CMake/Source/cmOSXBundleGenerator.h

64 lines
1.9 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmOSXBundleGenerator_h
#define cmOSXBundleGenerator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <set>
#include <string>
#include <vector>
class cmGeneratorTarget;
class cmLocalGenerator;
class cmMakefile;
class cmSourceFile;
class cmOSXBundleGenerator
{
public:
cmOSXBundleGenerator(cmGeneratorTarget* target);
// create an app bundle at a given root, and return
// the directory within the bundle that contains the executable
void CreateAppBundle(const std::string& targetName, std::string& root,
const std::string& config);
// create a framework at a given root
void CreateFramework(const std::string& targetName, const std::string& root,
const std::string& config);
// create a cf bundle at a given root
void CreateCFBundle(const std::string& targetName, const std::string& root,
const std::string& config);
struct MacOSXContentGeneratorType
{
virtual ~MacOSXContentGeneratorType() = default;
virtual void operator()(cmSourceFile const& source, const char* pkgloc,
const std::string& config) = 0;
};
void GenerateMacOSXContentStatements(
std::vector<cmSourceFile const*> const& sources,
MacOSXContentGeneratorType* generator, const std::string& config);
std::string InitMacOSXContentDirectory(const char* pkgloc,
const std::string& config);
void SetMacContentFolders(std::set<std::string>* macContentFolders)
{
this->MacContentFolders = macContentFolders;
}
private:
bool MustSkip();
private:
cmGeneratorTarget* GT;
cmMakefile* Makefile;
cmLocalGenerator* LocalGenerator;
std::set<std::string>* MacContentFolders;
};
#endif