CMake/Source/cmFLTKWrapUICommand.cxx

131 lines
4.6 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmFLTKWrapUICommand.h"
#include <cstddef>
#include "cmCustomCommandLines.h"
#include "cmExecutionStatus.h"
#include "cmListFileCache.h"
#include "cmLocalGenerator.h"
#include "cmMakefile.h"
#include "cmMessageType.h"
#include "cmRange.h"
#include "cmSourceFile.h"
#include "cmStringAlgorithms.h"
#include "cmSystemTools.h"
#include "cmake.h"
class cmTarget;
static void FinalAction(cmMakefile& makefile, std::string const& name,
const cmListFileBacktrace& lfbt)
{
// people should add the srcs to the target themselves, but the old command
// didn't support that, so check and see if they added the files in and if
// they didn;t then print a warning and add then anyhow
cmTarget* target = makefile.FindLocalNonAliasTarget(name);
if (!target) {
std::string msg = cmStrCat(
"FLTK_WRAP_UI was called with a target that was never created: ", name,
". The problem was found while processing the source directory: ",
makefile.GetCurrentSourceDirectory(),
". This FLTK_WRAP_UI call will be ignored.");
makefile.GetCMakeInstance()->IssueMessage(MessageType::AUTHOR_ERROR, msg,
lfbt);
}
}
bool cmFLTKWrapUICommand(std::vector<std::string> const& args,
cmExecutionStatus& status)
{
if (args.size() < 2) {
status.SetError("called with incorrect number of arguments");
return false;
}
cmMakefile& mf = status.GetMakefile();
// what is the current source dir
std::string cdir = mf.GetCurrentSourceDirectory();
std::string const& fluid_exe =
mf.GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
// Target that will use the generated files
std::string const& target = args[0];
// get the list of GUI files from which .cxx and .h will be generated
std::string outputDirectory = mf.GetCurrentBinaryDirectory();
{
// Some of the generated files are *.h so the directory "GUI"
// where they are created have to be added to the include path
std::vector<std::string> outputDirectories;
outputDirectories.push_back(outputDirectory);
mf.AddIncludeDirectories(outputDirectories);
}
// List of produced files.
std::vector<cmSourceFile*> generatedSourcesClasses;
for (std::string const& arg : cmMakeRange(args).advance(1)) {
cmSourceFile* curr = mf.GetSource(arg);
// if we should use the source GUI
// to generate .cxx and .h files
if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE")) {
std::string outName = cmStrCat(
outputDirectory, "/", cmSystemTools::GetFilenameWithoutExtension(arg));
std::string hname = cmStrCat(outName, ".h");
std::string origname = cmStrCat(cdir, "/", arg);
// add starting depends
std::vector<std::string> depends;
depends.push_back(origname);
depends.push_back(fluid_exe);
std::string cxxres = cmStrCat(outName, ".cxx");
cmCustomCommandLines commandLines = cmMakeSingleCommandLine({
fluid_exe,
"-c", // instructs Fluid to run in command line
"-h", // optionally rename .h files
hname,
"-o", // optionally rename .cxx files
cxxres,
origname // name of the GUI fluid file
});
// Add command for generating the .h and .cxx files
std::string no_main_dependency;
const char* no_comment = nullptr;
const char* no_working_dir = nullptr;
mf.AddCustomCommandToOutput(cxxres, depends, no_main_dependency,
commandLines, no_comment, no_working_dir);
mf.AddCustomCommandToOutput(hname, depends, no_main_dependency,
commandLines, no_comment, no_working_dir);
cmSourceFile* sf = mf.GetSource(cxxres);
sf->AddDepend(hname);
sf->AddDepend(origname);
generatedSourcesClasses.push_back(sf);
}
}
// create the variable with the list of sources in it
size_t lastHeadersClass = generatedSourcesClasses.size();
std::string sourceListValue;
for (size_t classNum = 0; classNum < lastHeadersClass; classNum++) {
if (classNum) {
sourceListValue += ";";
}
sourceListValue += generatedSourcesClasses[classNum]->ResolveFullPath();
}
std::string const varName = target + "_FLTK_UI_SRCS";
mf.AddDefinition(varName, sourceListValue);
mf.AddGeneratorAction(
[target](cmLocalGenerator& lg, const cmListFileBacktrace& lfbt) {
FinalAction(*lg.GetMakefile(), target, lfbt);
});
return true;
}