CMake/Source/cmLocalVisualStudio6Generator.h
Brad King b38c2929b0 Create a static library's output dir for VS 6
VS 6 forgets to create the output directory for a static library if it
differs from the intermediate files directory.  We work around this VS
bug by creating a pre-link event on the library target to make the
directory.
2009-10-28 12:19:15 -04:00

103 lines
3.6 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmLocalVisualStudio6Generator_h
#define cmLocalVisualStudio6Generator_h
#include "cmLocalVisualStudioGenerator.h"
class cmTarget;
class cmSourceFile;
class cmSourceGroup;
class cmCustomCommand;
/** \class cmLocalVisualStudio6Generator
* \brief Write a LocalUnix makefiles.
*
* cmLocalVisualStudio6Generator produces a LocalUnix makefile from its
* member this->Makefile.
*/
class cmLocalVisualStudio6Generator : public cmLocalVisualStudioGenerator
{
public:
///! Set cache only and recurse to false by default.
cmLocalVisualStudio6Generator();
virtual ~cmLocalVisualStudio6Generator();
virtual void AddHelperCommands();
/**
* Generate the makefile for this directory.
*/
virtual void Generate();
void OutputDSPFile();
enum BuildType {STATIC_LIBRARY, DLL, EXECUTABLE, WIN32_EXECUTABLE, UTILITY};
/**
* Specify the type of the build: static, dll, or executable.
*/
void SetBuildType(BuildType, const char* libName, cmTarget&);
virtual std::string GetTargetDirectory(cmTarget const& target) const;
void GetTargetObjectFileDirectories(cmTarget* target,
std::vector<std::string>&
dirs);
private:
std::string DSPHeaderTemplate;
std::string DSPFooterTemplate;
void CreateSingleDSP(const char *lname, cmTarget &tgt);
void WriteDSPFile(std::ostream& fout, const char *libName,
cmTarget &tgt);
void WriteDSPBeginGroup(std::ostream& fout,
const char* group,
const char* filter);
void WriteDSPEndGroup(std::ostream& fout);
void WriteDSPHeader(std::ostream& fout, const char *libName,
cmTarget &tgt, std::vector<cmSourceGroup> &sgs);
void WriteDSPFooter(std::ostream& fout);
void AddDSPBuildRule(cmTarget& tgt);
void WriteCustomRule(std::ostream& fout,
const char* source,
const cmCustomCommand& command,
const char* flags);
void AddUtilityCommandHack(cmTarget& target, int count,
std::vector<std::string>& depends,
const cmCustomCommand& origCommand);
void WriteGroup(const cmSourceGroup *sg, cmTarget& target,
std::ostream &fout, const char *libName);
class EventWriter;
friend class EventWriter;
cmsys::auto_ptr<cmCustomCommand>
MaybeCreateOutputDir(cmTarget& target, const char* config);
std::string CreateTargetRules(cmTarget &target,
const char* configName,
const char *libName);
void ComputeLinkOptions(cmTarget& target, const char* configName,
const std::string extraOptions,
std::string& options);
std::string IncludeOptions;
std::vector<std::string> Configurations;
std::string GetConfigName(std::string const& configuration) const;
// Special definition check for VS6.
virtual bool CheckDefinition(std::string const& define) const;
};
#endif