CMake/Source/cmCustomCommandGenerator.h
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C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmCustomCommandGenerator_h
#define cmCustomCommandGenerator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include <vector>
#include "cmCustomCommandLines.h"
class cmCustomCommand;
class cmLocalGenerator;
class cmCustomCommandGenerator
{
cmCustomCommand const& CC;
std::string Config;
cmLocalGenerator* LG;
bool OldStyle;
bool MakeVars;
cmCustomCommandLines CommandLines;
std::vector<std::vector<std::string>> EmulatorsWithArguments;
std::vector<std::string> Byproducts;
std::vector<std::string> Depends;
std::string WorkingDirectory;
void FillEmulatorsWithArguments();
std::vector<std::string> GetCrossCompilingEmulator(unsigned int c) const;
const char* GetArgv0Location(unsigned int c) const;
public:
cmCustomCommandGenerator(cmCustomCommand const& cc, std::string config,
cmLocalGenerator* lg);
cmCustomCommandGenerator(const cmCustomCommandGenerator&) = delete;
cmCustomCommandGenerator& operator=(const cmCustomCommandGenerator&) =
delete;
cmCustomCommand const& GetCC() const { return this->CC; }
unsigned int GetNumberOfCommands() const;
std::string GetCommand(unsigned int c) const;
void AppendArguments(unsigned int c, std::string& cmd) const;
const char* GetComment() const;
std::string GetWorkingDirectory() const;
std::vector<std::string> const& GetOutputs() const;
std::vector<std::string> const& GetByproducts() const;
std::vector<std::string> const& GetDepends() const;
bool HasOnlyEmptyCommandLines() const;
};
#endif