mirror of
https://github.com/reactos/CMake.git
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83eb4b20c0
the output directory where FLTK generated code is going to be writen.
189 lines
7.0 KiB
C++
189 lines
7.0 KiB
C++
/*=========================================================================
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Program: Insight Segmentation & Registration Toolkit
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Author: Franck Bettinger.
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Copyright (c) 2001 Insight Consortium
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* The name of the Insight Consortium, nor the names of any consortium members,
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nor of any contributors, may be used to endorse or promote products derived
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from this software without specific prior written permission.
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* Modified source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS ``AS IS''
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=========================================================================*/
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#include "cmFLTKWrapUICommand.h"
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// cmFLTKWrapUICommand
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bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
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{
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if(args.size() < 2 )
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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// Now check and see if the value has been stored in the cache
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// already, if so use that value and don't look for the program
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const char* FLTK_WRAP_UI_value = m_Makefile->GetDefinition("FLTK_WRAP_UI");
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if (FLTK_WRAP_UI_value==0)
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{
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this->SetError("called with FLTK_WRAP_UI undefined");
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return false;
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}
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if(cmSystemTools::IsOff(FLTK_WRAP_UI_value))
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{
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this->SetError("called with FLTK_WRAP_UI off : ");
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return false;
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}
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std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();
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if(!cmSystemTools::MakeDirectory( outputGUIDirectory.c_str() ) )
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{
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cmSystemTools::Error("Error failed create GUI directory:",
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outputGUIDirectory.c_str() );
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}
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// what is the current source dir
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std::string cdir = m_Makefile->GetCurrentDirectory();
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// keep the library name
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m_GUISourceList = args[0]; // Source List of the GUI source files
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m_GeneratedSourceList = args[1]; // Source List to insert the generated .cxx files
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cmMakefile::SourceMap &GUISources = m_Makefile->GetSources();
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// get the list of GUI files from which .cxx and .h will be generated
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cmMakefile::SourceMap::iterator l = GUISources.find( m_GUISourceList );
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if (l == GUISources.end())
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{
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this->SetError("bad source list passed to FLTKWrapUICommand");
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return false;
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}
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// Some of the generated files are *.h so the directory "GUI"
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// where they are created have to be added to the include path
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m_Makefile->AddIncludeDirectory( outputGUIDirectory.c_str() );
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for(std::vector<cmSourceFile>::iterator i = l->second.begin();
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i != l->second.end(); i++)
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{
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cmSourceFile &curr = *i;
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// if we should use the source GUI
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// to generate .cxx and .h files
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if (!curr.GetWrapExclude())
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{
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cmSourceFile header_file;
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cmSourceFile source_file;
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const bool headerFileOnly = true;
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header_file.SetName(curr.GetSourceName().c_str(),
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outputGUIDirectory.c_str(), "h",headerFileOnly);
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source_file.SetName(curr.GetSourceName().c_str(),
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outputGUIDirectory.c_str(), "cxx",!headerFileOnly);
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std::string origname = cdir + "/" + curr.GetSourceName() + "." +
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curr.GetSourceExtension();
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std::string hname = header_file.GetFullPath();
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std::string cxxname = source_file.GetFullPath();
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m_WrapUserInterface.push_back(origname);
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// add starting depends
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source_file.GetDepends().push_back(hname);
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source_file.GetDepends().push_back(origname);
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header_file.GetDepends().push_back(origname);
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m_GeneratedHeadersClasses.push_back(header_file);
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m_GeneratedSourcesClasses.push_back(source_file);
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m_Makefile->AddSource(header_file, m_GeneratedSourceList.c_str());
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m_Makefile->AddSource(source_file, m_GeneratedSourceList.c_str());
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m_Makefile->AddSource(header_file, m_GeneratedSourceList.c_str());
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m_Makefile->AddSource(source_file, m_GeneratedSourceList.c_str());
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cmTarget cxxtarget;
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cxxtarget.SetType( cmTarget::GENERATED_CODE );
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cmTargets::value_type cxxpair( cxxname, cxxtarget );
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m_Makefile->GetTargets().insert( cxxpair );
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}
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}
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return true;
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}
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void cmFLTKWrapUICommand::FinalPass()
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{
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// first we add the rules for all the .fl to .h and .cxx files
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int lastHeadersClass = m_GeneratedHeadersClasses.size();
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std::string fluid_exe = "${FLTK_FLUID_EXE}";
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std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();
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// Generate code for all the .fl files
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for(int classNum = 0; classNum < lastHeadersClass; classNum++)
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{
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// set up .fl to .h and .cxx command
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std::string hres = outputGUIDirectory;
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hres += "/";
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hres += m_GeneratedHeadersClasses[classNum].GetSourceName() + "." +
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m_GeneratedHeadersClasses[classNum].GetSourceExtension();
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std::string cxxres = outputGUIDirectory;
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cxxres += "/";
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cxxres += m_GeneratedSourcesClasses[classNum].GetSourceName() + "." +
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m_GeneratedSourcesClasses[classNum].GetSourceExtension();
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std::vector<std::string> cxxargs;
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cxxargs.push_back("-c"); // instructs Fluid to run in command line
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cxxargs.push_back("-h"); // optionally rename .h files
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cxxargs.push_back(hres);
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cxxargs.push_back("-o"); // optionally rename .cxx files
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cxxargs.push_back(cxxres);
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cxxargs.push_back(m_WrapUserInterface[classNum]);// name of the GUI fluid file
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std::vector<std::string> depends;
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std::vector<std::string> outputs;
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outputs.push_back( cxxres );
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outputs.push_back( hres );
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// Add command for generating the .h file
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m_Makefile->AddCustomCommand(m_WrapUserInterface[classNum].c_str(),
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fluid_exe.c_str(), cxxargs, depends,
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outputs, cxxres.c_str() );
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}
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}
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