CMake/Source/cmPropertyMap.cxx
Kitware Robot d9fd2f5402 Revise C++ coding style using clang-format
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.
2016-05-16 16:05:19 -04:00

65 lines
1.6 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmPropertyMap.h"
#include "cmState.h"
#include "cmSystemTools.h"
#include "cmake.h"
#include <assert.h>
cmProperty* cmPropertyMap::GetOrCreateProperty(const std::string& name)
{
cmPropertyMap::iterator it = this->find(name);
cmProperty* prop;
if (it == this->end()) {
prop = &(*this)[name];
} else {
prop = &(it->second);
}
return prop;
}
void cmPropertyMap::SetProperty(const std::string& name, const char* value)
{
if (!value) {
this->erase(name);
return;
}
cmProperty* prop = this->GetOrCreateProperty(name);
prop->Set(value);
}
void cmPropertyMap::AppendProperty(const std::string& name, const char* value,
bool asString)
{
// Skip if nothing to append.
if (!value || !*value) {
return;
}
cmProperty* prop = this->GetOrCreateProperty(name);
prop->Append(value, asString);
}
const char* cmPropertyMap::GetPropertyValue(const std::string& name) const
{
assert(!name.empty());
cmPropertyMap::const_iterator it = this->find(name);
if (it == this->end()) {
return 0;
}
return it->second.GetValue();
}