CMake/Source/cmFLTKWrapUICommand.h
Kitware Robot d9fd2f5402 Revise C++ coding style using clang-format
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.
2016-05-16 16:05:19 -04:00

68 lines
1.9 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmFLTKWrapUICommand_h
#define cmFLTKWrapUICommand_h
#include "cmCommand.h"
/** \class cmFLTKWrapUICommand
* \brief Create .h and .cxx files rules for FLTK user interfaces files
*
* cmFLTKWrapUICommand is used to create wrappers for FLTK classes into
* normal C++
*/
class cmFLTKWrapUICommand : public cmCommand
{
public:
cmTypeMacro(cmFLTKWrapUICommand, cmCommand);
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone() { return new cmFLTKWrapUICommand; }
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus& status);
/**
* This is called at the end after all the information
* specified by the command is accumulated. Most commands do
* not implement this method. At this point, reading and
* writing to the cache can be done.
*/
virtual void FinalPass();
virtual bool HasFinalPass() const { return true; }
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual std::string GetName() const { return "fltk_wrap_ui"; }
private:
/**
* List of produced files.
*/
std::vector<cmSourceFile*> GeneratedSourcesClasses;
/**
* List of Fluid files that provide the source
* generating .cxx and .h files
*/
std::string Target;
};
#endif