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https://github.com/reactos/CMake.git
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43de8c8628
something like this: ENABLE_LANGUAGE(ASM-ATT) IF(CMAKE_ASM-ATT_COMPILER_WORKS) ... do assembler stufff ELSE(CMAKE_ASM-ATT_COMPILER_WORKS) ... fallback to generic C/C++ ENDIF(CMAKE_ASM-ATT_COMPILER_WORKS) Alex
79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#include "cmProjectCommand.h"
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// cmProjectCommand
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bool cmProjectCommand::InitialPass(std::vector<std::string> const& args)
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{
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if(args.size() < 1 )
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{
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this->SetError("PROJECT called with incorrect number of arguments");
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return false;
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}
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this->Makefile->SetProjectName(args[0].c_str());
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std::string bindir = args[0];
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bindir += "_BINARY_DIR";
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std::string srcdir = args[0];
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srcdir += "_SOURCE_DIR";
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this->Makefile->AddCacheDefinition
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(bindir.c_str(),
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this->Makefile->GetCurrentOutputDirectory(),
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"Value Computed by CMake", cmCacheManager::STATIC);
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this->Makefile->AddCacheDefinition
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(srcdir.c_str(),
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this->Makefile->GetCurrentDirectory(),
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"Value Computed by CMake", cmCacheManager::STATIC);
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bindir = "PROJECT_BINARY_DIR";
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srcdir = "PROJECT_SOURCE_DIR";
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this->Makefile->AddDefinition(bindir.c_str(),
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this->Makefile->GetCurrentOutputDirectory());
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this->Makefile->AddDefinition(srcdir.c_str(),
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this->Makefile->GetCurrentDirectory());
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this->Makefile->AddDefinition("PROJECT_NAME", args[0].c_str());
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// Set the CMAKE_PROJECT_NAME variable to be the highest-level
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// project name in the tree. This is always the first PROJECT
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// command encountered.
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if(!this->Makefile->GetDefinition("CMAKE_PROJECT_NAME"))
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{
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this->Makefile->AddDefinition("CMAKE_PROJECT_NAME", args[0].c_str());
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}
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std::vector<std::string> languages;
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if(args.size() > 1)
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{
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for(size_t i =1; i < args.size(); ++i)
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{
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languages.push_back(args[i]);
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}
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}
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else
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{
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// if no language is specified do c and c++
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languages.push_back("C");
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languages.push_back("CXX");
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}
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this->Makefile->EnableLanguage(languages, false);
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return true;
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}
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