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MSBuild interprets the `.vcxproj` content based on the `PlatformToolset` setting, so our reverse mapping needs to be based on that setting too. For VS 2010 and above, choose the flag map to match the toolset name rather than the generator VS version. Issue: #16153
159 lines
5.6 KiB
C++
159 lines
5.6 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmGlobalVisualStudio10Generator_h
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#define cmGlobalVisualStudio10Generator_h
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#include "cmGlobalVisualStudio8Generator.h"
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#include "cmVisualStudio10ToolsetOptions.h"
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/** \class cmGlobalVisualStudio10Generator
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* \brief Write a Unix makefiles.
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*
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* cmGlobalVisualStudio10Generator manages UNIX build process for a tree
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*/
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class cmGlobalVisualStudio10Generator : public cmGlobalVisualStudio8Generator
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{
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public:
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cmGlobalVisualStudio10Generator(cmake* cm, const std::string& name,
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const std::string& platformName);
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static cmGlobalGeneratorFactory* NewFactory();
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virtual bool MatchesGeneratorName(const std::string& name) const;
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virtual bool SetSystemName(std::string const& s, cmMakefile* mf);
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virtual bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf);
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virtual bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf);
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virtual bool ParseGeneratorToolset(std::string const& ts, cmMakefile* mf);
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virtual void GenerateBuildCommand(
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std::vector<std::string>& makeCommand, const std::string& makeProgram,
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const std::string& projectName, const std::string& projectDir,
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const std::string& targetName, const std::string& config, bool fast,
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bool verbose,
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std::vector<std::string> const& makeOptions = std::vector<std::string>());
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///! create the correct local generator
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virtual cmLocalGenerator* CreateLocalGenerator(cmMakefile* mf);
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/**
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* Try to determine system information such as shared library
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* extension, pthreads, byte order etc.
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*/
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virtual void EnableLanguage(std::vector<std::string> const& languages,
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cmMakefile*, bool optional);
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virtual void WriteSLNHeader(std::ostream& fout);
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/** Generating for Nsight Tegra VS plugin? */
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bool IsNsightTegra() const;
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std::string GetNsightTegraVersion() const;
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/** The toolset name for the target platform. */
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const char* GetPlatformToolset() const;
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std::string const& GetPlatformToolsetString() const;
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/** The toolset host architecture name (e.g. x64 for 64-bit host tools). */
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const char* GetPlatformToolsetHostArchitecture() const;
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/** Return the CMAKE_SYSTEM_NAME. */
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std::string const& GetSystemName() const { return this->SystemName; }
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/** Return the CMAKE_SYSTEM_VERSION. */
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std::string const& GetSystemVersion() const { return this->SystemVersion; }
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/** Return the Windows version targeted on VS 2015 and above. */
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std::string const& GetWindowsTargetPlatformVersion() const
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{
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return this->WindowsTargetPlatformVersion;
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}
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/** Return true if building for WindowsCE */
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bool TargetsWindowsCE() const { return this->SystemIsWindowsCE; }
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/** Return true if building for WindowsPhone */
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bool TargetsWindowsPhone() const { return this->SystemIsWindowsPhone; }
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/** Return true if building for WindowsStore */
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bool TargetsWindowsStore() const { return this->SystemIsWindowsStore; }
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virtual const char* GetCMakeCFGIntDir() const { return "$(Configuration)"; }
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bool Find64BitTools(cmMakefile* mf);
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/** Generate an <output>.rule file path for a given command output. */
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virtual std::string GenerateRuleFile(std::string const& output) const;
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void PathTooLong(cmGeneratorTarget* target, cmSourceFile const* sf,
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std::string const& sfRel);
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virtual const char* GetToolsVersion() { return "4.0"; }
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bool FindMakeProgram(cmMakefile* mf) CM_OVERRIDE;
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static std::string GetInstalledNsightTegraVersion();
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cmIDEFlagTable const* GetClFlagTable() const;
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cmIDEFlagTable const* GetRcFlagTable() const;
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cmIDEFlagTable const* GetLibFlagTable() const;
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cmIDEFlagTable const* GetLinkFlagTable() const;
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cmIDEFlagTable const* GetMasmFlagTable() const;
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protected:
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virtual void Generate();
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virtual bool InitializeSystem(cmMakefile* mf);
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virtual bool InitializeWindows(cmMakefile* mf);
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virtual bool InitializeWindowsCE(cmMakefile* mf);
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virtual bool InitializeWindowsPhone(cmMakefile* mf);
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virtual bool InitializeWindowsStore(cmMakefile* mf);
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virtual std::string SelectWindowsCEToolset() const;
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virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
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virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
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virtual const char* GetIDEVersion() { return "10.0"; }
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std::string const& GetMSBuildCommand();
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std::string GeneratorToolset;
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std::string GeneratorToolsetHostArchitecture;
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std::string DefaultPlatformToolset;
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std::string WindowsTargetPlatformVersion;
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std::string SystemName;
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std::string SystemVersion;
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std::string NsightTegraVersion;
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cmIDEFlagTable const* DefaultClFlagTable;
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cmIDEFlagTable const* DefaultLibFlagTable;
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cmIDEFlagTable const* DefaultLinkFlagTable;
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cmIDEFlagTable const* DefaultMasmFlagTable;
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cmIDEFlagTable const* DefaultRcFlagTable;
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bool SystemIsWindowsCE;
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bool SystemIsWindowsPhone;
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bool SystemIsWindowsStore;
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private:
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class Factory;
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struct LongestSourcePath
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{
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LongestSourcePath()
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: Length(0)
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, Target(0)
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, SourceFile(0)
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{
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}
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size_t Length;
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cmGeneratorTarget* Target;
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cmSourceFile const* SourceFile;
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std::string SourceRel;
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};
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LongestSourcePath LongestSource;
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std::string MSBuildCommand;
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bool MSBuildCommandInitialized;
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cmVisualStudio10ToolsetOptions ToolsetOptions;
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virtual std::string FindMSBuildCommand();
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virtual std::string FindDevEnvCommand();
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virtual std::string GetVSMakeProgram() { return this->GetMSBuildCommand(); }
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// We do not use the reload macros for VS >= 10.
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virtual std::string GetUserMacrosDirectory() { return ""; }
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};
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#endif
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