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64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmFLTKWrapUICommand_h
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#define cmFLTKWrapUICommand_h
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#include <cmConfigure.h>
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#include <string>
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#include <vector>
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#include "cmCommand.h"
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class cmExecutionStatus;
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class cmSourceFile;
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/** \class cmFLTKWrapUICommand
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* \brief Create .h and .cxx files rules for FLTK user interfaces files
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*
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* cmFLTKWrapUICommand is used to create wrappers for FLTK classes into
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* normal C++
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*/
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class cmFLTKWrapUICommand : public cmCommand
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{
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public:
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/**
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* This is a virtual constructor for the command.
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*/
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cmCommand* Clone() CM_OVERRIDE { return new cmFLTKWrapUICommand; }
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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bool InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus& status) CM_OVERRIDE;
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/**
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* This is called at the end after all the information
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* specified by the command is accumulated. Most commands do
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* not implement this method. At this point, reading and
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* writing to the cache can be done.
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*/
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void FinalPass() CM_OVERRIDE;
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bool HasFinalPass() const CM_OVERRIDE { return true; }
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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std::string GetName() const CM_OVERRIDE { return "fltk_wrap_ui"; }
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private:
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/**
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* List of produced files.
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*/
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std::vector<cmSourceFile*> GeneratedSourcesClasses;
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/**
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* List of Fluid files that provide the source
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* generating .cxx and .h files
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*/
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std::string Target;
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};
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#endif
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