CMake/Source/cmSourceFileLocation.cxx
Ben Boeckel b0716fbcc5 cmSourceFileLocation: allow skipping ambiguous extensions
The ambiguous extension logic is an old behavior that ends up taking
lots of extra compute cycles to execute. This is triggered by various
CMake codepaths which pass extension-less paths down when CMake actually
knows that they are not ambiguous. These codepaths will be indicated in
upcoming changes.

Various APIs have gained a cmSourceFileLocationKind parameter, but they
are all optional and default to the existing behavior.
2018-01-10 11:21:11 -05:00

230 lines
7.7 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmSourceFileLocation.h"
#include "cmAlgorithms.h"
#include "cmGlobalGenerator.h"
#include "cmMakefile.h"
#include "cmSystemTools.h"
#include "cmake.h"
#include <assert.h>
cmSourceFileLocation::cmSourceFileLocation()
: Makefile(nullptr)
, AmbiguousDirectory(true)
, AmbiguousExtension(true)
{
}
cmSourceFileLocation::cmSourceFileLocation(const cmSourceFileLocation& loc)
: Makefile(loc.Makefile)
{
this->AmbiguousDirectory = loc.AmbiguousDirectory;
this->AmbiguousExtension = loc.AmbiguousExtension;
this->Directory = loc.Directory;
this->Name = loc.Name;
}
cmSourceFileLocation::cmSourceFileLocation(cmMakefile const* mf,
const std::string& name,
cmSourceFileLocationKind kind)
: Makefile(mf)
{
this->AmbiguousDirectory = !cmSystemTools::FileIsFullPath(name.c_str());
this->AmbiguousExtension = true;
this->Directory = cmSystemTools::GetFilenamePath(name);
if (cmSystemTools::FileIsFullPath(this->Directory.c_str())) {
this->Directory = cmSystemTools::CollapseFullPath(this->Directory);
}
this->Name = cmSystemTools::GetFilenameName(name);
if (kind == cmSourceFileLocationKind::Known) {
this->DirectoryUseSource();
this->AmbiguousExtension = false;
} else {
this->UpdateExtension(name);
}
}
void cmSourceFileLocation::Update(cmSourceFileLocation const& loc)
{
if (this->AmbiguousDirectory && !loc.AmbiguousDirectory) {
this->Directory = loc.Directory;
this->AmbiguousDirectory = false;
}
if (this->AmbiguousExtension && !loc.AmbiguousExtension) {
this->Name = loc.Name;
this->AmbiguousExtension = false;
}
}
void cmSourceFileLocation::DirectoryUseSource()
{
assert(this->Makefile);
if (this->AmbiguousDirectory) {
this->Directory = cmSystemTools::CollapseFullPath(
this->Directory, this->Makefile->GetCurrentSourceDirectory());
this->AmbiguousDirectory = false;
}
}
void cmSourceFileLocation::DirectoryUseBinary()
{
assert(this->Makefile);
if (this->AmbiguousDirectory) {
this->Directory = cmSystemTools::CollapseFullPath(
this->Directory, this->Makefile->GetCurrentBinaryDirectory());
this->AmbiguousDirectory = false;
}
}
void cmSourceFileLocation::UpdateExtension(const std::string& name)
{
assert(this->Makefile);
// Check the extension.
std::string ext = cmSystemTools::GetFilenameLastExtension(name);
if (!ext.empty()) {
ext = ext.substr(1);
}
// The global generator checks extensions of enabled languages.
cmGlobalGenerator* gg = this->Makefile->GetGlobalGenerator();
cmMakefile const* mf = this->Makefile;
auto cm = mf->GetCMakeInstance();
if (!gg->GetLanguageFromExtension(ext.c_str()).empty() ||
cm->IsSourceExtension(ext) || cm->IsHeaderExtension(ext)) {
// This is a known extension. Use the given filename with extension.
this->Name = cmSystemTools::GetFilenameName(name);
this->AmbiguousExtension = false;
} else {
// This is not a known extension. See if the file exists on disk as
// named.
std::string tryPath;
if (this->AmbiguousDirectory) {
// Check the source tree only because a file in the build tree should
// be specified by full path at least once. We do not want this
// detection to depend on whether the project has already been built.
tryPath = this->Makefile->GetCurrentSourceDirectory();
tryPath += "/";
}
if (!this->Directory.empty()) {
tryPath += this->Directory;
tryPath += "/";
}
tryPath += this->Name;
if (cmSystemTools::FileExists(tryPath.c_str(), true)) {
// We found a source file named by the user on disk. Trust it's
// extension.
this->Name = cmSystemTools::GetFilenameName(name);
this->AmbiguousExtension = false;
// If the directory was ambiguous, it isn't anymore.
if (this->AmbiguousDirectory) {
this->DirectoryUseSource();
}
}
}
}
bool cmSourceFileLocation::MatchesAmbiguousExtension(
cmSourceFileLocation const& loc) const
{
assert(this->Makefile);
// This location's extension is not ambiguous but loc's extension
// is. See if the names match as-is.
if (this->Name == loc.Name) {
return true;
}
// Check if loc's name could possibly be extended to our name by
// adding an extension.
if (!(this->Name.size() > loc.Name.size() &&
this->Name[loc.Name.size()] == '.' &&
cmHasLiteralPrefixImpl(this->Name.c_str(), loc.Name.c_str(),
loc.Name.size()))) {
return false;
}
// Only a fixed set of extensions will be tried to match a file on
// disk. One of these must match if loc refers to this source file.
std::string const& ext = this->Name.substr(loc.Name.size() + 1);
cmMakefile const* mf = this->Makefile;
auto cm = mf->GetCMakeInstance();
return cm->IsSourceExtension(ext) || cm->IsHeaderExtension(ext);
}
bool cmSourceFileLocation::Matches(cmSourceFileLocation const& loc)
{
assert(this->Makefile);
if (this->AmbiguousExtension == loc.AmbiguousExtension) {
// Both extensions are similarly ambiguous. Since only the old fixed set
// of extensions will be tried, the names must match at this point to be
// the same file.
if (this->Name.size() != loc.Name.size() ||
!cmSystemTools::ComparePath(this->Name, loc.Name)) {
return false;
}
} else {
const cmSourceFileLocation* loc1;
const cmSourceFileLocation* loc2;
if (this->AmbiguousExtension) {
// Only "this" extension is ambiguous.
loc1 = &loc;
loc2 = this;
} else {
// Only "loc" extension is ambiguous.
loc1 = this;
loc2 = &loc;
}
if (!loc1->MatchesAmbiguousExtension(*loc2)) {
return false;
}
}
if (!this->AmbiguousDirectory && !loc.AmbiguousDirectory) {
// Both sides have absolute directories.
if (this->Directory != loc.Directory) {
return false;
}
} else if (this->AmbiguousDirectory && loc.AmbiguousDirectory) {
if (this->Makefile == loc.Makefile) {
// Both sides have directories relative to the same location.
if (this->Directory != loc.Directory) {
return false;
}
} else {
// Each side has a directory relative to a different location.
// This can occur when referencing a source file from a different
// directory. This is not yet allowed.
this->Makefile->IssueMessage(
cmake::INTERNAL_ERROR,
"Matches error: Each side has a directory relative to a different "
"location. This can occur when referencing a source file from a "
"different directory. This is not yet allowed.");
return false;
}
} else if (this->AmbiguousDirectory) {
// Compare possible directory combinations.
std::string const& srcDir = cmSystemTools::CollapseFullPath(
this->Directory, this->Makefile->GetCurrentSourceDirectory());
std::string const& binDir = cmSystemTools::CollapseFullPath(
this->Directory, this->Makefile->GetCurrentBinaryDirectory());
if (srcDir != loc.Directory && binDir != loc.Directory) {
return false;
}
} else if (loc.AmbiguousDirectory) {
// Compare possible directory combinations.
std::string const& srcDir = cmSystemTools::CollapseFullPath(
loc.Directory, loc.Makefile->GetCurrentSourceDirectory());
std::string const& binDir = cmSystemTools::CollapseFullPath(
loc.Directory, loc.Makefile->GetCurrentBinaryDirectory());
if (srcDir != this->Directory && binDir != this->Directory) {
return false;
}
}
// File locations match.
this->Update(loc);
return true;
}