CMake/Source/cmFLTKWrapUICommand.cxx
Luis Ibanez 83eb4b20c0 ENH: AddCustomCommand register now multiple outputs. Auxiliary variable manage
the output directory where FLTK generated code is going to be writen.
2001-12-02 18:22:19 -05:00

189 lines
7.0 KiB
C++

/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Author: Franck Bettinger.
Copyright (c) 2001 Insight Consortium
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* The name of the Insight Consortium, nor the names of any consortium members,
nor of any contributors, may be used to endorse or promote products derived
from this software without specific prior written permission.
* Modified source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=========================================================================*/
#include "cmFLTKWrapUICommand.h"
// cmFLTKWrapUICommand
bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
{
if(args.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
// Now check and see if the value has been stored in the cache
// already, if so use that value and don't look for the program
const char* FLTK_WRAP_UI_value = m_Makefile->GetDefinition("FLTK_WRAP_UI");
if (FLTK_WRAP_UI_value==0)
{
this->SetError("called with FLTK_WRAP_UI undefined");
return false;
}
if(cmSystemTools::IsOff(FLTK_WRAP_UI_value))
{
this->SetError("called with FLTK_WRAP_UI off : ");
return false;
}
std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();
if(!cmSystemTools::MakeDirectory( outputGUIDirectory.c_str() ) )
{
cmSystemTools::Error("Error failed create GUI directory:",
outputGUIDirectory.c_str() );
}
// what is the current source dir
std::string cdir = m_Makefile->GetCurrentDirectory();
// keep the library name
m_GUISourceList = args[0]; // Source List of the GUI source files
m_GeneratedSourceList = args[1]; // Source List to insert the generated .cxx files
cmMakefile::SourceMap &GUISources = m_Makefile->GetSources();
// get the list of GUI files from which .cxx and .h will be generated
cmMakefile::SourceMap::iterator l = GUISources.find( m_GUISourceList );
if (l == GUISources.end())
{
this->SetError("bad source list passed to FLTKWrapUICommand");
return false;
}
// Some of the generated files are *.h so the directory "GUI"
// where they are created have to be added to the include path
m_Makefile->AddIncludeDirectory( outputGUIDirectory.c_str() );
for(std::vector<cmSourceFile>::iterator i = l->second.begin();
i != l->second.end(); i++)
{
cmSourceFile &curr = *i;
// if we should use the source GUI
// to generate .cxx and .h files
if (!curr.GetWrapExclude())
{
cmSourceFile header_file;
cmSourceFile source_file;
const bool headerFileOnly = true;
header_file.SetName(curr.GetSourceName().c_str(),
outputGUIDirectory.c_str(), "h",headerFileOnly);
source_file.SetName(curr.GetSourceName().c_str(),
outputGUIDirectory.c_str(), "cxx",!headerFileOnly);
std::string origname = cdir + "/" + curr.GetSourceName() + "." +
curr.GetSourceExtension();
std::string hname = header_file.GetFullPath();
std::string cxxname = source_file.GetFullPath();
m_WrapUserInterface.push_back(origname);
// add starting depends
source_file.GetDepends().push_back(hname);
source_file.GetDepends().push_back(origname);
header_file.GetDepends().push_back(origname);
m_GeneratedHeadersClasses.push_back(header_file);
m_GeneratedSourcesClasses.push_back(source_file);
m_Makefile->AddSource(header_file, m_GeneratedSourceList.c_str());
m_Makefile->AddSource(source_file, m_GeneratedSourceList.c_str());
m_Makefile->AddSource(header_file, m_GeneratedSourceList.c_str());
m_Makefile->AddSource(source_file, m_GeneratedSourceList.c_str());
cmTarget cxxtarget;
cxxtarget.SetType( cmTarget::GENERATED_CODE );
cmTargets::value_type cxxpair( cxxname, cxxtarget );
m_Makefile->GetTargets().insert( cxxpair );
}
}
return true;
}
void cmFLTKWrapUICommand::FinalPass()
{
// first we add the rules for all the .fl to .h and .cxx files
int lastHeadersClass = m_GeneratedHeadersClasses.size();
std::string fluid_exe = "${FLTK_FLUID_EXE}";
std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();
// Generate code for all the .fl files
for(int classNum = 0; classNum < lastHeadersClass; classNum++)
{
// set up .fl to .h and .cxx command
std::string hres = outputGUIDirectory;
hres += "/";
hres += m_GeneratedHeadersClasses[classNum].GetSourceName() + "." +
m_GeneratedHeadersClasses[classNum].GetSourceExtension();
std::string cxxres = outputGUIDirectory;
cxxres += "/";
cxxres += m_GeneratedSourcesClasses[classNum].GetSourceName() + "." +
m_GeneratedSourcesClasses[classNum].GetSourceExtension();
std::vector<std::string> cxxargs;
cxxargs.push_back("-c"); // instructs Fluid to run in command line
cxxargs.push_back("-h"); // optionally rename .h files
cxxargs.push_back(hres);
cxxargs.push_back("-o"); // optionally rename .cxx files
cxxargs.push_back(cxxres);
cxxargs.push_back(m_WrapUserInterface[classNum]);// name of the GUI fluid file
std::vector<std::string> depends;
std::vector<std::string> outputs;
outputs.push_back( cxxres );
outputs.push_back( hres );
// Add command for generating the .h file
m_Makefile->AddCustomCommand(m_WrapUserInterface[classNum].c_str(),
fluid_exe.c_str(), cxxargs, depends,
outputs, cxxres.c_str() );
}
}