mirror of
https://github.com/reactos/CMake.git
synced 2024-12-01 07:20:22 +00:00
ed98209ddc
Run the `clang-format.bash` script to update our C and C++ code to a new include order `.clang-format`. Use `clang-format` version 6.0.
245 lines
6.7 KiB
C++
245 lines
6.7 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
|
file Copyright.txt or https://cmake.org/licensing for details. */
|
|
#include "cm_codecvt.hxx"
|
|
|
|
#if defined(_WIN32)
|
|
# include <windows.h>
|
|
|
|
# include <assert.h>
|
|
# include <string.h>
|
|
# undef max
|
|
# include "cmsys/Encoding.hxx"
|
|
#endif
|
|
|
|
#if defined(_WIN32)
|
|
/* Number of leading ones before a zero in the byte (see cm_utf8.c). */
|
|
extern "C" unsigned char const cm_utf8_ones[256];
|
|
#endif
|
|
|
|
codecvt::codecvt(Encoding e)
|
|
#if defined(_WIN32)
|
|
: m_codepage(0)
|
|
#endif
|
|
{
|
|
switch (e) {
|
|
case codecvt::ANSI:
|
|
#if defined(_WIN32)
|
|
m_noconv = false;
|
|
m_codepage = CP_ACP;
|
|
break;
|
|
#endif
|
|
// We don't know which ANSI encoding to use for other platforms than
|
|
// Windows so we don't do any conversion there
|
|
case codecvt::UTF8:
|
|
// Assume internal encoding is UTF-8
|
|
case codecvt::None:
|
|
// No encoding
|
|
default:
|
|
m_noconv = true;
|
|
}
|
|
}
|
|
|
|
codecvt::~codecvt() = default;
|
|
|
|
bool codecvt::do_always_noconv() const throw()
|
|
{
|
|
return m_noconv;
|
|
}
|
|
|
|
std::codecvt_base::result codecvt::do_out(mbstate_t& state, const char* from,
|
|
const char* from_end,
|
|
const char*& from_next, char* to,
|
|
char* to_end, char*& to_next) const
|
|
{
|
|
from_next = from;
|
|
to_next = to;
|
|
if (m_noconv) {
|
|
return std::codecvt_base::noconv;
|
|
}
|
|
#if defined(_WIN32)
|
|
// Use a const view of the state because we should not modify it until we
|
|
// have fully processed and consume a byte (with sufficient space in the
|
|
// output buffer). We call helpers to re-cast and modify the state
|
|
State const& lstate = reinterpret_cast<State&>(state);
|
|
|
|
while (from_next != from_end) {
|
|
// Count leading ones in the bits of the next byte.
|
|
unsigned char const ones =
|
|
cm_utf8_ones[static_cast<unsigned char>(*from_next)];
|
|
|
|
if (ones != 1 && lstate.buffered != 0) {
|
|
// We have a buffered partial codepoint that we never completed.
|
|
return std::codecvt_base::error;
|
|
} else if (ones == 1 && lstate.buffered == 0) {
|
|
// This is a continuation of a codepoint that never started.
|
|
return std::codecvt_base::error;
|
|
}
|
|
|
|
// Compute the number of bytes in the current codepoint.
|
|
int need = 0;
|
|
switch (ones) {
|
|
case 0: // 0xxx xxxx: new codepoint of size 1
|
|
need = 1;
|
|
break;
|
|
case 1: // 10xx xxxx: continues a codepoint
|
|
assert(lstate.size != 0);
|
|
need = lstate.size;
|
|
break;
|
|
case 2: // 110x xxxx: new codepoint of size 2
|
|
need = 2;
|
|
break;
|
|
case 3: // 1110 xxxx: new codepoint of size 3
|
|
need = 3;
|
|
break;
|
|
case 4: // 1111 0xxx: new codepoint of size 4
|
|
need = 4;
|
|
break;
|
|
default: // invalid byte
|
|
return std::codecvt_base::error;
|
|
}
|
|
assert(need > 0);
|
|
|
|
if (lstate.buffered + 1 == need) {
|
|
// This byte completes a codepoint.
|
|
std::codecvt_base::result decode_result =
|
|
this->Decode(state, need, from_next, to_next, to_end);
|
|
if (decode_result != std::codecvt_base::ok) {
|
|
return decode_result;
|
|
}
|
|
} else {
|
|
// This byte does not complete a codepoint.
|
|
this->BufferPartial(state, need, from_next);
|
|
}
|
|
}
|
|
|
|
return std::codecvt_base::ok;
|
|
#else
|
|
static_cast<void>(state);
|
|
static_cast<void>(from);
|
|
static_cast<void>(from_end);
|
|
static_cast<void>(from_next);
|
|
static_cast<void>(to);
|
|
static_cast<void>(to_end);
|
|
static_cast<void>(to_next);
|
|
return std::codecvt_base::noconv;
|
|
#endif
|
|
}
|
|
|
|
std::codecvt_base::result codecvt::do_unshift(mbstate_t& state, char* to,
|
|
char* to_end,
|
|
char*& to_next) const
|
|
{
|
|
to_next = to;
|
|
if (m_noconv) {
|
|
return std::codecvt_base::noconv;
|
|
}
|
|
#if defined(_WIN32)
|
|
State& lstate = reinterpret_cast<State&>(state);
|
|
if (lstate.buffered != 0) {
|
|
return this->DecodePartial(state, to_next, to_end);
|
|
}
|
|
return std::codecvt_base::ok;
|
|
#else
|
|
static_cast<void>(state);
|
|
static_cast<void>(to_end);
|
|
return std::codecvt_base::ok;
|
|
#endif
|
|
}
|
|
|
|
#if defined(_WIN32)
|
|
std::codecvt_base::result codecvt::Decode(mbstate_t& state, int size,
|
|
const char*& from_next,
|
|
char*& to_next, char* to_end) const
|
|
{
|
|
State& lstate = reinterpret_cast<State&>(state);
|
|
|
|
// Collect all the bytes for this codepoint.
|
|
char buf[4];
|
|
memcpy(buf, lstate.partial, lstate.buffered);
|
|
buf[lstate.buffered] = *from_next;
|
|
|
|
// Convert the encoding.
|
|
wchar_t wbuf[2];
|
|
int wlen =
|
|
MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, buf, size, wbuf, 2);
|
|
if (wlen <= 0) {
|
|
return std::codecvt_base::error;
|
|
}
|
|
|
|
int tlen = WideCharToMultiByte(m_codepage, 0, wbuf, wlen, to_next,
|
|
to_end - to_next, NULL, NULL);
|
|
if (tlen <= 0) {
|
|
if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) {
|
|
return std::codecvt_base::partial;
|
|
}
|
|
return std::codecvt_base::error;
|
|
}
|
|
|
|
// Move past the now-consumed byte in the input buffer.
|
|
++from_next;
|
|
|
|
// Move past the converted codepoint in the output buffer.
|
|
to_next += tlen;
|
|
|
|
// Re-initialize the state for the next codepoint to start.
|
|
lstate = State();
|
|
|
|
return std::codecvt_base::ok;
|
|
}
|
|
|
|
std::codecvt_base::result codecvt::DecodePartial(mbstate_t& state,
|
|
char*& to_next,
|
|
char* to_end) const
|
|
{
|
|
State& lstate = reinterpret_cast<State&>(state);
|
|
|
|
// Try converting the partial codepoint.
|
|
wchar_t wbuf[2];
|
|
int wlen = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, lstate.partial,
|
|
lstate.buffered, wbuf, 2);
|
|
if (wlen <= 0) {
|
|
return std::codecvt_base::error;
|
|
}
|
|
|
|
int tlen = WideCharToMultiByte(m_codepage, 0, wbuf, wlen, to_next,
|
|
to_end - to_next, NULL, NULL);
|
|
if (tlen <= 0) {
|
|
if (GetLastError() == ERROR_INSUFFICIENT_BUFFER) {
|
|
return std::codecvt_base::partial;
|
|
}
|
|
return std::codecvt_base::error;
|
|
}
|
|
|
|
// Move past the converted codepoint in the output buffer.
|
|
to_next += tlen;
|
|
|
|
// Re-initialize the state for the next codepoint to start.
|
|
lstate = State();
|
|
|
|
return std::codecvt_base::ok;
|
|
}
|
|
|
|
void codecvt::BufferPartial(mbstate_t& state, int size,
|
|
const char*& from_next) const
|
|
{
|
|
State& lstate = reinterpret_cast<State&>(state);
|
|
|
|
// Save the byte in our buffer for later.
|
|
lstate.partial[lstate.buffered++] = *from_next;
|
|
lstate.size = size;
|
|
|
|
// Move past the now-consumed byte in the input buffer.
|
|
++from_next;
|
|
}
|
|
#endif
|
|
|
|
int codecvt::do_max_length() const throw()
|
|
{
|
|
return 4;
|
|
}
|
|
|
|
int codecvt::do_encoding() const throw()
|
|
{
|
|
return 0;
|
|
}
|