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96afb12087
This converts the CMake license to a pure 3-clause OSI-approved BSD License. We drop the previous license clause requiring modified versions to be plainly marked. We also update the CMake copyright to cover the full development time range.
185 lines
4.5 KiB
C++
185 lines
4.5 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmCommand_h
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#define cmCommand_h
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#include "cmObject.h"
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#include "cmListFileCache.h"
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#include "cmMakefile.h"
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#include "cmCommandArgumentsHelper.h"
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/** \class cmCommand
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* \brief Superclass for all commands in CMake.
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*
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* cmCommand is the base class for all commands in CMake. A command
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* manifests as an entry in CMakeLists.txt and produces one or
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* more makefile rules. Commands are associated with a particular
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* makefile. This base class cmCommand defines the API for commands
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* to support such features as enable/disable, inheritance,
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* documentation, and construction.
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*/
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class cmCommand : public cmObject
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{
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public:
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cmTypeMacro(cmCommand, cmObject);
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/**
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* Construct the command. By default it is enabled with no makefile.
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*/
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cmCommand()
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{this->Makefile = 0; this->Enabled = true;}
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/**
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* Need virtual destructor to destroy real command type.
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*/
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virtual ~cmCommand() {}
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/**
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* Specify the makefile.
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*/
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void SetMakefile(cmMakefile*m)
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{this->Makefile = m; }
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cmMakefile* GetMakefile() { return this->Makefile; }
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/**
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* This is called by the cmMakefile when the command is first
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* encountered in the CMakeLists.txt file. It expands the command's
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* arguments and then invokes the InitialPass.
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*/
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virtual bool InvokeInitialPass(const std::vector<cmListFileArgument>& args,
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cmExecutionStatus &status)
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{
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std::vector<std::string> expandedArguments;
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if(!this->Makefile->ExpandArguments(args, expandedArguments))
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{
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// There was an error expanding arguments. It was already
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// reported, so we can skip this command without error.
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return true;
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}
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return this->InitialPass(expandedArguments,status);
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}
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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virtual bool InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus &) = 0;
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/**
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* This is called at the end after all the information
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* specified by the command is accumulated. Most commands do
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* not implement this method. At this point, reading and
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* writing to the cache can be done.
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*/
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virtual void FinalPass() {};
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/**
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* Does this command have a final pass? Query after InitialPass.
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*/
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virtual bool HasFinalPass() const { return false; }
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/**
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* This is a virtual constructor for the command.
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*/
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virtual cmCommand* Clone() = 0;
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/**
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* This determines if the command is invoked when in script mode.
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*/
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virtual bool IsScriptable()
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{
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return false;
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}
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/**
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* This determines if usage of the method is discouraged or not.
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* This is currently only used for generating the documentation.
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*/
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virtual bool IsDiscouraged()
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{
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return false;
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}
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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virtual const char* GetName() = 0;
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/**
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* Succinct documentation.
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*/
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virtual const char* GetTerseDocumentation() = 0;
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/**
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* More documentation.
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*/
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virtual const char* GetFullDocumentation() = 0;
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/**
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* Enable the command.
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*/
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void EnabledOn()
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{this->Enabled = true;}
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/**
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* Disable the command.
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*/
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void EnabledOff()
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{this->Enabled = false;}
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/**
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* Query whether the command is enabled.
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*/
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bool GetEnabled()
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{return this->Enabled;}
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/**
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* Disable or enable the command.
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*/
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void SetEnabled(bool enabled)
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{this->Enabled = enabled;}
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/**
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* Return the last error string.
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*/
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const char* GetError()
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{
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if(this->Error.length() == 0)
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{
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this->Error = this->GetName();
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this->Error += " unknown error.";
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}
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return this->Error.c_str();
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}
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/**
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* Set the error message
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*/
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void SetError(const char* e)
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{
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this->Error = this->GetName();
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this->Error += " ";
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this->Error += e;
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}
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protected:
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cmMakefile* Makefile;
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cmCommandArgumentsHelper Helper;
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private:
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bool Enabled;
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std::string Error;
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};
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#endif
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