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86 lines
2.8 KiB
C++
86 lines
2.8 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmIDEOptions_h
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#define cmIDEOptions_h
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#include "cmStandardIncludes.h"
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#include "cmIDEFlagTable.h"
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/** \class cmIDEOptions
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* \brief Superclass for IDE option processing
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*/
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class cmIDEOptions
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{
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public:
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cmIDEOptions();
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virtual ~cmIDEOptions();
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// Store definitions and flags.
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void AddDefine(const std::string& define);
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void AddDefines(const char* defines);
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void AddDefines(const std::vector<std::string> &defines);
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void AddFlag(const char* flag, const char* value);
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void AddFlag(const char* flag, std::vector<std::string> const& value);
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void AppendFlag(std::string const& flag, std::string const& value);
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void AppendFlag(std::string const& flag,
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std::vector<std::string> const& value);
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void RemoveFlag(const char* flag);
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bool HasFlag(std::string const& flag) const;
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const char* GetFlag(const char* flag);
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protected:
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// create a map of xml tags to the values they should have in the output
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// for example, "BufferSecurityCheck" = "TRUE"
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// first fill this table with the values for the configuration
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// Debug, Release, etc,
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// Then parse the command line flags specified in CMAKE_CXX_FLAGS
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// and CMAKE_C_FLAGS
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// and overwrite or add new values to this map
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class FlagValue: public std::vector<std::string>
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{
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typedef std::vector<std::string> derived;
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public:
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FlagValue& operator=(std::string const& r)
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{
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this->resize(1);
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this->operator[](0) = r;
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return *this;
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}
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FlagValue& operator=(std::vector<std::string> const& r)
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{
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this->derived::operator=(r);
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return *this;
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}
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};
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std::map<std::string, FlagValue > FlagMap;
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// Preprocessor definitions.
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std::vector<std::string> Defines;
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// Unrecognized flags that get no special handling.
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std::string FlagString;
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bool DoingDefine;
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bool AllowDefine;
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bool AllowSlash;
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cmIDEFlagTable const* DoingFollowing;
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enum { FlagTableCount = 16 };
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cmIDEFlagTable const* FlagTable[FlagTableCount];
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void HandleFlag(const char* flag);
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bool CheckFlagTable(cmIDEFlagTable const* table, const char* flag,
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bool& flag_handled);
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void FlagMapUpdate(cmIDEFlagTable const* entry, const char* new_value);
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virtual void StoreUnknownFlag(const char* flag) = 0;
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};
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#endif
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