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Run the `Utilities/Scripts/clang-format.bash` script to update all our C++ code to a new style defined by `.clang-format`. Use `clang-format` version 3.8. * If you reached this commit for a line in `git blame`, re-run the blame operation starting at the parent of this commit to see older history for the content. * See the parent commit for instructions to rebase a change across this style transition commit.
68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmFLTKWrapUICommand_h
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#define cmFLTKWrapUICommand_h
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#include "cmCommand.h"
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/** \class cmFLTKWrapUICommand
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* \brief Create .h and .cxx files rules for FLTK user interfaces files
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*
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* cmFLTKWrapUICommand is used to create wrappers for FLTK classes into
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* normal C++
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*/
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class cmFLTKWrapUICommand : public cmCommand
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{
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public:
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cmTypeMacro(cmFLTKWrapUICommand, cmCommand);
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/**
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* This is a virtual constructor for the command.
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*/
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virtual cmCommand* Clone() { return new cmFLTKWrapUICommand; }
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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virtual bool InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus& status);
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/**
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* This is called at the end after all the information
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* specified by the command is accumulated. Most commands do
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* not implement this method. At this point, reading and
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* writing to the cache can be done.
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*/
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virtual void FinalPass();
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virtual bool HasFinalPass() const { return true; }
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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virtual std::string GetName() const { return "fltk_wrap_ui"; }
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private:
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/**
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* List of produced files.
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*/
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std::vector<cmSourceFile*> GeneratedSourcesClasses;
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/**
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* List of Fluid files that provide the source
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* generating .cxx and .h files
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*/
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std::string Target;
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};
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#endif
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