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c4373b33b2
This has follow-on effects for other methods and classes. Further work on making the use of const cmTarget pointers common can be done, particularly with a view to generate-time methods.
171 lines
5.1 KiB
C++
171 lines
5.1 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmComputeLinkDepends_h
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#define cmComputeLinkDepends_h
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#include "cmStandardIncludes.h"
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#include "cmTarget.h"
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#include "cmGraphAdjacencyList.h"
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#include <queue>
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class cmComputeComponentGraph;
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class cmGlobalGenerator;
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class cmLocalGenerator;
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class cmMakefile;
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class cmTarget;
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class cmake;
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/** \class cmComputeLinkDepends
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* \brief Compute link dependencies for targets.
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*/
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class cmComputeLinkDepends
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{
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public:
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cmComputeLinkDepends(cmTarget const* target, const char* config,
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cmTarget const* head);
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~cmComputeLinkDepends();
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// Basic information about each link item.
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struct LinkEntry
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{
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std::string Item;
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cmTarget* Target;
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bool IsSharedDep;
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bool IsFlag;
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LinkEntry(): Item(), Target(0), IsSharedDep(false), IsFlag(false) {}
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LinkEntry(LinkEntry const& r):
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Item(r.Item), Target(r.Target), IsSharedDep(r.IsSharedDep),
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IsFlag(r.IsFlag) {}
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};
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typedef std::vector<LinkEntry> EntryVector;
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EntryVector const& Compute();
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void SetOldLinkDirMode(bool b);
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std::set<cmTarget*> const& GetOldWrongConfigItems() const
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{ return this->OldWrongConfigItems; }
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private:
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// Context information.
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cmTarget const* Target;
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cmTarget const* HeadTarget;
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cmMakefile* Makefile;
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cmLocalGenerator* LocalGenerator;
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cmGlobalGenerator* GlobalGenerator;
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cmake* CMakeInstance;
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bool DebugMode;
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// Configuration information.
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const char* Config;
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cmTarget::LinkLibraryType LinkType;
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// Output information.
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EntryVector FinalLinkEntries;
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typedef cmTarget::LinkLibraryVectorType LinkLibraryVectorType;
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std::map<cmStdString, int>::iterator
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AllocateLinkEntry(std::string const& item);
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int AddLinkEntry(int depender_index, std::string const& item);
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void AddVarLinkEntries(int depender_index, const char* value);
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void AddDirectLinkEntries();
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void AddLinkEntries(int depender_index,
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std::vector<std::string> const& libs);
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cmTarget* FindTargetToLink(int depender_index, const char* name);
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// One entry for each unique item.
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std::vector<LinkEntry> EntryList;
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std::map<cmStdString, int> LinkEntryIndex;
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// BFS of initial dependencies.
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struct BFSEntry
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{
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int Index;
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const char* LibDepends;
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};
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std::queue<BFSEntry> BFSQueue;
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void FollowLinkEntry(BFSEntry const&);
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// Shared libraries that are included only because they are
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// dependencies of other shared libraries, not because they are part
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// of the interface.
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struct SharedDepEntry
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{
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std::string Item;
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int DependerIndex;
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};
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std::queue<SharedDepEntry> SharedDepQueue;
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std::set<int> SharedDepFollowed;
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void FollowSharedDeps(int depender_index,
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cmTarget::LinkInterface const* iface,
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bool follow_interface = false);
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void QueueSharedDependencies(int depender_index,
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std::vector<std::string> const& deps);
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void HandleSharedDependency(SharedDepEntry const& dep);
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// Dependency inferral for each link item.
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struct DependSet: public std::set<int> {};
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struct DependSetList: public std::vector<DependSet> {};
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std::vector<DependSetList*> InferredDependSets;
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void InferDependencies();
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// Ordering constraint graph adjacency list.
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typedef cmGraphNodeList NodeList;
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typedef cmGraphEdgeList EdgeList;
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typedef cmGraphAdjacencyList Graph;
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Graph EntryConstraintGraph;
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void CleanConstraintGraph();
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void DisplayConstraintGraph();
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// Ordering algorithm.
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void OrderLinkEntires();
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std::vector<char> ComponentVisited;
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std::vector<int> ComponentOrder;
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int ComponentOrderId;
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struct PendingComponent
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{
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// The real component id. Needed because the map is indexed by
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// component topological index.
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int Id;
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// The number of times the component needs to be seen. This is
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// always 1 for trivial components and is initially 2 for
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// non-trivial components.
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int Count;
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// The entries yet to be seen to complete the component.
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std::set<int> Entries;
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};
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std::map<int, PendingComponent> PendingComponents;
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cmComputeComponentGraph* CCG;
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std::vector<int> FinalLinkOrder;
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void DisplayComponents();
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void VisitComponent(unsigned int c);
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void VisitEntry(int index);
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PendingComponent& MakePendingComponent(unsigned int component);
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int ComputeComponentCount(NodeList const& nl);
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void DisplayFinalEntries();
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// Record of the original link line.
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std::vector<int> OriginalEntries;
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// Compatibility help.
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bool OldLinkDirMode;
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void CheckWrongConfigItem(int depender_index, std::string const& item);
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std::set<cmTarget*> OldWrongConfigItems;
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};
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#endif
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