CMake/Modules/CMakeFindCodeBlocks.cmake
Brad King 86578eccf2 Simplify CMake per-source license notices
Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool.  Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience.  Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.

Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices.  It also references version control
history for more precise information.  Therefore we no longer need to spell
out the list of Contributors in each source file notice.

Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing".  The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.

Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically.  Manually fix up shebang lines and trailing
newlines in a few files.  Manually update the notices in a few files that the
script does not handle.
2016-09-27 15:14:44 -04:00

31 lines
1.5 KiB
CMake

# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# This file is included in CMakeSystemSpecificInformation.cmake if
# the CodeBlocks extra generator has been selected.
find_program(CMAKE_CODEBLOCKS_EXECUTABLE NAMES codeblocks DOC "The CodeBlocks executable")
if(CMAKE_CODEBLOCKS_EXECUTABLE)
set(CMAKE_OPEN_PROJECT_COMMAND "${CMAKE_CODEBLOCKS_EXECUTABLE} <PROJECT_FILE>" )
endif()
# Determine builtin macros and include dirs:
include(${CMAKE_CURRENT_LIST_DIR}/CMakeExtraGeneratorDetermineCompilerMacrosAndIncludeDirs.cmake)
# Try to find out how many CPUs we have and set the -j argument for make accordingly
set(_CMAKE_CODEBLOCKS_INITIAL_MAKE_ARGS "")
include(ProcessorCount)
processorcount(_CMAKE_CODEBLOCKS_PROCESSOR_COUNT)
# Only set -j if we are under UNIX and if the make-tool used actually has "make" in the name
# (we may also get here in the future e.g. for ninja)
if("${_CMAKE_CODEBLOCKS_PROCESSOR_COUNT}" GREATER 1 AND CMAKE_HOST_UNIX AND "${CMAKE_MAKE_PROGRAM}" MATCHES make)
set(_CMAKE_CODEBLOCKS_INITIAL_MAKE_ARGS "-j${_CMAKE_CODEBLOCKS_PROCESSOR_COUNT}")
endif()
# This variable is used by the CodeBlocks generator and appended to the make invocation commands.
set(CMAKE_CODEBLOCKS_MAKE_ARGUMENTS "${_CMAKE_CODEBLOCKS_INITIAL_MAKE_ARGS}" CACHE STRING "Additional command line arguments when CodeBlocks invokes make. Enter e.g. -j<some_number> to get parallel builds")