mirror of
https://github.com/reactos/CMake.git
synced 2024-12-14 23:29:57 +00:00
11da882a12
- Remove code signing requirements for non-macOS - Do not set deployment target for non-macOS - Build static library for compiler feature detection for non-macOS - Use framework to run CompilerId tests for watchOS - Port tests to new SDK handling - Add new Apple cross-compiling section to toolchain documentation Closes: #17870
197 lines
7.1 KiB
CMake
197 lines
7.1 KiB
CMake
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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# determine the compiler to use for C++ programs
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# NOTE, a generator may set CMAKE_CXX_COMPILER before
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# loading this file to force a compiler.
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# use environment variable CXX first if defined by user, next use
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# the cmake variable CMAKE_GENERATOR_CXX which can be defined by a generator
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# as a default compiler
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# If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used
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# as prefix for the tools (e.g. arm-elf-g++, arm-elf-ar etc.)
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#
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# Sets the following variables:
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# CMAKE_CXX_COMPILER
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# CMAKE_COMPILER_IS_GNUCXX
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# CMAKE_AR
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# CMAKE_RANLIB
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#
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# If not already set before, it also sets
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# _CMAKE_TOOLCHAIN_PREFIX
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include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake)
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# Load system-specific compiler preferences for this language.
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include(Platform/${CMAKE_SYSTEM_NAME}-Determine-CXX OPTIONAL)
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include(Platform/${CMAKE_SYSTEM_NAME}-CXX OPTIONAL)
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if(NOT CMAKE_CXX_COMPILER_NAMES)
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set(CMAKE_CXX_COMPILER_NAMES CC)
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endif()
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if(${CMAKE_GENERATOR} MATCHES "Visual Studio")
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elseif("${CMAKE_GENERATOR}" MATCHES "Green Hills MULTI")
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elseif("${CMAKE_GENERATOR}" MATCHES "Xcode")
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set(CMAKE_CXX_COMPILER_XCODE_TYPE sourcecode.cpp.cpp)
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_cmake_find_compiler_path(CXX)
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else()
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if(NOT CMAKE_CXX_COMPILER)
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set(CMAKE_CXX_COMPILER_INIT NOTFOUND)
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# prefer the environment variable CXX
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if(NOT $ENV{CXX} STREQUAL "")
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get_filename_component(CMAKE_CXX_COMPILER_INIT $ENV{CXX} PROGRAM PROGRAM_ARGS CMAKE_CXX_FLAGS_ENV_INIT)
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if(CMAKE_CXX_FLAGS_ENV_INIT)
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set(CMAKE_CXX_COMPILER_ARG1 "${CMAKE_CXX_FLAGS_ENV_INIT}" CACHE STRING "First argument to CXX compiler")
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endif()
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if(NOT EXISTS ${CMAKE_CXX_COMPILER_INIT})
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message(FATAL_ERROR "Could not find compiler set in environment variable CXX:\n$ENV{CXX}.\n${CMAKE_CXX_COMPILER_INIT}")
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endif()
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endif()
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# next prefer the generator specified compiler
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if(CMAKE_GENERATOR_CXX)
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if(NOT CMAKE_CXX_COMPILER_INIT)
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set(CMAKE_CXX_COMPILER_INIT ${CMAKE_GENERATOR_CXX})
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endif()
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endif()
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# finally list compilers to try
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if(NOT CMAKE_CXX_COMPILER_INIT)
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set(CMAKE_CXX_COMPILER_LIST CC ${_CMAKE_TOOLCHAIN_PREFIX}c++ ${_CMAKE_TOOLCHAIN_PREFIX}g++ aCC cl bcc xlC clang++)
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endif()
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_cmake_find_compiler(CXX)
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else()
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_cmake_find_compiler_path(CXX)
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endif()
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mark_as_advanced(CMAKE_CXX_COMPILER)
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# Each entry in this list is a set of extra flags to try
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# adding to the compile line to see if it helps produce
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# a valid identification file.
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set(CMAKE_CXX_COMPILER_ID_TEST_FLAGS_FIRST)
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set(CMAKE_CXX_COMPILER_ID_TEST_FLAGS
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# Try compiling to an object file only.
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"-c"
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# IAR does not detect language automatically
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"--c++"
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"--ec++"
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)
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endif()
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# Build a small source file to identify the compiler.
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if(NOT CMAKE_CXX_COMPILER_ID_RUN)
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set(CMAKE_CXX_COMPILER_ID_RUN 1)
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# Try to identify the compiler.
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set(CMAKE_CXX_COMPILER_ID)
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set(CMAKE_CXX_PLATFORM_ID)
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file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in
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CMAKE_CXX_COMPILER_ID_PLATFORM_CONTENT)
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# The IAR compiler produces weird output.
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# See https://gitlab.kitware.com/cmake/cmake/issues/10176#note_153591
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list(APPEND CMAKE_CXX_COMPILER_ID_VENDORS IAR)
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set(CMAKE_CXX_COMPILER_ID_VENDOR_FLAGS_IAR )
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set(CMAKE_CXX_COMPILER_ID_VENDOR_REGEX_IAR "IAR .+ Compiler")
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# Match the link line from xcodebuild output of the form
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# Ld ...
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# ...
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# /path/to/cc ...CompilerIdCXX/...
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# to extract the compiler front-end for the language.
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set(CMAKE_CXX_COMPILER_ID_TOOL_MATCH_REGEX "\nLd[^\n]*(\n[ \t]+[^\n]*)*\n[ \t]+([^ \t\r\n]+)[^\r\n]*-o[^\r\n]*CompilerIdCXX/(\\./)?(CompilerIdCXX.(framework|xctest)/)?CompilerIdCXX[ \t\n\\\"]")
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set(CMAKE_CXX_COMPILER_ID_TOOL_MATCH_INDEX 2)
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include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake)
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CMAKE_DETERMINE_COMPILER_ID(CXX CXXFLAGS CMakeCXXCompilerId.cpp)
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CMAKE_DIAGNOSE_UNSUPPORTED_CLANG(CXX CXX)
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# Set old compiler and platform id variables.
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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set(CMAKE_COMPILER_IS_GNUCXX 1)
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endif()
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if(CMAKE_CXX_PLATFORM_ID MATCHES "MinGW")
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set(CMAKE_COMPILER_IS_MINGW 1)
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elseif(CMAKE_CXX_PLATFORM_ID MATCHES "Cygwin")
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set(CMAKE_COMPILER_IS_CYGWIN 1)
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endif()
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endif()
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if (NOT _CMAKE_TOOLCHAIN_LOCATION)
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get_filename_component(_CMAKE_TOOLCHAIN_LOCATION "${CMAKE_CXX_COMPILER}" PATH)
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endif ()
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# if we have a g++ cross compiler, they have usually some prefix, like
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# e.g. powerpc-linux-g++, arm-elf-g++ or i586-mingw32msvc-g++ , optionally
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# with a 3-component version number at the end (e.g. arm-eabi-gcc-4.5.2).
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# The other tools of the toolchain usually have the same prefix
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# NAME_WE cannot be used since then this test will fail for names like
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# "arm-unknown-nto-qnx6.3.0-gcc.exe", where BASENAME would be
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# "arm-unknown-nto-qnx6" instead of the correct "arm-unknown-nto-qnx6.3.0-"
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if (CMAKE_CROSSCOMPILING AND NOT _CMAKE_TOOLCHAIN_PREFIX)
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if("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|QCC")
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get_filename_component(COMPILER_BASENAME "${CMAKE_CXX_COMPILER}" NAME)
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if (COMPILER_BASENAME MATCHES "^(.+-)(clan)?[gc]\\+\\+(-[0-9]+\\.[0-9]+\\.[0-9]+)?(\\.exe)?$")
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set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
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elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
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if(CMAKE_CXX_COMPILER_TARGET)
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set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_CXX_COMPILER_TARGET}-)
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endif()
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elseif(COMPILER_BASENAME MATCHES "QCC(\\.exe)?$")
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if(CMAKE_CXX_COMPILER_TARGET MATCHES "gcc_nto([a-z0-9]+_[0-9]+|[^_le]+)(le)")
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set(_CMAKE_TOOLCHAIN_PREFIX nto${CMAKE_MATCH_1}-)
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endif()
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endif ()
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# if "llvm-" is part of the prefix, remove it, since llvm doesn't have its own binutils
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# but uses the regular ar, objcopy, etc. (instead of llvm-objcopy etc.)
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if ("${_CMAKE_TOOLCHAIN_PREFIX}" MATCHES "(.+-)?llvm-$")
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set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
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endif ()
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elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "TI")
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# TI compilers are named e.g. cl6x, cl470 or armcl.exe
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get_filename_component(COMPILER_BASENAME "${CMAKE_CXX_COMPILER}" NAME)
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if (COMPILER_BASENAME MATCHES "^(.+)?cl([^.]+)?(\\.exe)?$")
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set(_CMAKE_TOOLCHAIN_PREFIX "${CMAKE_MATCH_1}")
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set(_CMAKE_TOOLCHAIN_SUFFIX "${CMAKE_MATCH_2}")
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endif ()
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endif()
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endif ()
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set(_CMAKE_PROCESSING_LANGUAGE "CXX")
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include(CMakeFindBinUtils)
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include(Compiler/${CMAKE_CXX_COMPILER_ID}-FindBinUtils OPTIONAL)
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unset(_CMAKE_PROCESSING_LANGUAGE)
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if(CMAKE_CXX_COMPILER_ARCHITECTURE_ID)
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set(_SET_CMAKE_CXX_COMPILER_ARCHITECTURE_ID
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"set(CMAKE_CXX_COMPILER_ARCHITECTURE_ID ${CMAKE_CXX_COMPILER_ARCHITECTURE_ID})")
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else()
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set(_SET_CMAKE_CXX_COMPILER_ARCHITECTURE_ID "")
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endif()
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if(MSVC_CXX_ARCHITECTURE_ID)
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set(SET_MSVC_CXX_ARCHITECTURE_ID
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"set(MSVC_CXX_ARCHITECTURE_ID ${MSVC_CXX_ARCHITECTURE_ID})")
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endif()
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if(CMAKE_CXX_XCODE_ARCHS)
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set(SET_CMAKE_XCODE_ARCHS
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"set(CMAKE_XCODE_ARCHS \"${CMAKE_CXX_XCODE_ARCHS}\")")
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endif()
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# configure all variables set in this file
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configure_file(${CMAKE_ROOT}/Modules/CMakeCXXCompiler.cmake.in
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${CMAKE_PLATFORM_INFO_DIR}/CMakeCXXCompiler.cmake
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@ONLY
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)
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set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")
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