_pos);
}
else
{
base = in;
}
return ext;
}
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3()
{
this->SilentNoColon = false;
this->WindowsShell = false;
this->IncludeDirective = "include";
this->MakefileVariableSize = 0;
this->IgnoreLibPrefix = false;
this->PassMakeflags = false;
this->DefineWindowsNULL = false;
this->UnixCD = true;
this->ColorMakefile = false;
this->SkipPreprocessedSourceRules = false;
this->SkipAssemblySourceRules = false;
this->NativeEchoCommand = "@echo ";
this->NativeEchoWindows = true;
this->MakeCommandEscapeTargetTwice = false;
this->IsMakefileGenerator = true;
this->BorlandMakeCurlyHack = false;
}
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3()
{
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Configure()
{
// Compute the path to use when referencing the current output
// directory from the top output directory.
this->HomeRelativeOutputPath =
this->Convert(this->Makefile->GetStartOutputDirectory(), HOME_OUTPUT);
if(this->HomeRelativeOutputPath == ".")
{
this->HomeRelativeOutputPath = "";
}
if(!this->HomeRelativeOutputPath.empty())
{
this->HomeRelativeOutputPath += "/";
}
this->cmLocalGenerator::Configure();
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Generate()
{
// Store the configuration name that will be generated.
if(const char* config = this->Makefile->GetDefinition("CMAKE_BUILD_TYPE"))
{
// Use the build type given by the user.
this->ConfigurationName = config;
}
else
{
// No configuration type given.
this->ConfigurationName = "";
}
// Record whether some options are enabled to avoid checking many
// times later.
if(!this->GetGlobalGenerator()->GetCMakeInstance()->GetIsInTryCompile())
{
this->ColorMakefile = this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE");
}
this->SkipPreprocessedSourceRules =
this->Makefile->IsOn("CMAKE_SKIP_PREPROCESSED_SOURCE_RULES");
this->SkipAssemblySourceRules =
this->Makefile->IsOn("CMAKE_SKIP_ASSEMBLY_SOURCE_RULES");
// Generate the rule files for each target.
cmTargets& targets = this->Makefile->GetTargets();
cmGlobalUnixMakefileGenerator3* gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
{
cmsys::auto_ptr<cmMakefileTargetGenerator> tg(
cmMakefileTargetGenerator::New(&(t->second)));
if (tg.get())
{
tg->WriteRuleFiles();
gg->RecordTargetProgress(tg.get());
}
}
// write the local Makefile
this->WriteLocalMakefile();
// Write the cmake file with information for this directory.
this->WriteDirectoryInformationFile();
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::GetIndividualFileTargets
(std::vector<std::string>& targets)
{
for (std::map<cmStdString, LocalObjectInfo>::iterator lo =
this->LocalObjectFiles.begin();
lo != this->LocalObjectFiles.end(); ++lo)
{
targets.push_back(lo->first);
std::string::size_type dot_pos = lo->first.rfind(".");
std::string base = lo->first.substr(0, dot_pos);
if(lo->second.HasPreprocessRule)
{
targets.push_back(base + ".i");
}
if(lo->second.HasAssembleRule)
{
targets.push_back(base + ".s");
}
}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteLocalMakefile()
{
// generate the includes
std::string ruleFileName = "Makefile";
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
if(!ruleFileStream)
{
return;
}
// always write the top makefile
if (this->Parent)
{
ruleFileStream.SetCopyIfDifferent(true);
}
// write the all rules
this->WriteLocalAllRules(ruleFileStream);
// only write local targets unless at the top Keep track of targets already
// listed.
std::set<cmStdString> emittedTargets;
if (this->Parent)
{
// write our targets, and while doing it collect up the object
// file rules
this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets);
}
else
{
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
gg->WriteConvenienceRules(ruleFileStream,emittedTargets);
}
bool do_preprocess_rules =
this->GetCreatePreprocessedSourceRules();
bool do_assembly_rules =
this->GetCreateAssemblySourceRules();
// now write out the object rules
// for each object file name
for (std::map<cmStdString, LocalObjectInfo>::iterator lo =
this->LocalObjectFiles.begin();
lo != this->LocalObjectFiles.end(); ++lo)
{
// Add a convenience rule for building the object file.
this->WriteObjectConvenienceRule(ruleFileStream,
"target to build an object file",
lo->first.c_str(), lo->second);
// Check whether preprocessing and assembly rules make sense.
// They make sense only for C and C++ sources.
bool lang_is_c_or_cxx = false;
for(std::vector<LocalObjectEntry>::const_iterator ei =
lo->second.begin(); ei != lo->second.end(); ++ei)
{
if(ei->Language == "C" || ei->Language == "CXX")
{
lang_is_c_or_cxx = true;
}
}
// Add convenience rules for preprocessed and assembly files.
if(lang_is_c_or_cxx && (do_preprocess_rules || do_assembly_rules))
{
std::string::size_type dot_pos = lo->first.rfind(".");
std::string base = lo->first.substr(0, dot_pos);
if(do_preprocess_rules)
{
this->WriteObjectConvenienceRule(
ruleFileStream, "target to preprocess a source file",
(base + ".i").c_str(), lo->second);
lo->second.HasPreprocessRule = true;
}
if(do_assembly_rules)
{
this->WriteObjectConvenienceRule(
ruleFileStream, "target to generate assembly for a file",
(base + ".s").c_str(), lo->second);
lo->second.HasAssembleRule = true;
}
}
}
// add a help target as long as there isn;t a real target named help
if(emittedTargets.insert("help").second)
{
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
gg->WriteHelpRule(ruleFileStream,this);
}
this->WriteSpecialTargetsBottom(ruleFileStream);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteObjectConvenienceRule(std::ostream& ruleFileStream,
const char* comment, const char* output,
LocalObjectInfo const& info)
{
// If the rule includes the source file extension then create a
// version that has the extension removed. The help should include
// only the version without source extension.
bool inHelp = true;
if(info.HasSourceExtension)
{
// Remove the last extension. This should be kept.
std::string outBase1 = output;
std::string outExt1 = cmSplitExtension(outBase1, outBase1);
// Now remove the source extension and put back the last
// extension.
std::string outNoExt;
cmSplitExtension(outBase1, outNoExt);
outNoExt += outExt1;
// Add a rule to drive the rule below.
std::vector<std::string> depends;
depends.push_back(output);
std::vector<std::string> no_commands;
this->WriteMakeRule(ruleFileStream, 0,
outNoExt.c_str(), depends, no_commands, true, true);
inHelp = false;
}
// Recursively make the rule for each target using the object file.
std::vector<std::string> commands;
for(std::vector<LocalObjectEntry>::const_iterator t = info.begin();
t != info.end(); ++t)
{
std::string tgtMakefileName =
this->GetRelativeTargetDirectory(*(t->Target));
std::string targetName = tgtMakefileName;
tgtMakefileName += "/build.make";
targetName += "/";
targetName += output;
commands.push_back(
this->GetRecursiveMakeCall(tgtMakefileName.c_str(), targetName.c_str())
);
}
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
// Write the rule to the makefile.
std::vector<std::string> no_depends;
this->WriteMakeRule(ruleFileStream, comment,
output, no_depends, commands, true, inHelp);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteLocalMakefileTargets(std::ostream& ruleFileStream,
std::set<cmStdString> &emitted)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
// for each target we just provide a rule to cd up to the top and do a make
// on the target
cmTargets& targets = this->Makefile->GetTargets();
std::string localName;
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
{
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY) ||
(t->second.GetType() == cmTarget::UTILITY))
{
emitted.insert(t->second.GetName());
// for subdirs add a rule to build this specific target by name.
localName = this->GetRelativeTargetDirectory(t->second);
localName += "/rule";
commands.clear();
depends.clear();
// Build the target for this pass.
std::string makefile2 = cmake::GetCMakeFilesDirectoryPostSlash();
makefile2 += "Makefile2";
commands.push_back(this->GetRecursiveMakeCall
(makefile2.c_str(),localName.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
localName.c_str(), depends, commands, true);
// Add a target with the canonical name (no prefix, suffix or path).
if(localName != t->second.GetName())
{
commands.clear();
depends.push_back(localName);
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
t->second.GetName(), depends, commands, true);
}
// Add a fast rule to build the target
std::string makefileName = this->GetRelativeTargetDirectory(t->second);
makefileName += "/build.make";
// make sure the makefile name is suitable for a makefile
std::string makeTargetName =
this->GetRelativeTargetDirectory(t->second);
makeTargetName += "/build";
localName = t->second.GetName();
localName += "/fast";
depends.clear();
commands.clear();
commands.push_back(this->GetRecursiveMakeCall
(makefileName.c_str(), makeTargetName.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
this->WriteMakeRule(ruleFileStream, "fast build rule for target.",
localName.c_str(), depends, commands, true);
// Add a local name for the rule to relink the target before
// installation.
if(t->second.NeedRelinkBeforeInstall(this->ConfigurationName.c_str()))
{
makeTargetName = this->GetRelativeTargetDirectory(t->second);
makeTargetName += "/preinstall";
localName = t->second.GetName();
localName += "/preinstall";
depends.clear();
commands.clear();
commands.push_back(this->GetRecursiveMakeCall
(makefile2.c_str(), makeTargetName.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
this->WriteMakeRule(ruleFileStream,
"Manual pre-install relink rule for target.",
localName.c_str(), depends, commands, true);
}
}
}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile()
{
std::string infoFileName = this->Makefile->GetStartOutputDirectory();
infoFileName += cmake::GetCMakeFilesDirectory();
infoFileName += "/CMakeDirectoryInformation.cmake";
// Open the output file.
cmGeneratedFileStream infoFileStream(infoFileName.c_str());
if(!infoFileStream)
{
return;
}
infoFileStream.SetCopyIfDifferent(true);
// Write the do not edit header.
this->WriteDisclaimer(infoFileStream);
// Setup relative path conversion tops.
infoFileStream
<< "# Relative path conversion top directories.\n"
<< "SET(CMAKE_RELATIVE_PATH_TOP_SOURCE \"" << this->RelativePathTopSource
<< "\")\n"
<< "SET(CMAKE_RELATIVE_PATH_TOP_BINARY \"" << this->RelativePathTopBinary
<< "\")\n"
<< "\n";
// Tell the dependency scanner to use unix paths if necessary.
if(cmSystemTools::GetForceUnixPaths())
{
infoFileStream
<< "# Force unix paths in dependencies.\n"
<< "SET(CMAKE_FORCE_UNIX_PATHS 1)\n"
<< "\n";
}
// Store the include search path for this directory.
infoFileStream
<< "# The C and CXX include file search paths:\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_PATH\n";
std::vector<std::string> includeDirs;
this->GetIncludeDirectories(includeDirs);
for(std::vector<std::string>::iterator i = includeDirs.begin();
i != includeDirs.end(); ++i)
{
infoFileStream
<< " \"" << this->Convert(i->c_str(),HOME_OUTPUT).c_str() << "\"\n";
}
infoFileStream
<< " )\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n";
infoFileStream
<< "SET(CMAKE_Fortran_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n";
// Store the include regular expressions for this directory.
infoFileStream
<< "\n"
<< "# The C and CXX include file regular expressions for "
<< "this directory.\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_SCAN ";
this->WriteCMakeArgument(infoFileStream,
this->Makefile->GetIncludeRegularExpression());
infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN ";
this->WriteCMakeArgument(infoFileStream,
this->Makefile->GetComplainRegularExpression());
infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN "
"${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::ConvertToFullPath(const std::string& localPath)
{
std::string dir = this->Makefile->GetStartOutputDirectory();
dir += "/";
dir += localPath;
return dir;
}
const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath()
{
return this->HomeRelativeOutputPath;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteMakeRule(std::ostream& os,
const char* comment,
const char* target,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands,
bool symbolic,
bool in_help)
{
// Make sure there is a target.
if(!target || !*target)
{
cmSystemTools::Error("No target for WriteMakeRule! called with comment: ",
comment);
return;
}
std::string replace;
// Write the comment describing the rule in the makefile.
if(comment)
{
replace = comment;
std::string::size_type lpos = 0;
std::string::size_type rpos;
while((rpos = replace.find('\n', lpos)) != std::string::npos)
{
os << "# " << replace.substr(lpos, rpos-lpos) << "\n";
lpos = rpos+1;
}
os << "# " << replace.substr(lpos) << "\n";
}
// Construct the left hand side of the rule.
replace = target;
std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
const char* space = "";
if(tgt.size() == 1)
{
// Add a space before the ":" to avoid drive letter confusion on
// Windows.
space = " ";
}
// Mark the rule as symbolic if requested.
if(symbolic)
{
if(const char* sym =
this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE"))
{
os << tgt.c_str() << space << ": " << sym << "\n";
}
}
// Write the rule.
if(depends.empty())
{
// No dependencies. The commands will always run.
os << tgt.c_str() << space << ":\n";
}
else
{
// Split dependencies into multiple rule lines. This allows for
// very long dependency lists even on older make implementations.
for(std::vector<std::string>::const_iterator dep = depends.begin();
dep != depends.end(); ++dep)
{
replace = *dep;
replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
os << tgt.c_str() << space << ": " << replace.c_str() << "\n";
}
}
// Write the list of commands.
for(std::vector<std::string>::const_iterator i = commands.begin();
i != commands.end(); ++i)
{
replace = *i;
os << "\t" << replace.c_str() << "\n";
}
if(symbolic && !this->WatcomWMake)
{
os << ".PHONY : " << tgt.c_str() << "\n";
}
os << "\n";
// Add the output to the local help if requested.
if(in_help)
{
this->LocalHelp.push_back(target);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteMakeVariables(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Set environment variables for the build.\n"
<< "\n";
if(this->DefineWindowsNULL)
{
makefileStream
<< "!IF \"$(OS)\" == \"Windows_NT\"\n"
<< "NULL=\n"
<< "!ELSE\n"
<< "NULL=nul\n"
<< "!ENDIF\n";
}
if(this->WindowsShell)
{
makefileStream
<< "SHELL = cmd.exe\n"
<< "\n";
}
else
{
#if !defined(__VMS)
makefileStream
<< "# The shell in which to execute make rules.\n"
<< "SHELL = /bin/sh\n"
<< "\n";
#endif
}
std::string cmakecommand =
this->Makefile->GetRequiredDefinition("CMAKE_COMMAND");
makefileStream
<< "# The CMake executable.\n"
<< "CMAKE_COMMAND = "
<< this->Convert(cmakecommand.c_str(), FULL, SHELL).c_str()
<< "\n"
<< "\n";
makefileStream
<< "# The command to remove a file.\n"
<< "RM = "
<< this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str()
<< " -E remove -f\n"
<< "\n";
if(const char* edit_cmd =
this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))
{
makefileStream
<< "# The program to use to edit the cache.\n"
<< "CMAKE_EDIT_COMMAND = "
<< this->Convert(edit_cmd,FULL,SHELL) << "\n"
<< "\n";
}
makefileStream
<< "# The top-level source directory on which CMake was run.\n"
<< "CMAKE_SOURCE_DIR = "
<< this->Convert(this->Makefile->GetHomeDirectory(), FULL, SHELL)
<< "\n"
<< "\n";
makefileStream
<< "# The top-level build directory on which CMake was run.\n"
<< "CMAKE_BINARY_DIR = "
<< this->Convert(this->Makefile->GetHomeOutputDirectory(), FULL, SHELL)
<< "\n"
<< "\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteSpecialTargetsTop(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets provided by cmake.\n"
<< "\n";
std::vector<std::string> no_commands;
std::vector<std::string> no_depends;
// Special target to cleanup operation of make tool.
// This should be the first target except for the default_target in
// the interface Makefile.
this->WriteMakeRule(
makefileStream, "Disable implicit rules so canoncical targets will work.",
".SUFFIXES", no_depends, no_commands, false);
if(!this->NMake && !this->WatcomWMake && !this->BorlandMakeCurlyHack)
{
// turn off RCS and SCCS automatic stuff from gmake
makefileStream
<< "# Remove some rules from gmake that .SUFFIXES does not remove.\n"
<< "SUFFIXES =\n\n";
}
// Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make.
std::vector<std::string> depends;
depends.push_back(".hpux_make_needs_suffix_list");
this->WriteMakeRule(makefileStream, 0,
".SUFFIXES", depends, no_commands, false);
cmGlobalUnixMakefileGenerator3* gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
// Write special target to silence make output. This must be after
// the default target in case VERBOSE is set (which changes the
// name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a
// "VERBOSE=1" to be added as a make variable which will change the
// name of this special target. This gives a make-time choice to
// the user.
if(this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
{
makefileStream
<< "# Produce verbose output by default.\n"
<< "VERBOSE = 1\n"
<< "\n";
}
if(this->SilentNoColon)
{
makefileStream << "$(VERBOSE).SILENT\n";
}
else
{
this->WriteMakeRule(makefileStream,
"Suppress display of executed commands.",
"$(VERBOSE).SILENT",
no_depends,
no_commands, false);
}
// Work-around for makes that drop rules that have no dependencies
// or commands.
std::string hack = gg->GetEmptyRuleHackDepends();
if(!hack.empty())
{
no_depends.push_back(hack);
}
std::string hack_cmd = gg->GetEmptyRuleHackCommand();
if(!hack_cmd.empty())
{
no_commands.push_back(hack_cmd);
}
// Special symbolic target that never exists to force dependers to
// run their rules.
this->WriteMakeRule
(makefileStream,
"A target that is always out of date.",
"cmake_force", no_depends, no_commands, true);
// Variables for reference by other rules.
this->WriteMakeVariables(makefileStream);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteSpecialTargetsBottom(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets to cleanup operation of make.\n"
<< "\n";
// Write special "cmake_check_build_system" target to run cmake with
// the --check-build-system flag.
{
// Build command to run CMake to check if anything needs regenerating.
std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();
cmakefileName += "Makefile.cmake";
std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL);
runRule += " 0";
std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(runRule);
if(this->Parent)
{
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
}
this->WriteMakeRule(makefileStream,
"Special rule to run CMake to check the build system "
"integrity.\n"
"No rule that depends on this can have "
"commands that come from listfiles\n"
"because they might be regenerated.",
"cmake_check_build_system",
no_depends,
commands, true);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteConvenienceRule(std::ostream& ruleFileStream,
const char* realTarget,
const char* helpTarget)
{
// A rule is only needed if the names are different.
if(strcmp(realTarget, helpTarget) != 0)
{
// The helper target depends on the real target.
std::vector<std::string> depends;
depends.push_back(realTarget);
// There are no commands.
std::vector<std::string> no_commands;
// Write the rule.
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
helpTarget, depends, no_commands, true);
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetRelativeTargetDirectory(cmTarget const& target)
{
std::string dir = this->HomeRelativeOutputPath;
dir += this->GetTargetDirectory(target);
return this->Convert(dir.c_str(),NONE,UNCHANGED);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::AppendFlags(std::string& flags,
const char* newFlags)
{
if(this->WatcomWMake && newFlags && *newFlags)
{
std::string newf = newFlags;
if(newf.find("\\\"") != newf.npos)
{
cmSystemTools::ReplaceString(newf, "\\\"", "\"");
this->cmLocalGenerator::AppendFlags(flags, newf.c_str());
return;
}
}
this->cmLocalGenerator::AppendFlags(flags, newFlags);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendRuleDepend(std::vector<std::string>& depends,
const char* ruleFileName)
{
// Add a dependency on the rule file itself unless an option to skip
// it is specifically enabled by the user or project.
const char* nodep =
this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY");
if(!nodep || cmSystemTools::IsOff(nodep))
{
depends.push_back(ruleFileName);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendRuleDepends(std::vector<std::string>& depends,
std::vector<std::string> const& ruleFiles)
{
// Add a dependency on the rule file itself unless an option to skip
// it is specifically enabled by the user or project.
if(!this->Makefile->IsOn("CMAKE_SKIP_RULE_DEPENDENCY"))
{
depends.insert(depends.end(), ruleFiles.begin(), ruleFiles.end());
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepends(std::vector<std::string>& depends,
const std::vector<cmCustomCommand>& ccs)
{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
{
this->AppendCustomDepend(depends, *i);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepend(std::vector<std::string>& depends,
const cmCustomCommand& cc)
{
for(std::vector<std::string>::const_iterator d = cc.GetDepends().begin();
d != cc.GetDepends().end(); ++d)
{
// Lookup the real name of the dependency in case it is a CMake target.
std::string dep;
if(this->GetRealDependency(d->c_str(), this->ConfigurationName.c_str(),
dep))
{
depends.push_back(dep);
}
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommands(std::vector<std::string>& commands,
const std::vector<cmCustomCommand>& ccs,
cmTarget* target,
cmLocalGenerator::RelativeRoot relative)
{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
{
this->AppendCustomCommand(commands, *i, target, true, relative);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommand(std::vector<std::string>& commands,
const cmCustomCommand& cc,
cmTarget* target,
bool echo_comment,
cmLocalGenerator::RelativeRoot relative,
std::ostream* content)
{
// Optionally create a command to display the custom command's
// comment text. This is used for pre-build, pre-link, and
// post-build command comments. Custom build step commands have
// their comments generated elsewhere.
if(echo_comment)
{
const char* comment = cc.GetComment();
if(comment && *comment)
{
this->AppendEcho(commands, comment,
cmLocalUnixMakefileGenerator3::EchoGenerate);
}
}
// if the command specified a working directory use it.
const char* dir = this->Makefile->GetStartOutputDirectory();
const char* workingDir = cc.GetWorkingDirectory();
if(workingDir)
{
dir = workingDir;
}
if(content)
{
*content << dir;
}
cmCustomCommandGenerator ccg(cc, this->ConfigurationName.c_str(),
this->Makefile);
// Add each command line to the set of commands.
std::vector<std::string> commands1;
for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c)
{
// Build the command line in a single string.
std::string cmd = ccg.GetCommand(c);
if (cmd.size())
{
// Use "call " before any invocations of .bat or .cmd files
// invoked as custom commands in the WindowsShell.
//
bool useCall = false;
if (this->WindowsShell)
{
std::string suffix;
if (cmd.size() > 4)
{
suffix = cmSystemTools::LowerCase(cmd.substr(cmd.size()-4));
if (suffix == ".bat" || suffix == ".cmd")
{
useCall = true;
}
}
}
cmSystemTools::ReplaceString(cmd, "/./", "/");
// Convert the command to a relative path only if the current
// working directory will be the start-output directory.
bool had_slash = cmd.find("/") != cmd.npos;
if(!workingDir)
{
cmd = this->Convert(cmd.c_str(),START_OUTPUT);
}
bool has_slash = cmd.find("/") != cmd.npos;
if(had_slash && !has_slash)
{
// This command was specified as a path to a file in the
// current directory. Add a leading "./" so it can run
// without the current directory being in the search path.
cmd = "./" + cmd;
}
if(this->WatcomWMake &&
cmSystemTools::FileIsFullPath(cmd.c_str()) &&
cmd.find(" ") != cmd.npos)
{
// On Watcom WMake use the windows short path for the command
// name. This is needed to avoid funny quoting problems on
// lines with shell redirection operators.
std::string scmd;
if(cmSystemTools::GetShortPath(cmd.c_str(), scmd))
{
cmd = scmd;
}
}
std::string launcher =
this->MakeLauncher(cc, target, workingDir? NONE : START_OUTPUT);
cmd = launcher + this->Convert(cmd.c_str(),NONE,SHELL);
ccg.AppendArguments(c, cmd);
if(content)
{
// Rule content does not include the launcher.
*content << (cmd.c_str()+launcher.size());
}
if(this->BorlandMakeCurlyHack)
{
// Borland Make has a very strange bug. If the first curly
// brace anywhere in the command string is a left curly, it
// must be written {{} instead of just {. Otherwise some
// curly braces are removed. The hack can be skipped if the
// first curly brace is the last character.
std::string::size_type lcurly = cmd.find("{");
if(lcurly != cmd.npos && lcurly < (cmd.size()-1))
{
std::string::size_type rcurly = cmd.find("}");
if(rcurly == cmd.npos || rcurly > lcurly)
{
// The first curly is a left curly. Use the hack.
std::string hack_cmd = cmd.substr(0, lcurly);
hack_cmd += "{{}";
hack_cmd += cmd.substr(lcurly+1);
cmd = hack_cmd;
}
}
}
if (launcher.empty())
{
if (useCall)
{
cmd = "call " + cmd;
}
else if (this->NMake && cmd[0]=='"')
{
cmd = "echo >nul && " + cmd;
}
}
commands1.push_back(cmd);
}
}
// Setup the proper working directory for the commands.
this->CreateCDCommand(commands1, dir, relative);
// push back the custom commands
commands.insert(commands.end(), commands1.begin(), commands1.end());
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::MakeLauncher(const cmCustomCommand& cc,
cmTarget* target,
RelativeRoot relative)
{
// Short-circuit if there is no launcher.
const char* prop = "RULE_LAUNCH_CUSTOM";
const char* val = this->GetRuleLauncher(target, prop);
if(!(val && *val))
{
return "";
}
// Expand rules in the empty string. It may insert the launcher and
// perform replacements.
RuleVariables vars;
vars.RuleLauncher = prop;
vars.CMTarget = target;
std::string output;
const std::vector<std::string>& outputs = cc.GetOutputs();
if(!outputs.empty())
{
output = this->Convert(outputs[0].c_str(), relative, SHELL);
}
vars.Output = output.c_str();
std::string launcher;
this->ExpandRuleVariables(launcher, vars);
if(!launcher.empty())
{
launcher += " ";
}
return launcher;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCleanCommand(std::vector<std::string>& commands,
const std::vector<std::string>& files,
cmTarget& target, const char* filename)
{
if(!files.empty())
{
std::string cleanfile = this->Makefile->GetCurrentOutputDirectory();
cleanfile += "/";
cleanfile += this->GetTargetDirectory(target);
cleanfile += "/cmake_clean";
if(filename)
{
cleanfile += "_";
cleanfile += filename;
}
cleanfile += ".cmake";
std::string cleanfilePath = this->Convert(cleanfile.c_str(), FULL);
std::ofstream fout(cleanfilePath.c_str());
if(!fout)
{
cmSystemTools::Error("Could not create ", cleanfilePath.c_str());
}
fout << "FILE(REMOVE_RECURSE\n";
std::string remove = "$(CMAKE_COMMAND) -P ";
remove += this->Convert(cleanfile.c_str(), START_OUTPUT, SHELL);
for(std::vector<std::string>::const_iterator f = files.begin();
f != files.end(); ++f)
{
std::string fc = this->Convert(f->c_str(),START_OUTPUT,UNCHANGED);
fout << " " << this->EscapeForCMake(fc.c_str()) << "\n";
}
fout << ")\n";
commands.push_back(remove);
// For the main clean rule add per-language cleaning.
if(!filename)
{
// Get the set of source languages in the target.
std::set<cmStdString> languages;
target.GetLanguages(languages);
fout << "\n"
<< "# Per-language clean rules from dependency scanning.\n"
<< "FOREACH(lang";
for(std::set<cmStdString>::const_iterator l = languages.begin();
l != languages.end(); ++l)
{
fout << " " << *l;
}
fout << ")\n"
<< " INCLUDE(" << this->GetTargetDirectory(target)
<< "/cmake_clean_${lang}.cmake OPTIONAL)\n"
<< "ENDFOREACH(lang)\n";
}
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3::AppendEcho(std::vector<std::string>& commands,
const char* text,
EchoColor color)
{
// Choose the color for the text.
std::string color_name;
#ifdef CMAKE_BUILD_WITH_CMAKE
if(this->GlobalGenerator->GetToolSupportsColor() && this->ColorMakefile)
{
// See cmake::ExecuteEchoColor in cmake.cxx for these options.
// This color set is readable on both black and white backgrounds.
switch(color)
{
case EchoNormal:
break;
case EchoDepend:
color_name = "--magenta --bold ";
break;
case EchoBuild:
color_name = "--green ";
break;
case EchoLink:
color_name = "--red --bold ";
break;
case EchoGenerate:
color_name = "--blue --bold ";
break;
case EchoGlobal:
color_name = "--cyan ";
break;
}
}
#else
(void)color;
#endif
// Echo one line at a time.
std::string line;
line.reserve(200);
for(const char* c = text;; ++c)
{
if(*c == '\n' || *c == '\0')
{
// Avoid writing a blank last line on end-of-string.
if(*c != '\0' || !line.empty())
{
// Add a command to echo this line.
std::string cmd;
if(color_name.empty())
{
// Use the native echo command.
cmd = this->NativeEchoCommand;
cmd += this->EscapeForShell(line.c_str(), false,
this->NativeEchoWindows);
}
else
{
// Use cmake to echo the text in color.
cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) ";
cmd += color_name;
cmd += this->EscapeForShell(line.c_str());
}
commands.push_back(cmd);
}
// Reset the line to emtpy.
line = "";
// Terminate on end-of-string.
if(*c == '\0')
{
return;
}
}
else if(*c != '\r')
{
// Append this character to the current line.
line += *c;
}
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::CreateMakeVariable(const char* sin, const char* s2in)
{
std::string s = sin;
std::string s2 = s2in;
std::string unmodified = s;
unmodified += s2;
// if there is no restriction on the length of make variables
// and there are no "." charactors in the string, then return the
// unmodified combination.
if((!this->MakefileVariableSize && unmodified.find('.') == s.npos)
&& (!this->MakefileVariableSize && unmodified.find('-') == s.npos))
{
return unmodified;
}
// see if the variable has been defined before and return
// the modified version of the variable
std::map<cmStdString, cmStdString>::iterator i =
this->MakeVariableMap.find(unmodified);
if(i != this->MakeVariableMap.end())
{
return i->second;
}
// start with the unmodified variable
std::string ret = unmodified;
// if this there is no value for this->MakefileVariableSize then
// the string must have bad characters in it
if(!this->MakefileVariableSize)
{
cmSystemTools::ReplaceString(ret, ".", "_");
cmSystemTools::ReplaceString(ret, "-", "__");
int ni = 0;
char buffer[5];
// make sure the _ version is not already used, if
// it is used then add number to the end of the variable
while(this->ShortMakeVariableMap.count(ret) && ni < 1000)
{
++ni;
sprintf(buffer, "%04d", ni);
ret = unmodified + buffer;
}
this->ShortMakeVariableMap[ret] = "1";
this->MakeVariableMap[unmodified] = ret;
return ret;
}
// if the string is greater the 32 chars it is an invalid vairable name
// for borland make
if(static_cast<int>(ret.size()) > this->MakefileVariableSize)
{
int keep = this->MakefileVariableSize - 8;
int size = keep + 3;
std::string str1 = s;
std::string str2 = s2;
// we must shorten the combined string by 4 charactors
// keep no more than 24 charactors from the second string
if(static_cast<int>(str2.size()) > keep)
{
str2 = str2.substr(0, keep);
}
if(static_cast<int>(str1.size()) + static_cast<int>(str2.size()) > size)
{
str1 = str1.substr(0, size - str2.size());
}
char buffer[5];
int ni = 0;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
while(this->ShortMakeVariableMap.count(ret) && ni < 1000)
{
++ni;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
}
if(ni == 1000)
{
cmSystemTools::Error("Borland makefile variable length too long");
return unmodified;
}
// once an unused variable is found
this->ShortMakeVariableMap[ret] = "1";
}
// always make an entry into the unmodified to variable map
this->MakeVariableMap[unmodified] = ret;
return ret;
}
//----------------------------------------------------------------------------
bool cmLocalUnixMakefileGenerator3::UpdateDependencies(const char* tgtInfo,
bool verbose,
bool color)
{
// read in the target info file
if(!this->Makefile->ReadListFile(0, tgtInfo) ||
cmSystemTools::GetErrorOccuredFlag())
{
cmSystemTools::Error("Target DependInfo.cmake file not found");
}
// Check if any multiple output pairs have a missing file.
this->CheckMultipleOutputs(verbose);
std::string dir = cmSystemTools::GetFilenamePath(tgtInfo);
std::string internalDependFile = dir + "/depend.internal";
std::string dependFile = dir + "/depend.make";
// If the target DependInfo.cmake file has changed since the last
// time dependencies were scanned then force rescanning. This may
// happen when a new source file is added and CMake regenerates the
// project but no other sources were touched.
bool needRescanDependInfo = false;
cmFileTimeComparison* ftc =
this->GlobalGenerator->GetCMakeInstance()->GetFileComparison();
{
int result;
if(!ftc->FileTimeCompare(internalDependFile.c_str(), tgtInfo, &result) ||
result < 0)
{
if(verbose)
{
cmOStringStream msg;
msg << "Dependee \"" << tgtInfo
<< "\" is newer than depender \""
<< internalDependFile << "\"." << std::endl;
cmSystemTools::Stdout(msg.str().c_str());
}
needRescanDependInfo = true;
}
}
// If the directory information is newer than depend.internal, include dirs
// may have changed. In this case discard all old dependencies.
bool needRescanDirInfo = false;
std::string dirInfoFile = this->Makefile->GetStartOutputDirectory();
dirInfoFile += cmake::GetCMakeFilesDirectory();
dirInfoFile += "/CMakeDirectoryInformation.cmake";
{
int result;
if(!ftc->FileTimeCompare(internalDependFile.c_str(),
dirInfoFile.c_str(), &result) || result < 0)
{
if(verbose)
{
cmOStringStream msg;
msg << "Dependee \"" << dirInfoFile
<< "\" is newer than depender \""
<< internalDependFile << "\"." << std::endl;
cmSystemTools::Stdout(msg.str().c_str());
}
needRescanDirInfo = true;
}
}
// Check the implicit dependencies to see if they are up to date.
// The build.make file may have explicit dependencies for the object
// files but these will not affect the scanning process so they need
// not be considered.
std::map<std::string, cmDepends::DependencyVector> validDependencies;
bool needRescanDependencies = false;
if (needRescanDirInfo == false)
{
cmDependsC checker;
checker.SetVerbose(verbose);
checker.SetFileComparison(ftc);
// cmDependsC::Check() fills the vector validDependencies() with the
// dependencies for those files where they are still valid, i.e. neither
// the files themselves nor any files they depend on have changed.
// We don't do that if the CMakeDirectoryInformation.cmake file has
// changed, because then potentially all dependencies have changed.
// This information is given later on to cmDependsC, which then only
// rescans the files where it did not get valid dependencies via this
// dependency vector. This means that in the normal case, when only
// few or one file have been edited, then also only this one file is
// actually scanned again, instead of all files for this target.
needRescanDependencies = !checker.Check(dependFile.c_str(),
internalDependFile.c_str(),
validDependencies);
}
if(needRescanDependInfo || needRescanDirInfo || needRescanDependencies)
{
// The dependencies must be regenerated.
std::string targetName = cmSystemTools::GetFilenameName(dir);
targetName = targetName.substr(0, targetName.length()-4);
std::string message = "Scanning dependencies of target ";
message += targetName;
#ifdef CMAKE_BUILD_WITH_CMAKE
cmSystemTools::MakefileColorEcho(
cmsysTerminal_Color_ForegroundMagenta |
cmsysTerminal_Color_ForegroundBold,
message.c_str(), true, color);
#else
fprintf(stdout, "%s\n", message.c_str());
#endif
return this->ScanDependencies(dir.c_str(), validDependencies);
}
// The dependencies are already up-to-date.
return true;
}
//----------------------------------------------------------------------------
bool
cmLocalUnixMakefileGenerator3
::ScanDependencies(const char* targetDir,
std::map<std::string, cmDepends::DependencyVector>& validDeps)
{
// Read the directory information file.
cmMakefile* mf = this->Makefile;
bool haveDirectoryInfo = false;
std::string dirInfoFile = this->Makefile->GetStartOutputDirectory();
dirInfoFile += cmake::GetCMakeFilesDirectory();
dirInfoFile += "/CMakeDirectoryInformation.cmake";
if(mf->ReadListFile(0, dirInfoFile.c_str()) &&
!cmSystemTools::GetErrorOccuredFlag())
{
haveDirectoryInfo = true;
}
// Lookup useful directory information.
if(haveDirectoryInfo)
{
// Test whether we need to force Unix paths.
if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS"))
{
if(!cmSystemTools::IsOff(force))
{
cmSystemTools::SetForceUnixPaths(true);
}
}
// Setup relative path top directories.
this->RelativePathsConfigured = true;
if(const char* relativePathTopSource =
mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_SOURCE"))
{
this->RelativePathTopSource = relativePathTopSource;
}
if(const char* relativePathTopBinary =
mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_BINARY"))
{
this->RelativePathTopBinary = relativePathTopBinary;
}
}
else
{
cmSystemTools::Error("Directory Information file not found");
}
// create the file stream for the depends file
std::string dir = targetDir;
// Open the make depends file. This should be copy-if-different
// because the make tool may try to reload it needlessly otherwise.
std::string ruleFileNameFull = dir;
ruleFileNameFull += "/depend.make";
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
ruleFileStream.SetCopyIfDifferent(true);
if(!ruleFileStream)
{
return false;
}
// Open the cmake dependency tracking file. This should not be
// copy-if-different because dependencies are re-scanned when it is
// older than the DependInfo.cmake.
std::string internalRuleFileNameFull = dir;
internalRuleFileNameFull += "/depend.internal";
cmGeneratedFileStream
internalRuleFileStream(internalRuleFileNameFull.c_str());
if(!internalRuleFileStream)
{
return false;
}
this->WriteDisclaimer(ruleFileStream);
this->WriteDisclaimer(internalRuleFileStream);
// for each language we need to scan, scan it
const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES");
std::vector<std::string> langs;
cmSystemTools::ExpandListArgument(langStr, langs);
for (std::vector<std::string>::iterator li =
langs.begin(); li != langs.end(); ++li)
{
// construct the checker
std::string lang = li->c_str();
// Create the scanner for this language
cmDepends *scanner = 0;
if(lang == "C" || lang == "CXX" || lang == "RC")
{
// TODO: Handle RC (resource files) dependencies correctly.
scanner = new cmDependsC(this, targetDir, lang.c_str(), &validDeps);
}
#ifdef CMAKE_BUILD_WITH_CMAKE
else if(lang == "Fortran")
{
scanner = new cmDependsFortran(this);
}
else if(lang == "Java")
{
scanner = new cmDependsJava();
}
#endif
if (scanner)
{
scanner->SetLocalGenerator(this);
scanner->SetFileComparison
(this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());
scanner->SetLanguage(lang.c_str());
scanner->SetTargetDirectory(dir.c_str());
scanner->Write(ruleFileStream, internalRuleFileStream);
// free the scanner for this language
delete scanner;
}
}
return true;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::CheckMultipleOutputs(bool verbose)
{
cmMakefile* mf = this->Makefile;
// Get the string listing the multiple output pairs.
const char* pairs_string = mf->GetDefinition("CMAKE_MULTIPLE_OUTPUT_PAIRS");
if(!pairs_string)
{
return;
}
// Convert the string to a list and preserve empty entries.
std::vector<std::string> pairs;
cmSystemTools::ExpandListArgument(pairs_string, pairs, true);
for(std::vector<std::string>::const_iterator i = pairs.begin();
i != pairs.end() && (i+1) != pairs.end();)
{
const std::string& depender = *i++;
const std::string& dependee = *i++;
// If the depender is missing then delete the dependee to make
// sure both will be regenerated.
if(cmSystemTools::FileExists(dependee.c_str()) &&
!cmSystemTools::FileExists(depender.c_str()))
{
if(verbose)
{
cmOStringStream msg;
msg << "Deleting primary custom command output \"" << dependee
<< "\" because another output \""
<< depender << "\" does not exist." << std::endl;
cmSystemTools::Stdout(msg.str().c_str());
}
cmSystemTools::RemoveFile(dependee.c_str());
}
}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteLocalAllRules(std::ostream& ruleFileStream)
{
this->WriteDisclaimer(ruleFileStream);
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
{
// Just depend on the all target to drive the build.
std::vector<std::string> depends;
std::vector<std::string> no_commands;
depends.push_back("all");
// Write the rule.
this->WriteMakeRule(ruleFileStream,
"Default target executed when no arguments are "
"given to make.",
"default_target",
depends,
no_commands, true);
}
this->WriteSpecialTargetsTop(ruleFileStream);
// Include the progress variables for the target.
// Write all global targets
this->WriteDivider(ruleFileStream);
ruleFileStream
<< "# Targets provided globally by CMake.\n"
<< "\n";
cmTargets* targets = &(this->Makefile->GetTargets());
cmTargets::iterator glIt;
for ( glIt = targets->begin(); glIt != targets->end(); ++ glIt )
{
if ( glIt->second.GetType() == cmTarget::GLOBAL_TARGET )
{
std::string targetString = "Special rule for the target " + glIt->first;
std::vector<std::string> commands;
std::vector<std::string> depends;
const char* text = glIt->second.GetProperty("EchoString");
if ( !text )
{
text = "Running external command ...";
}
std::set<cmStdString>::const_iterator dit;
for ( dit = glIt->second.GetUtilities().begin();
dit != glIt->second.GetUtilities().end();
++ dit )
{
depends.push_back(dit->c_str());
}
this->AppendEcho(commands, text,
cmLocalUnixMakefileGenerator3::EchoGlobal);
// Global targets store their rules in pre- and post-build commands.
this->AppendCustomDepends(depends,
glIt->second.GetPreBuildCommands());
this->AppendCustomDepends(depends,
glIt->second.GetPostBuildCommands());
this->AppendCustomCommands(commands,
glIt->second.GetPreBuildCommands(),
&glIt->second,
cmLocalGenerator::START_OUTPUT);
this->AppendCustomCommands(commands,
glIt->second.GetPostBuildCommands(),
&glIt->second,
cmLocalGenerator::START_OUTPUT);
std::string targetName = glIt->second.GetName();
this->WriteMakeRule(ruleFileStream, targetString.c_str(),
targetName.c_str(), depends, commands, true);
// Provide a "/fast" version of the target.
depends.clear();
if((targetName == "install")
|| (targetName == "install_local")
|| (targetName == "install_strip"))
{
// Provide a fast install target that does not depend on all
// but has the same command.
depends.push_back("preinstall/fast");
}
else
{
// Just forward to the real target so at least it will work.
depends.push_back(targetName);
commands.clear();
}
targetName += "/fast";
this->WriteMakeRule(ruleFileStream, targetString.c_str(),
targetName.c_str(), depends, commands, true);
}
}
std::vector<std::string> depends;
std::vector<std::string> commands;
// Write the all rule.
std::string dir;
std::string recursiveTarget = this->Makefile->GetStartOutputDirectory();
recursiveTarget += "/all";
depends.push_back("cmake_check_build_system");
std::string progressDir = this->Makefile->GetHomeOutputDirectory();
progressDir += cmake::GetCMakeFilesDirectory();
{
cmOStringStream progCmd;
progCmd <<
"$(CMAKE_COMMAND) -E cmake_progress_start ";
progCmd << this->Convert(progressDir.c_str(),
cmLocalGenerator::FULL,
cmLocalGenerator::SHELL);
std::string progressFile = cmake::GetCMakeFilesDirectory();
progressFile += "/progress.marks";
std::string progressFileNameFull =
this->ConvertToFullPath(progressFile.c_str());
progCmd << " " << this->Convert(progressFileNameFull.c_str(),
cmLocalGenerator::FULL,
cmLocalGenerator::SHELL);
commands.push_back(progCmd.str());
}
std::string mf2Dir = cmake::GetCMakeFilesDirectoryPostSlash();
mf2Dir += "Makefile2";
commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),
recursiveTarget.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
{
cmOStringStream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
progCmd << this->Convert(progressDir.c_str(),
cmLocalGenerator::FULL,
cmLocalGenerator::SHELL);
progCmd << " 0";
commands.push_back(progCmd.str());
}
this->WriteMakeRule(ruleFileStream, "The main all target", "all",
depends, commands, true);
// Write the clean rule.
recursiveTarget = this->Makefile->GetStartOutputDirectory();
recursiveTarget += "/clean";
commands.clear();
depends.clear();
commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),
recursiveTarget.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
this->WriteMakeRule(ruleFileStream, "The main clean target", "clean",
depends, commands, true);
commands.clear();
depends.clear();
depends.push_back("clean");
this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast",
depends, commands, true);
// Write the preinstall rule.
recursiveTarget = this->Makefile->GetStartOutputDirectory();
recursiveTarget += "/preinstall";
commands.clear();
depends.clear();
const char* noall =
this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");
if(!noall || cmSystemTools::IsOff(noall))
{
// Drive the build before installing.
depends.push_back("all");
}
else
{
// At least make sure the build system is up to date.
depends.push_back("cmake_check_build_system");
}
commands.push_back
(this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",
"preinstall", depends, commands, true);
depends.clear();
this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",
"preinstall/fast", depends, commands, true);
// write the depend rule, really a recompute depends rule
depends.clear();
commands.clear();
std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();
cmakefileName += "Makefile.cmake";
std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),cmLocalGenerator::NONE,
cmLocalGenerator::SHELL);
runRule += " 1";
commands.push_back(runRule);
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT);
this->WriteMakeRule(ruleFileStream, "clear depends",
"depend",
depends, commands, true);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::ClearDependencies(cmMakefile* mf,
bool verbose)
{
// Get the list of target files to check
const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES");
if(!infoDef)
{
return;
}
std::vector<std::string> files;
cmSystemTools::ExpandListArgument(infoDef, files);
// Each depend information file corresponds to a target. Clear the
// dependencies for that target.
cmDepends clearer;
clearer.SetVerbose(verbose);
for(std::vector<std::string>::iterator l = files.begin();
l != files.end(); ++l)
{
std::string dir = cmSystemTools::GetFilenamePath(l->c_str());
// Clear the implicit dependency makefile.
std::string dependFile = dir + "/depend.make";
clearer.Clear(dependFile.c_str());
// Remove the internal dependency check file to force
// regeneration.
std::string internalDependFile = dir + "/depend.internal";
cmSystemTools::RemoveFile(internalDependFile.c_str());
}
}
void cmLocalUnixMakefileGenerator3
::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target)
{
ImplicitDependLanguageMap const& implicitLangs =
this->GetImplicitDepends(target);
// list the languages
cmakefileStream
<< "# The set of languages for which implicit dependencies are needed:\n";
cmakefileStream
<< "SET(CMAKE_DEPENDS_LANGUAGES\n";
for(ImplicitDependLanguageMap::const_iterator
l = implicitLangs.begin(); l != implicitLangs.end(); ++l)
{
cmakefileStream << " \"" << l->first.c_str() << "\"\n";
}
cmakefileStream << " )\n";
// now list the files for each language
cmakefileStream
<< "# The set of files for implicit dependencies of each language:\n";
for(ImplicitDependLanguageMap::const_iterator
l = implicitLangs.begin(); l != implicitLangs.end(); ++l)
{
cmakefileStream
<< "SET(CMAKE_DEPENDS_CHECK_" << l->first.c_str() << "\n";
ImplicitDependFileMap const& implicitPairs = l->second;
// for each file pair
for(ImplicitDependFileMap::const_iterator pi = implicitPairs.begin();
pi != implicitPairs.end(); ++pi)
{
cmakefileStream << " \"" << pi->second << "\" ";
cmakefileStream << "\"" << pi->first << "\"\n";
}
cmakefileStream << " )\n";
// Tell the dependency scanner what compiler is used.
std::string cidVar = "CMAKE_";
cidVar += l->first;
cidVar += "_COMPILER_ID";
const char* cid = this->Makefile->GetDefinition(cidVar.c_str());
if(cid && *cid)
{
cmakefileStream
<< "SET(CMAKE_" << l->first.c_str() << "_COMPILER_ID \""
<< cid << "\")\n";
}
}
// Build a list of preprocessor definitions for the target.
std::vector<std::string> defines;
{
std::string defPropName = "COMPILE_DEFINITIONS_";
defPropName += cmSystemTools::UpperCase(this->ConfigurationName);
if(const char* ddefs = this->Makefile->GetProperty("COMPILE_DEFINITIONS"))
{
cmSystemTools::ExpandListArgument(ddefs, defines);
}
if(const char* cdefs = target.GetProperty("COMPILE_DEFINITIONS"))
{
cmSystemTools::ExpandListArgument(cdefs, defines);
}
if(const char* dcdefs = this->Makefile->GetProperty(defPropName.c_str()))
{
cmSystemTools::ExpandListArgument(dcdefs, defines);
}
if(const char* ccdefs = target.GetProperty(defPropName.c_str()))
{
cmSystemTools::ExpandListArgument(ccdefs, defines);
}
}
if(!defines.empty())
{
cmakefileStream
<< "\n"
<< "# Preprocessor definitions for this target.\n"
<< "SET(CMAKE_TARGET_DEFINITIONS\n";
for(std::vector<std::string>::const_iterator di = defines.begin();
di != defines.end(); ++di)
{
cmakefileStream
<< " " << this->EscapeForCMake(di->c_str()) << "\n";
}
cmakefileStream
<< " )\n";
}
// Store include transform rule properties. Write the directory
// rules first because they may be overridden by later target rules.
std::vector<std::string> transformRules;
if(const char* xform =
this->Makefile->GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM"))
{
cmSystemTools::ExpandListArgument(xform, transformRules);
}
if(const char* xform =
target.GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM"))
{
cmSystemTools::ExpandListArgument(xform, transformRules);
}
if(!transformRules.empty())
{
cmakefileStream
<< "SET(CMAKE_INCLUDE_TRANSFORMS\n";
for(std::vector<std::string>::const_iterator tri = transformRules.begin();
tri != transformRules.end(); ++tri)
{
cmakefileStream << " " << this->EscapeForCMake(tri->c_str()) << "\n";
}
cmakefileStream
<< " )\n";
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetObjectFileName(cmTarget& target,
const cmSourceFile& source,
std::string* nameWithoutTargetDir,
bool* hasSourceExtension)
{
// Make sure we never hit this old case.
if(source.GetProperty("MACOSX_PACKAGE_LOCATION"))
{
std::string msg = "MACOSX_PACKAGE_LOCATION set on source file: ";
msg += source.GetFullPath();
this->GetMakefile()->IssueMessage(cmake::INTERNAL_ERROR,
msg.c_str());
}
// Start with the target directory.
std::string obj = this->GetTargetDirectory(target);
obj += "/";
// Get the object file name without the target directory.
std::string dir_max;
dir_max += this->Makefile->GetCurrentOutputDirectory();
dir_max += "/";
dir_max += obj;
std::string objectName =
this->GetObjectFileNameWithoutTarget(source, dir_max,
hasSourceExtension);
if(nameWithoutTargetDir)
{
*nameWithoutTargetDir = objectName;
}
// Append the object name to the target directory.
obj += objectName;
return obj;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os)
{
os
<< "# CMAKE generated file: DO NOT EDIT!\n"
<< "# Generated by \"" << this->GlobalGenerator->GetName() << "\""
<< " Generator, CMake Version "
<< cmVersion::GetMajorVersion() << "."
<< cmVersion::GetMinorVersion() << "\n\n";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetRecursiveMakeCall(const char *makefile, const char* tgt)
{
// Call make on the given file.
std::string cmd;
cmd += "$(MAKE) -f ";
cmd += this->Convert(makefile,NONE,SHELL);
cmd += " ";
// Pass down verbosity level.
if(this->GetMakeSilentFlag().size())
{
cmd += this->GetMakeSilentFlag();
cmd += " ";
}
// Most unix makes will pass the command line flags to make down to
// sub-invoked makes via an environment variable. However, some
// makes do not support that, so you have to pass the flags
// explicitly.
if(this->GetPassMakeflags())
{
cmd += "-$(MAKEFLAGS) ";
}
// Add the target.
if (tgt && tgt[0] != '\0')
{
// The make target is always relative to the top of the build tree.
std::string tgt2 = this->Convert(tgt, HOME_OUTPUT);
// The target may have been written with windows paths.
cmSystemTools::ConvertToOutputSlashes(tgt2);
// Escape one extra time if the make tool requires it.
if(this->MakeCommandEscapeTargetTwice)
{
tgt2 = this->EscapeForShell(tgt2.c_str(), true, false);
}
// The target name is now a string that should be passed verbatim
// on the command line.
cmd += this->EscapeForShell(tgt2.c_str(), true, false);
}
return cmd;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os)
{
os
<< "#======================================"
<< "=======================================\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteCMakeArgument(std::ostream& os, const char* s)
{
// Write the given string to the stream with escaping to get it back
// into CMake through the lexical scanner.
os << "\"";
for(const char* c = s; *c; ++c)
{
if(*c == '\\')
{
os << "\\\\";
}
else if(*c == '"')
{
os << "\\\"";
}
else
{
os << *c;
}
}
os << "\"";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p)
{
// Split the path into its components.
std::vector<std::string> components;
cmSystemTools::SplitPath(p, components);
// Return an empty path if there are no components.
if(components.empty())
{
return "\"\"";
}
// Choose a slash direction and fix root component.
const char* slash = "/";
#if defined(_WIN32) && !defined(__CYGWIN__)
if(!cmSystemTools::GetForceUnixPaths())
{
slash = "\\";
for(std::string::iterator i = components[0].begin();
i != components[0].end(); ++i)
{
if(*i == '/')
{
*i = '\\';
}
}
}
#endif
// Begin the quoted result with the root component.
std::string result = "\"";
result += components[0];
// Now add the rest of the components separated by the proper slash
// direction for this platform.
bool first = true;
for(unsigned int i=1; i < components.size(); ++i)
{
// Only the last component can be empty to avoid double slashes.
if(components[i].length() > 0 || (i == (components.size()-1)))
{
if(!first)
{
result += slash;
}
result += components[i];
first = false;
}
}
// Close the quoted result.
result += "\"";
return result;
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetTargetDirectory(cmTarget const& target) const
{
std::string dir = cmake::GetCMakeFilesDirectoryPostSlash();
dir += target.GetName();
#if defined(__VMS)
dir += "_dir";
#else
dir += ".dir";
#endif
return dir;
}
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::ImplicitDependLanguageMap const&
cmLocalUnixMakefileGenerator3::GetImplicitDepends(cmTarget const& tgt)
{
return this->ImplicitDepends[tgt.GetName()];
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3::AddImplicitDepends(cmTarget const& tgt,
const char* lang,
const char* obj,
const char* src)
{
this->ImplicitDepends[tgt.GetName()][lang][obj] = src;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::CreateCDCommand(std::vector<std::string>& commands, const char *tgtDir,
cmLocalGenerator::RelativeRoot relRetDir)
{
const char* retDir = this->GetRelativeRootPath(relRetDir);
// do we need to cd?
if (!strcmp(tgtDir,retDir))
{
return;
}
// In a Windows shell we must change drive letter too. The shell
// used by NMake and Borland make does not support "cd /d" so this
// feature simply cannot work with them (Borland make does not even
// support changing the drive letter with just "d:").
const char* cd_cmd = this->MinGWMake? "cd /d " : "cd ";
if(!this->UnixCD)
{
// On Windows we must perform each step separately and then change
// back because the shell keeps the working directory between
// commands.
std::string cmd = cd_cmd;
cmd += this->ConvertToOutputForExisting(tgtDir, relRetDir);
commands.insert(commands.begin(),cmd);
// Change back to the starting directory.
cmd = cd_cmd;
cmd += this->ConvertToOutputForExisting(relRetDir, tgtDir);
commands.push_back(cmd);
}
else
{
// On UNIX we must construct a single shell command to change
// directory and build because make resets the directory between
// each command.
std::vector<std::string>::iterator i = commands.begin();
for (; i != commands.end(); ++i)
{
std::string cmd = cd_cmd;
cmd += this->ConvertToOutputForExisting(tgtDir, relRetDir);
cmd += " && ";
cmd += *i;
*i = cmd;
}
}
}
void cmLocalUnixMakefileGenerator3
::GetTargetObjectFileDirectories(cmTarget* target,
std::vector<std::string>& dirs)
{
std::string dir = this->Makefile->GetCurrentOutputDirectory();
dir += "/";
dir += this->GetTargetDirectory(*target);
dirs.push_back(dir);
}