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e01cce2869
Imported targets do not themselves build, but we can follow dependencies through them to find real targets. This allows imported targets to depend on custom targets that provide the underlying files at build time.
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmAddDependenciesCommand.h"
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#include "cmLocalGenerator.h"
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#include "cmGlobalGenerator.h"
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// cmDependenciesCommand
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bool cmAddDependenciesCommand
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::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
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{
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if(args.size() < 2 )
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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std::string target_name = args[0];
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if(cmTarget* target = this->Makefile->FindTargetToUse(target_name.c_str()))
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{
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std::vector<std::string>::const_iterator s = args.begin();
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++s; // skip over target_name
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for (; s != args.end(); ++s)
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{
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target->AddUtility(s->c_str());
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}
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}
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else
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{
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std::string error = "Adding dependency to non-existent target: ";
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error += target_name;
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this->SetError(error.c_str());
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return false;
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}
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return true;
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}
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