mirror of
https://github.com/reactos/CMake.git
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9b334397f5
This patch is generated by a python script that uses regular expressions to search for string concatenation patterns of the kind ``` std::string str = <ARG0>; str += <ARG1>; str += <ARG2>; ... ``` and replaces them with a single `cmStrCat` call ``` std::string str = cmStrCat(<ARG0>, <ARG1>, <ARG2>, ...); ``` If any `<ARGX>` is itself a concatenated string of the kind ``` a + b + c + ...; ``` then `<ARGX>` is split into multiple arguments for the `cmStrCat` call. If there's a sequence of literals in the `<ARGX>`, then all literals in the sequence are concatenated and merged into a single literal argument for the `cmStrCat` call. Single character strings are converted to single char arguments for the `cmStrCat` call. `std::to_string(...)` wrappings are removed from `cmStrCat` arguments, because it supports numeric types as well as string types. `arg.substr(x)` arguments to `cmStrCat` are replaced with `cm::string_view(arg).substr(x)`
218 lines
7.9 KiB
C++
218 lines
7.9 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmGlobalVisualStudio71Generator.h"
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#include "cmDocumentationEntry.h"
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#include "cmGeneratorTarget.h"
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#include "cmLocalVisualStudio7Generator.h"
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#include "cmMakefile.h"
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#include "cmMessageType.h"
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cmGlobalVisualStudio71Generator::cmGlobalVisualStudio71Generator(
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cmake* cm, const std::string& platformName)
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: cmGlobalVisualStudio7Generator(cm, platformName)
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{
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this->ProjectConfigurationSectionName = "ProjectConfiguration";
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}
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void cmGlobalVisualStudio71Generator::WriteSLNFile(
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std::ostream& fout, cmLocalGenerator* root,
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std::vector<cmLocalGenerator*>& generators)
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{
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std::vector<std::string> configs;
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root->GetMakefile()->GetConfigurations(configs);
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// Write out the header for a SLN file
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this->WriteSLNHeader(fout);
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// Collect all targets under this root generator and the transitive
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// closure of their dependencies.
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TargetDependSet projectTargets;
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TargetDependSet originalTargets;
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this->GetTargetSets(projectTargets, originalTargets, root, generators);
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OrderedTargetDependSet orderedProjectTargets(
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projectTargets, this->GetStartupProjectName(root));
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// Generate the targets specification to a string. We will put this in
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// the actual .sln file later. As a side effect, this method also
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// populates the set of folders.
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std::ostringstream targetsSlnString;
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this->WriteTargetsToSolution(targetsSlnString, root, orderedProjectTargets);
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// Generate folder specification.
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bool useFolderProperty = this->UseFolderProperty();
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if (useFolderProperty) {
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this->WriteFolders(fout);
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}
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// Now write the actual target specification content.
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fout << targetsSlnString.str();
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// Write out the configurations information for the solution
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fout << "Global\n";
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// Write out the configurations for the solution
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this->WriteSolutionConfigurations(fout, configs);
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fout << "\tGlobalSection(" << this->ProjectConfigurationSectionName
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<< ") = postSolution\n";
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// Write out the configurations for all the targets in the project
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this->WriteTargetConfigurations(fout, configs, orderedProjectTargets);
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fout << "\tEndGlobalSection\n";
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if (useFolderProperty) {
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// Write out project folders
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fout << "\tGlobalSection(NestedProjects) = preSolution\n";
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this->WriteFoldersContent(fout);
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fout << "\tEndGlobalSection\n";
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}
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// Write out global sections
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this->WriteSLNGlobalSections(fout, root);
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// Write the footer for the SLN file
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this->WriteSLNFooter(fout);
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}
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void cmGlobalVisualStudio71Generator::WriteSolutionConfigurations(
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std::ostream& fout, std::vector<std::string> const& configs)
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{
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fout << "\tGlobalSection(SolutionConfiguration) = preSolution\n";
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for (std::string const& i : configs) {
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fout << "\t\t" << i << " = " << i << "\n";
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}
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fout << "\tEndGlobalSection\n";
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}
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// Write a dsp file into the SLN file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteProject(std::ostream& fout,
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const std::string& dspname,
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const char* dir,
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cmGeneratorTarget const* t)
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{
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// check to see if this is a fortran build
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const char* ext = ".vcproj";
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const char* project =
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"Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"";
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if (this->TargetIsFortranOnly(t)) {
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ext = ".vfproj";
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project = "Project(\"{6989167D-11E4-40FE-8C1A-2192A86A7E90}\") = \"";
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}
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if (t->IsCSharpOnly()) {
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ext = ".csproj";
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project = "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"";
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}
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const char* targetExt = t->GetProperty("GENERATOR_FILE_NAME_EXT");
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if (targetExt) {
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ext = targetExt;
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}
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std::string guid = this->GetGUID(dspname);
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fout << project << dspname << "\", \"" << this->ConvertToSolutionPath(dir)
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<< (dir[0] ? "\\" : "") << dspname << ext << "\", \"{" << guid
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<< "}\"\n";
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fout << "\tProjectSection(ProjectDependencies) = postProject\n";
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this->WriteProjectDepends(fout, dspname, dir, t);
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fout << "\tEndProjectSection\n";
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fout << "EndProject\n";
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UtilityDependsMap::iterator ui = this->UtilityDepends.find(t);
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if (ui != this->UtilityDepends.end()) {
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const char* uname = ui->second.c_str();
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/* clang-format off */
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fout << "Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \""
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<< uname << "\", \""
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<< this->ConvertToSolutionPath(dir) << (dir[0]? "\\":"")
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<< uname << ".vcproj" << "\", \"{"
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<< this->GetGUID(uname) << "}\"\n"
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<< "\tProjectSection(ProjectDependencies) = postProject\n"
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<< "\t\t{" << guid << "} = {" << guid << "}\n"
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<< "\tEndProjectSection\n"
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<< "EndProject\n";
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/* clang-format on */
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}
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}
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// Write a dsp file into the SLN file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteProjectDepends(
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std::ostream& fout, const std::string&, const char*,
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cmGeneratorTarget const* target)
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{
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VSDependSet const& depends = this->VSTargetDepends[target];
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for (std::string const& name : depends) {
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std::string guid = this->GetGUID(name);
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if (guid.empty()) {
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std::string m = cmStrCat("Target: ", target->GetName(),
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" depends on unknown target: ", name);
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cmSystemTools::Error(m);
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}
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fout << "\t\t{" << guid << "} = {" << guid << "}\n";
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}
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}
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// Write a dsp file into the SLN file, Note, that dependencies from
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// executables to the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteExternalProject(
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std::ostream& fout, const std::string& name, const char* location,
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const char* typeGuid, const std::set<BT<std::string>>& depends)
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{
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fout << "Project(\"{"
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<< (typeGuid ? typeGuid : this->ExternalProjectType(location))
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<< "}\") = \"" << name << "\", \""
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<< this->ConvertToSolutionPath(location) << "\", \"{"
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<< this->GetGUID(name) << "}\"\n";
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// write out the dependencies here VS 7.1 includes dependencies with the
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// project instead of in the global section
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if (!depends.empty()) {
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fout << "\tProjectSection(ProjectDependencies) = postProject\n";
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for (BT<std::string> const& it : depends) {
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std::string const& dep = it.Value;
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if (!dep.empty()) {
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fout << "\t\t{" << this->GetGUID(dep) << "} = {" << this->GetGUID(dep)
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<< "}\n";
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}
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}
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fout << "\tEndProjectSection\n";
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}
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fout << "EndProject\n";
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}
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// Write a dsp file into the SLN file, Note, that dependencies from
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// executables to the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteProjectConfigurations(
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std::ostream& fout, const std::string& name, cmGeneratorTarget const& target,
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std::vector<std::string> const& configs,
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const std::set<std::string>& configsPartOfDefaultBuild,
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std::string const& platformMapping)
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{
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const std::string& platformName =
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!platformMapping.empty() ? platformMapping : this->GetPlatformName();
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std::string guid = this->GetGUID(name);
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for (std::string const& i : configs) {
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std::vector<std::string> mapConfig;
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const char* dstConfig = i.c_str();
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if (target.GetProperty("EXTERNAL_MSPROJECT")) {
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if (const char* m = target.GetProperty("MAP_IMPORTED_CONFIG_" +
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cmSystemTools::UpperCase(i))) {
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cmExpandList(m, mapConfig);
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if (!mapConfig.empty()) {
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dstConfig = mapConfig[0].c_str();
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}
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}
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}
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fout << "\t\t{" << guid << "}." << i << ".ActiveCfg = " << dstConfig << "|"
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<< platformName << std::endl;
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std::set<std::string>::const_iterator ci =
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configsPartOfDefaultBuild.find(i);
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if (!(ci == configsPartOfDefaultBuild.end())) {
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fout << "\t\t{" << guid << "}." << i << ".Build.0 = " << dstConfig << "|"
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<< platformName << std::endl;
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}
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}
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}
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