mirror of
https://github.com/reactos/CMake.git
synced 2024-12-01 07:20:22 +00:00
687 lines
22 KiB
C++
687 lines
22 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmExtraCodeLiteGenerator.h"
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#include <cstring>
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#include <map>
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#include <memory>
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#include <set>
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#include <sstream>
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#include <utility>
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#include "cmsys/SystemInformation.hxx"
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#include "cmGeneratedFileStream.h"
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#include "cmGeneratorTarget.h"
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#include "cmGlobalGenerator.h"
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#include "cmLocalGenerator.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmStateTypes.h"
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#include "cmStringAlgorithms.h"
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#include "cmSystemTools.h"
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#include "cmXMLWriter.h"
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#include "cmake.h"
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cmExtraCodeLiteGenerator::cmExtraCodeLiteGenerator()
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: ConfigName("NoConfig")
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{
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}
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cmExternalMakefileProjectGeneratorFactory*
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cmExtraCodeLiteGenerator::GetFactory()
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{
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static cmExternalMakefileProjectGeneratorSimpleFactory<
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cmExtraCodeLiteGenerator>
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factory("CodeLite", "Generates CodeLite project files.");
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if (factory.GetSupportedGlobalGenerators().empty()) {
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#if defined(_WIN32)
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factory.AddSupportedGlobalGenerator("MinGW Makefiles");
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factory.AddSupportedGlobalGenerator("NMake Makefiles");
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#endif
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factory.AddSupportedGlobalGenerator("Ninja");
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factory.AddSupportedGlobalGenerator("Unix Makefiles");
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}
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return &factory;
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}
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void cmExtraCodeLiteGenerator::Generate()
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{
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// Hold root tree information for creating the workspace
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std::string workspaceProjectName;
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std::string workspaceOutputDir;
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std::string workspaceFileName;
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std::string workspaceSourcePath;
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const std::map<std::string, std::vector<cmLocalGenerator*>>& projectMap =
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this->GlobalGenerator->GetProjectMap();
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// loop projects and locate the root project.
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// and extract the information for creating the worspace
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// root makefile
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for (auto const& it : projectMap) {
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cmLocalGenerator* lg = it.second[0];
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const cmMakefile* mf = lg->GetMakefile();
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this->ConfigName = GetConfigurationName(mf);
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if (lg->GetCurrentBinaryDirectory() == lg->GetBinaryDirectory()) {
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workspaceOutputDir = lg->GetCurrentBinaryDirectory();
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workspaceProjectName = lg->GetProjectName();
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workspaceSourcePath = lg->GetSourceDirectory();
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workspaceFileName =
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cmStrCat(workspaceOutputDir, '/', workspaceProjectName, ".workspace");
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this->WorkspacePath = lg->GetCurrentBinaryDirectory();
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break;
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}
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}
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cmGeneratedFileStream fout(workspaceFileName);
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cmXMLWriter xml(fout);
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xml.StartDocument("utf-8");
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xml.StartElement("CodeLite_Workspace");
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xml.Attribute("Name", workspaceProjectName);
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bool const targetsAreProjects =
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this->GlobalGenerator->GlobalSettingIsOn("CMAKE_CODELITE_USE_TARGETS");
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std::vector<std::string> ProjectNames;
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if (targetsAreProjects) {
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ProjectNames = CreateProjectsByTarget(&xml);
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} else {
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ProjectNames = CreateProjectsByProjectMaps(&xml);
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}
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xml.StartElement("BuildMatrix");
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xml.StartElement("WorkspaceConfiguration");
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xml.Attribute("Name", this->ConfigName);
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xml.Attribute("Selected", "yes");
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for (std::string const& it : ProjectNames) {
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xml.StartElement("Project");
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xml.Attribute("Name", it);
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xml.Attribute("ConfigName", this->ConfigName);
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xml.EndElement();
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}
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xml.EndElement(); // WorkspaceConfiguration
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xml.EndElement(); // BuildMatrix
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xml.EndElement(); // CodeLite_Workspace
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}
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// Create projects where targets are the projects
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std::vector<std::string> cmExtraCodeLiteGenerator::CreateProjectsByTarget(
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cmXMLWriter* xml)
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{
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std::vector<std::string> retval;
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// for each target in the workspace create a codelite project
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const auto& lgs = this->GlobalGenerator->GetLocalGenerators();
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for (const auto& lg : lgs) {
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for (const auto& lt : lg->GetGeneratorTargets()) {
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cmStateEnums::TargetType type = lt->GetType();
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std::string const& outputDir = lg->GetCurrentBinaryDirectory();
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std::string targetName = lt->GetName();
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std::string filename = cmStrCat(outputDir, "/", targetName, ".project");
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retval.push_back(targetName);
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// Make the project file relative to the workspace
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std::string relafilename =
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cmSystemTools::RelativePath(this->WorkspacePath, filename);
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std::string visualname = targetName;
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switch (type) {
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case cmStateEnums::SHARED_LIBRARY:
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case cmStateEnums::STATIC_LIBRARY:
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case cmStateEnums::MODULE_LIBRARY:
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visualname = cmStrCat("lib", visualname);
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CM_FALLTHROUGH;
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case cmStateEnums::EXECUTABLE:
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xml->StartElement("Project");
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xml->Attribute("Name", visualname);
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xml->Attribute("Path", relafilename);
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xml->Attribute("Active", "No");
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xml->EndElement();
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CreateNewProjectFile(lt.get(), filename);
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break;
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default:
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break;
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}
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}
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}
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return retval;
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}
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// The "older way of doing it.
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std::vector<std::string> cmExtraCodeLiteGenerator::CreateProjectsByProjectMaps(
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cmXMLWriter* xml)
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{
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std::vector<std::string> retval;
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// for each sub project in the workspace create a codelite project
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for (auto const& it : this->GlobalGenerator->GetProjectMap()) {
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std::string const& outputDir = it.second[0]->GetCurrentBinaryDirectory();
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std::string projectName = it.second[0]->GetProjectName();
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retval.push_back(projectName);
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std::string filename = cmStrCat(outputDir, "/", projectName, ".project");
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// Make the project file relative to the workspace
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filename = cmSystemTools::RelativePath(this->WorkspacePath, filename);
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// create a project file
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this->CreateProjectFile(it.second);
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xml->StartElement("Project");
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xml->Attribute("Name", projectName);
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xml->Attribute("Path", filename);
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xml->Attribute("Active", "No");
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xml->EndElement();
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}
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return retval;
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}
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/* create the project file */
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void cmExtraCodeLiteGenerator::CreateProjectFile(
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const std::vector<cmLocalGenerator*>& lgs)
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{
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std::string const& outputDir = lgs[0]->GetCurrentBinaryDirectory();
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std::string projectName = lgs[0]->GetProjectName();
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std::string filename = outputDir + "/";
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filename += projectName + ".project";
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this->CreateNewProjectFile(lgs, filename);
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}
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std::string cmExtraCodeLiteGenerator::CollectSourceFiles(
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const cmMakefile* makefile, const cmGeneratorTarget* gt,
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std::map<std::string, cmSourceFile*>& cFiles,
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std::set<std::string>& otherFiles)
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{
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std::string projectType;
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switch (gt->GetType()) {
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case cmStateEnums::EXECUTABLE: {
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projectType = "Executable";
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} break;
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case cmStateEnums::STATIC_LIBRARY: {
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projectType = "Static Library";
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} break;
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case cmStateEnums::SHARED_LIBRARY: {
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projectType = "Dynamic Library";
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} break;
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case cmStateEnums::MODULE_LIBRARY: {
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projectType = "Dynamic Library";
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} break;
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default: // intended fallthrough
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break;
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}
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switch (gt->GetType()) {
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case cmStateEnums::EXECUTABLE:
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case cmStateEnums::STATIC_LIBRARY:
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case cmStateEnums::SHARED_LIBRARY:
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case cmStateEnums::MODULE_LIBRARY: {
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cmake const* cm = makefile->GetCMakeInstance();
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std::vector<cmSourceFile*> sources;
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gt->GetSourceFiles(sources,
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makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
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for (cmSourceFile* s : sources) {
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std::string const& fullPath = s->ResolveFullPath();
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std::string const& extLower =
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cmSystemTools::LowerCase(s->GetExtension());
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// check whether it is a source or a include file
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// then put it accordingly into one of the two containers
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if (cm->IsSourceExtension(extLower) || cm->IsCudaExtension(extLower) ||
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cm->IsFortranExtension(extLower)) {
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cFiles[fullPath] = s;
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} else {
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otherFiles.insert(fullPath);
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}
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}
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}
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default: // intended fallthrough
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break;
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}
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return projectType;
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}
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void cmExtraCodeLiteGenerator::CreateNewProjectFile(
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const std::vector<cmLocalGenerator*>& lgs, const std::string& filename)
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{
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const cmMakefile* mf = lgs[0]->GetMakefile();
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cmGeneratedFileStream fout(filename);
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if (!fout) {
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return;
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}
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cmXMLWriter xml(fout);
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////////////////////////////////////
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xml.StartDocument("utf-8");
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xml.StartElement("CodeLite_Project");
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xml.Attribute("Name", lgs[0]->GetProjectName());
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xml.Attribute("InternalType", "");
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std::string projectType;
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// Collect all used source files in the project
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// Sort them into two containers, one for C/C++ implementation files
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// which may have an accompanying header, one for all other files
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std::map<std::string, cmSourceFile*> cFiles;
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std::set<std::string> otherFiles;
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for (cmLocalGenerator* lg : lgs) {
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cmMakefile* makefile = lg->GetMakefile();
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for (const auto& target : lg->GetGeneratorTargets()) {
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projectType =
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CollectSourceFiles(makefile, target.get(), cFiles, otherFiles);
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}
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}
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// Get the project path ( we need it later to convert files to
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// their relative path)
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std::string projectPath = cmSystemTools::GetFilenamePath(filename);
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CreateProjectSourceEntries(cFiles, otherFiles, &xml, projectPath, mf,
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projectType, "");
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xml.EndElement(); // CodeLite_Project
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}
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void cmExtraCodeLiteGenerator::FindMatchingHeaderfiles(
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std::map<std::string, cmSourceFile*>& cFiles,
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std::set<std::string>& otherFiles)
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{
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const std::vector<std::string>& headerExts =
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this->GlobalGenerator->GetCMakeInstance()->GetHeaderExtensions();
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// The following loop tries to add header files matching to implementation
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// files to the project. It does that by iterating over all source files,
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// replacing the file name extension with ".h" and checks whether such a
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// file exists. If it does, it is inserted into the map of files.
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// A very similar version of that code exists also in the CodeBlocks
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// project generator.
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for (auto const& sit : cFiles) {
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std::string headerBasename =
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cmStrCat(cmSystemTools::GetFilenamePath(sit.first), '/',
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cmSystemTools::GetFilenameWithoutExtension(sit.first));
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// check if there's a matching header around
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for (std::string const& ext : headerExts) {
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std::string hname = cmStrCat(headerBasename, '.', ext);
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// if it's already in the set, don't check if it exists on disk
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auto headerIt = otherFiles.find(hname);
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if (headerIt != otherFiles.end()) {
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break;
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}
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if (cmSystemTools::FileExists(hname)) {
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otherFiles.insert(hname);
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break;
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}
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}
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}
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}
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void cmExtraCodeLiteGenerator::CreateFoldersAndFiles(
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std::set<std::string>& cFiles, cmXMLWriter& xml,
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const std::string& projectPath)
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{
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std::vector<std::string> tmp_path;
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std::vector<std::string> components;
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size_t numOfEndEl = 0;
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for (std::string const& cFile : cFiles) {
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std::string frelapath = cmSystemTools::RelativePath(projectPath, cFile);
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cmsys::SystemTools::SplitPath(frelapath, components, false);
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components.pop_back(); // erase last member -> it is file, not folder
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components.erase(components.begin()); // erase "root"
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size_t sizeOfSkip = 0;
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for (size_t i = 0; i < components.size(); ++i) {
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// skip relative path
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if (components[i] == ".." || components[i] == ".") {
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sizeOfSkip++;
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continue;
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}
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// same folder
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if (tmp_path.size() > i - sizeOfSkip &&
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tmp_path[i - sizeOfSkip] == components[i]) {
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continue;
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}
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// delete "old" subfolders
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if (tmp_path.size() > i - sizeOfSkip) {
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numOfEndEl = tmp_path.size() - i + sizeOfSkip;
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tmp_path.erase(tmp_path.end() - numOfEndEl, tmp_path.end());
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for (; numOfEndEl--;) {
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xml.EndElement();
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}
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}
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// add folder
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xml.StartElement("VirtualDirectory");
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xml.Attribute("Name", components[i]);
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tmp_path.push_back(components[i]);
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}
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// delete "old" subfolders
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numOfEndEl = tmp_path.size() - components.size() + sizeOfSkip;
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if (numOfEndEl) {
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tmp_path.erase(tmp_path.end() - numOfEndEl, tmp_path.end());
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for (; numOfEndEl--;) {
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xml.EndElement();
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}
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}
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// add file
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xml.StartElement("File");
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xml.Attribute("Name", frelapath);
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xml.EndElement();
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}
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// end of folders
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numOfEndEl = tmp_path.size();
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for (; numOfEndEl--;) {
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xml.EndElement();
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}
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}
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void cmExtraCodeLiteGenerator::CreateFoldersAndFiles(
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std::map<std::string, cmSourceFile*>& cFiles, cmXMLWriter& xml,
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const std::string& projectPath)
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{
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std::set<std::string> s;
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for (auto const& it : cFiles) {
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s.insert(it.first);
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}
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this->CreateFoldersAndFiles(s, xml, projectPath);
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}
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void cmExtraCodeLiteGenerator::CreateProjectSourceEntries(
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std::map<std::string, cmSourceFile*>& cFiles,
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std::set<std::string>& otherFiles, cmXMLWriter* _xml,
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const std::string& projectPath, const cmMakefile* mf,
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const std::string& projectType, const std::string& targetName)
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{
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cmXMLWriter& xml(*_xml);
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FindMatchingHeaderfiles(cFiles, otherFiles);
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// Create 2 virtual folders: src and include
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// and place all the implementation files into the src
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// folder, the rest goes to the include folder
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xml.StartElement("VirtualDirectory");
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xml.Attribute("Name", "src");
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// insert all source files in the codelite project
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// first the C/C++ implementation files, then all others
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this->CreateFoldersAndFiles(cFiles, xml, projectPath);
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xml.EndElement(); // VirtualDirectory
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xml.StartElement("VirtualDirectory");
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xml.Attribute("Name", "include");
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this->CreateFoldersAndFiles(otherFiles, xml, projectPath);
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xml.EndElement(); // VirtualDirectory
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// Get the number of CPUs. We use this information for the make -jN
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// command
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cmsys::SystemInformation info;
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info.RunCPUCheck();
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this->CpuCount =
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info.GetNumberOfLogicalCPU() * info.GetNumberOfPhysicalCPU();
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std::string codeliteCompilerName = this->GetCodeLiteCompilerName(mf);
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xml.StartElement("Settings");
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xml.Attribute("Type", projectType);
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xml.StartElement("Configuration");
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xml.Attribute("Name", this->ConfigName);
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xml.Attribute("CompilerType", this->GetCodeLiteCompilerName(mf));
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xml.Attribute("DebuggerType", "GNU gdb debugger");
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xml.Attribute("Type", projectType);
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xml.Attribute("BuildCmpWithGlobalSettings", "append");
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xml.Attribute("BuildLnkWithGlobalSettings", "append");
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xml.Attribute("BuildResWithGlobalSettings", "append");
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xml.StartElement("Compiler");
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xml.Attribute("Options", "-g");
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xml.Attribute("Required", "yes");
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xml.Attribute("PreCompiledHeader", "");
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xml.StartElement("IncludePath");
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xml.Attribute("Value", ".");
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xml.EndElement(); // IncludePath
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xml.EndElement(); // Compiler
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xml.StartElement("Linker");
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xml.Attribute("Options", "");
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xml.Attribute("Required", "yes");
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xml.EndElement(); // Linker
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xml.StartElement("ResourceCompiler");
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xml.Attribute("Options", "");
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xml.Attribute("Required", "no");
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xml.EndElement(); // ResourceCompiler
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xml.StartElement("General");
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std::string outputPath =
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mf->GetSafeDefinition("CMAKE_RUNTIME_OUTPUT_DIRECTORY");
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if (outputPath.empty()) {
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outputPath = mf->GetSafeDefinition("EXECUTABLE_OUTPUT_PATH");
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}
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std::string relapath;
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if (!outputPath.empty()) {
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relapath = cmSystemTools::RelativePath(projectPath, outputPath);
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xml.Attribute("OutputFile", relapath + "/$(ProjectName)");
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} else {
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xml.Attribute("OutputFile", "$(IntermediateDirectory)/$(ProjectName)");
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}
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xml.Attribute("IntermediateDirectory", "./");
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xml.Attribute("Command", "./$(ProjectName)");
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xml.Attribute("CommandArguments", "");
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if (!outputPath.empty()) {
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xml.Attribute("WorkingDirectory", relapath);
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} else {
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xml.Attribute("WorkingDirectory", "$(IntermediateDirectory)");
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}
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xml.Attribute("PauseExecWhenProcTerminates", "yes");
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xml.EndElement(); // General
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xml.StartElement("Debugger");
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xml.Attribute("IsRemote", "no");
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xml.Attribute("RemoteHostName", "");
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xml.Attribute("RemoteHostPort", "");
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xml.Attribute("DebuggerPath", "");
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xml.Element("PostConnectCommands");
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xml.Element("StartupCommands");
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xml.EndElement(); // Debugger
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xml.Element("PreBuild");
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xml.Element("PostBuild");
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xml.StartElement("CustomBuild");
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xml.Attribute("Enabled", "yes");
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xml.Element("RebuildCommand", GetRebuildCommand(mf, targetName));
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xml.Element("CleanCommand", GetCleanCommand(mf, targetName));
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xml.Element("BuildCommand", GetBuildCommand(mf, targetName));
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xml.Element("SingleFileCommand", GetSingleFileBuildCommand(mf));
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xml.Element("PreprocessFileCommand");
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xml.Element("WorkingDirectory", "$(WorkspacePath)");
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xml.EndElement(); // CustomBuild
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xml.StartElement("AdditionalRules");
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xml.Element("CustomPostBuild");
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xml.Element("CustomPreBuild");
|
|
xml.EndElement(); // AdditionalRules
|
|
|
|
xml.EndElement(); // Configuration
|
|
xml.StartElement("GlobalSettings");
|
|
|
|
xml.StartElement("Compiler");
|
|
xml.Attribute("Options", "");
|
|
xml.StartElement("IncludePath");
|
|
xml.Attribute("Value", ".");
|
|
xml.EndElement(); // IncludePath
|
|
xml.EndElement(); // Compiler
|
|
|
|
xml.StartElement("Linker");
|
|
xml.Attribute("Options", "");
|
|
xml.StartElement("LibraryPath");
|
|
xml.Attribute("Value", ".");
|
|
xml.EndElement(); // LibraryPath
|
|
xml.EndElement(); // Linker
|
|
|
|
xml.StartElement("ResourceCompiler");
|
|
xml.Attribute("Options", "");
|
|
xml.EndElement(); // ResourceCompiler
|
|
|
|
xml.EndElement(); // GlobalSettings
|
|
xml.EndElement(); // Settings
|
|
}
|
|
|
|
void cmExtraCodeLiteGenerator::CreateNewProjectFile(
|
|
const cmGeneratorTarget* gt, const std::string& filename)
|
|
{
|
|
const cmMakefile* mf = gt->Makefile;
|
|
cmGeneratedFileStream fout(filename);
|
|
if (!fout) {
|
|
return;
|
|
}
|
|
cmXMLWriter xml(fout);
|
|
|
|
////////////////////////////////////
|
|
xml.StartDocument("utf-8");
|
|
xml.StartElement("CodeLite_Project");
|
|
std::string targetName = gt->GetName();
|
|
std::string visualname = targetName;
|
|
switch (gt->GetType()) {
|
|
case cmStateEnums::STATIC_LIBRARY:
|
|
case cmStateEnums::SHARED_LIBRARY:
|
|
case cmStateEnums::MODULE_LIBRARY:
|
|
visualname = "lib" + targetName;
|
|
default: // intended fallthrough
|
|
break;
|
|
}
|
|
xml.Attribute("Name", visualname);
|
|
xml.Attribute("InternalType", "");
|
|
|
|
// Collect all used source files in the project
|
|
// Sort them into two containers, one for C/C++ implementation files
|
|
// which may have an accompanying header, one for all other files
|
|
std::string projectType;
|
|
|
|
std::map<std::string, cmSourceFile*> cFiles;
|
|
std::set<std::string> otherFiles;
|
|
|
|
projectType = CollectSourceFiles(mf, gt, cFiles, otherFiles);
|
|
|
|
// Get the project path ( we need it later to convert files to
|
|
// their relative path)
|
|
std::string projectPath = cmSystemTools::GetFilenamePath(filename);
|
|
|
|
CreateProjectSourceEntries(cFiles, otherFiles, &xml, projectPath, mf,
|
|
projectType, targetName);
|
|
|
|
xml.EndElement(); // CodeLite_Project
|
|
}
|
|
|
|
std::string cmExtraCodeLiteGenerator::GetCodeLiteCompilerName(
|
|
const cmMakefile* mf) const
|
|
{
|
|
// figure out which language to use
|
|
// for now care only for C and C++
|
|
std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
|
|
if (!this->GlobalGenerator->GetLanguageEnabled("CXX")) {
|
|
compilerIdVar = "CMAKE_C_COMPILER_ID";
|
|
}
|
|
|
|
std::string const& compilerId = mf->GetSafeDefinition(compilerIdVar);
|
|
std::string compiler = "gnu g++"; // default to g++
|
|
|
|
// Since we need the compiler for parsing purposes only
|
|
// it does not matter if we use clang or clang++, same as
|
|
// "gnu gcc" vs "gnu g++"
|
|
if (compilerId == "MSVC") {
|
|
compiler = "VC++";
|
|
} else if (compilerId == "Clang") {
|
|
compiler = "clang++";
|
|
} else if (compilerId == "GNU") {
|
|
compiler = "gnu g++";
|
|
}
|
|
return compiler;
|
|
}
|
|
|
|
std::string cmExtraCodeLiteGenerator::GetConfigurationName(
|
|
const cmMakefile* mf) const
|
|
{
|
|
std::string confName = mf->GetSafeDefinition("CMAKE_BUILD_TYPE");
|
|
// Trim the configuration name from whitespaces (left and right)
|
|
confName.erase(0, confName.find_first_not_of(" \t\r\v\n"));
|
|
confName.erase(confName.find_last_not_of(" \t\r\v\n") + 1);
|
|
if (confName.empty()) {
|
|
confName = "NoConfig";
|
|
}
|
|
return confName;
|
|
}
|
|
|
|
std::string cmExtraCodeLiteGenerator::GetBuildCommand(
|
|
const cmMakefile* mf, const std::string& targetName) const
|
|
{
|
|
const std::string& generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
|
|
const std::string& make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
|
|
std::string buildCommand = make; // Default
|
|
std::ostringstream ss;
|
|
if (generator == "NMake Makefiles" || generator == "Ninja") {
|
|
ss << make;
|
|
} else if (generator == "MinGW Makefiles" || generator == "Unix Makefiles") {
|
|
ss << make << " -f$(ProjectPath)/Makefile";
|
|
if (this->CpuCount > 0) {
|
|
ss << " -j " << this->CpuCount;
|
|
}
|
|
}
|
|
if (!targetName.empty()) {
|
|
ss << " " << targetName;
|
|
}
|
|
buildCommand = ss.str();
|
|
return buildCommand;
|
|
}
|
|
|
|
std::string cmExtraCodeLiteGenerator::GetCleanCommand(
|
|
const cmMakefile* mf, const std::string& targetName) const
|
|
{
|
|
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
|
|
std::ostringstream ss;
|
|
std::string buildcommand = GetBuildCommand(mf, "");
|
|
if (!targetName.empty() && generator == "Ninja") {
|
|
ss << buildcommand << " -t clean " << targetName;
|
|
} else {
|
|
ss << buildcommand << " clean";
|
|
}
|
|
return ss.str();
|
|
}
|
|
|
|
std::string cmExtraCodeLiteGenerator::GetRebuildCommand(
|
|
const cmMakefile* mf, const std::string& targetName) const
|
|
{
|
|
return GetCleanCommand(mf, targetName) + " && " +
|
|
GetBuildCommand(mf, targetName);
|
|
}
|
|
|
|
std::string cmExtraCodeLiteGenerator::GetSingleFileBuildCommand(
|
|
const cmMakefile* mf) const
|
|
{
|
|
std::string buildCommand;
|
|
const std::string& make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
|
|
const std::string& generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
|
|
if (generator == "Unix Makefiles" || generator == "MinGW Makefiles") {
|
|
std::ostringstream ss;
|
|
#if defined(_WIN32)
|
|
ss << make << " -f$(ProjectPath)/Makefile -B $(CurrentFileFullName).obj";
|
|
#else
|
|
ss << make << " -f$(ProjectPath)/Makefile -B $(CurrentFileFullName).o";
|
|
#endif
|
|
buildCommand = ss.str();
|
|
}
|
|
return buildCommand;
|
|
}
|