CMake/Modules/UsewxWidgets.cmake
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2013-10-15 14:12:03 -04:00

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CMake

#.rst:
# UsewxWidgets
# ------------
#
# Convenience include for using wxWidgets library.
#
# Determines if wxWidgets was FOUND and sets the appropriate libs,
# incdirs, flags, etc. INCLUDE_DIRECTORIES and LINK_DIRECTORIES are
# called.
#
# USAGE
#
# ::
#
# # Note that for MinGW users the order of libs is important!
# find_package(wxWidgets REQUIRED net gl core base)
# include(${wxWidgets_USE_FILE})
# # and for each of your dependent executable/library targets:
# target_link_libraries(<YourTarget> ${wxWidgets_LIBRARIES})
#
#
#
# DEPRECATED
#
# ::
#
# LINK_LIBRARIES is not called in favor of adding dependencies per target.
#
#
#
# AUTHOR
#
# ::
#
# Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>
#=============================================================================
# Copyright 2004-2009 Kitware, Inc.
# Copyright 2006 Jan Woetzel
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# debug message and logging.
# comment these out for distribution
if (NOT LOGFILE )
# set(LOGFILE "${PROJECT_BINARY_DIR}/CMakeOutput.log")
endif ()
macro(MSG _MSG)
# file(APPEND ${LOGFILE} "${CMAKE_CURRENT_LIST_FILE}(${CMAKE_CURRENT_LIST_LINE}): ${_MSG}\n")
# message(STATUS "${CMAKE_CURRENT_LIST_FILE}(${CMAKE_CURRENT_LIST_LINE}): ${_MSG}")
endmacro()
MSG("wxWidgets_FOUND=${wxWidgets_FOUND}")
if (wxWidgets_FOUND)
if (wxWidgets_INCLUDE_DIRS)
if(wxWidgets_INCLUDE_DIRS_NO_SYSTEM)
include_directories(${wxWidgets_INCLUDE_DIRS})
else()
include_directories(SYSTEM ${wxWidgets_INCLUDE_DIRS})
endif()
MSG("wxWidgets_INCLUDE_DIRS=${wxWidgets_INCLUDE_DIRS}")
endif()
if (wxWidgets_LIBRARY_DIRS)
link_directories(${wxWidgets_LIBRARY_DIRS})
MSG("wxWidgets_LIBRARY_DIRS=${wxWidgets_LIBRARY_DIRS}")
endif()
if (wxWidgets_DEFINITIONS)
set_property(DIRECTORY APPEND
PROPERTY COMPILE_DEFINITIONS ${wxWidgets_DEFINITIONS})
MSG("wxWidgets_DEFINITIONS=${wxWidgets_DEFINITIONS}")
endif()
if (wxWidgets_DEFINITIONS_DEBUG)
set_property(DIRECTORY APPEND
PROPERTY COMPILE_DEFINITIONS_DEBUG ${wxWidgets_DEFINITIONS_DEBUG})
MSG("wxWidgets_DEFINITIONS_DEBUG=${wxWidgets_DEFINITIONS_DEBUG}")
endif()
if (wxWidgets_CXX_FLAGS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${wxWidgets_CXX_FLAGS}")
MSG("wxWidgets_CXX_FLAGS=${wxWidgets_CXX_FLAGS}")
endif()
# DEPRECATED JW
# just for backward compatibility: add deps to all targets
# library projects better use advanced find_package(wxWidgets) directly.
#if(wxWidgets_LIBRARIES)
# link_libraries(${wxWidgets_LIBRARIES})
# # BUG: str too long: MSG("wxWidgets_LIBRARIES=${wxWidgets_LIBRARIES}")
# if(LOGFILE)
# file(APPEND ${LOGFILE} "${CMAKE_CURRENT_LIST_FILE}(${CMAKE_CURRENT_LIST_LINE}): ${wxWidgets_LIBRARIES}\n")
# endif()
#endif()
else ()
message("wxWidgets requested but not found.")
endif()