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89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef CMGRAPHVIZWRITER_H
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#define CMGRAPHVIZWRITER_H
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#include <cmConfigure.h> // IWYU pragma: keep
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#include "cmStateTypes.h"
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#include <cmsys/RegularExpression.hxx>
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#include <map>
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#include <set>
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#include <string>
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#include <vector>
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class cmGeneratedFileStream;
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class cmGeneratorTarget;
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class cmLocalGenerator;
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/** This class implements writing files for graphviz (dot) for graphs
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* representing the dependencies between the targets in the project. */
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class cmGraphVizWriter
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{
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public:
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cmGraphVizWriter(const std::vector<cmLocalGenerator*>& localGenerators);
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void ReadSettings(const char* settingsFileName,
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const char* fallbackSettingsFileName);
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void WritePerTargetFiles(const char* fileName);
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void WriteTargetDependersFiles(const char* fileName);
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void WriteGlobalFile(const char* fileName);
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protected:
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void CollectTargetsAndLibs();
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int CollectAllTargets();
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int CollectAllExternalLibs(int cnt);
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void WriteHeader(cmGeneratedFileStream& str) const;
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void WriteConnections(const std::string& targetName,
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std::set<std::string>& insertedNodes,
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std::set<std::string>& insertedConnections,
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cmGeneratedFileStream& str) const;
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void WriteDependerConnections(const std::string& targetName,
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std::set<std::string>& insertedNodes,
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std::set<std::string>& insertedConnections,
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cmGeneratedFileStream& str) const;
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void WriteNode(const std::string& targetName,
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const cmGeneratorTarget* target,
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std::set<std::string>& insertedNodes,
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cmGeneratedFileStream& str) const;
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void WriteFooter(cmGeneratedFileStream& str) const;
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bool IgnoreThisTarget(const std::string& name);
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bool GenerateForTargetType(cmStateEnums::TargetType targetType) const;
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std::string GraphType;
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std::string GraphName;
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std::string GraphHeader;
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std::string GraphNodePrefix;
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std::vector<cmsys::RegularExpression> TargetsToIgnoreRegex;
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const std::vector<cmLocalGenerator*>& LocalGenerators;
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std::map<std::string, const cmGeneratorTarget*> TargetPtrs;
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// maps from the actual target names to node names in dot:
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std::map<std::string, std::string> TargetNamesNodes;
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bool GenerateForExecutables;
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bool GenerateForStaticLibs;
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bool GenerateForSharedLibs;
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bool GenerateForModuleLibs;
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bool GenerateForExternals;
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bool GeneratePerTarget;
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bool GenerateDependers;
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bool HaveTargetsAndLibs;
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};
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#endif
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