CMake/Source/cmLocalXCodeGenerator.h
Stephen Kelly 3b880a0741 cmLocalGenerator: Require a valid cmState::Snapshot in the ctor.
Refactor the local generator creation API to accept a
cmState::Snapshot.  Adjust MakeLocalGenerator to use the 'current'
snapshot in cases where there is no parent.  Create the snapshot
for subdirectories in cmMakefile::AddSubdirectory.

This means that snapshots are now created at the point of extending the tree,
as appropriate, and independently of the cmLocalGenerator and cmMakefile they
represent the state for.
2015-05-27 09:18:32 -04:00

45 lines
1.5 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmLocalXCodeGenerator_h
#define cmLocalXCodeGenerator_h
#include "cmLocalGenerator.h"
/** \class cmLocalXCodeGenerator
* \brief Write a local Xcode project
*
* cmLocalXCodeGenerator produces a LocalUnix makefile from its
* member Makefile.
*/
class cmLocalXCodeGenerator : public cmLocalGenerator
{
public:
///! Set cache only and recurse to false by default.
cmLocalXCodeGenerator(cmGlobalGenerator* gg, cmLocalGenerator* parent,
cmState::Snapshot snapshot);
virtual ~cmLocalXCodeGenerator();
virtual std::string GetTargetDirectory(cmTarget const& target) const;
virtual void AppendFlagEscape(std::string& flags,
const std::string& rawFlag);
virtual void Generate();
virtual void GenerateInstallRules();
virtual void ComputeObjectFilenames(
std::map<cmSourceFile const*, std::string>& mapping,
cmGeneratorTarget const* gt = 0);
private:
};
#endif